[FL-2183] [FL-2209] Dolphin Deeds, Level up, assets generation, refactoring (#965)

* Desktop: cleanup headers
* Get loader pubsub via record
* [FL-2183] Dolphin refactoring 2022.01
* Restruct animations assets structure
* Rename assets
* Cleanup headers
* Update Recording animation
* Add BadBattery animation
* Provide loader's pubsub via record
* Fix load/unload animations
* Scripts: add flipper format support, initial dolphin packager rework. Assets: internal and external dolphin.
* Sync internal meta.txt and manifest.txt
* Reorder, rename dolphin assets
* Split essential generated assets
* Add ReadMe for dolphin assets
* Separate essential blocking animations
* Scripts: full dolphin validation before packaging
* Assets, Scripts: dolphin external resources packer
* Github: update codeowners
* Scripts: proper slots handling in dolphin animation meta
* Scripts: correct frames enumeration and fix compiled assets.
* [FL-2209] Add Dolphin Deeds points and many more
* Remove excess frame_rate
* Change dolphin assets directory
* Scripts: add internal resource support to dolphin compiler
* Scripts: add internal assets generation, renaming
* Scripts: correct assert, renaming
* Code cleanup, documentation, fixes
* Update Levelup animations
* Rename essential -> blocking
* Fix Unlocked hint
* Scripts: rewrite Templite compiller, replace regexps with token parser, split block types into code and variable blocks. Update dolphin templates.
* Documentation: add key combos description and use information
* Scripts: cleanup templit, more debug info and add dev comment

Co-authored-by: あく <alleteam@gmail.com>
This commit is contained in:
Albert Kharisov
2022-01-29 13:20:41 +04:00
committed by GitHub
parent 53e7415d12
commit 84410c83b5
366 changed files with 3646 additions and 1566 deletions

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@@ -1,13 +1,18 @@
#include "dolphin/dolphin.h"
#include "desktop/desktop.h"
#include "dolphin/helpers/dolphin_state.h"
#include "dolphin_i.h"
#include "furi/pubsub.h"
#include "sys/_stdint.h"
#include "portmacro.h"
#include "projdefs.h"
#include <furi_hal.h>
#include <stdint.h>
#include <furi.h>
#define DOLPHIN_TIMEGATE 86400 // one day
#define DOLPHIN_LOCK_EVENT_FLAG (0x1)
#define TAG "Dolphin"
#define HOURS_IN_TICKS(x) ((x)*60 * 60 * 1000)
static void dolphin_update_clear_limits_timer_period(Dolphin* dolphin);
void dolphin_deed(Dolphin* dolphin, DolphinDeed deed) {
furi_assert(dolphin);
DolphinEvent event;
@@ -39,12 +44,51 @@ void dolphin_flush(Dolphin* dolphin) {
dolphin_event_send_wait(dolphin, &event);
}
void dolphin_butthurt_timer_callback(TimerHandle_t xTimer) {
Dolphin* dolphin = pvTimerGetTimerID(xTimer);
furi_assert(dolphin);
DolphinEvent event;
event.type = DolphinEventTypeIncreaseButthurt;
dolphin_event_send_async(dolphin, &event);
}
void dolphin_flush_timer_callback(TimerHandle_t xTimer) {
Dolphin* dolphin = pvTimerGetTimerID(xTimer);
furi_assert(dolphin);
DolphinEvent event;
event.type = DolphinEventTypeFlush;
dolphin_event_send_async(dolphin, &event);
}
void dolphin_clear_limits_timer_callback(TimerHandle_t xTimer) {
Dolphin* dolphin = pvTimerGetTimerID(xTimer);
furi_assert(dolphin);
xTimerChangePeriod(dolphin->clear_limits_timer, HOURS_IN_TICKS(24), portMAX_DELAY);
DolphinEvent event;
event.type = DolphinEventTypeClearLimits;
dolphin_event_send_async(dolphin, &event);
}
Dolphin* dolphin_alloc() {
Dolphin* dolphin = furi_alloc(sizeof(Dolphin));
dolphin->state = dolphin_state_alloc();
dolphin->event_queue = osMessageQueueNew(8, sizeof(DolphinEvent), NULL);
dolphin->pubsub = furi_pubsub_alloc();
dolphin->butthurt_timer = xTimerCreate(
"Butthurt timer", HOURS_IN_TICKS(2 * 24), pdTRUE, dolphin, dolphin_butthurt_timer_callback);
dolphin->flush_timer =
xTimerCreate("Flush timer", 30 * 1000, pdFALSE, dolphin, dolphin_flush_timer_callback);
dolphin->clear_limits_timer = xTimerCreate(
"Clear limits timer",
HOURS_IN_TICKS(24),
pdTRUE,
dolphin,
dolphin_clear_limits_timer_callback);
return dolphin;
}
@@ -83,50 +127,72 @@ void dolphin_event_release(Dolphin* dolphin, DolphinEvent* event) {
}
}
static void dolphin_check_butthurt(DolphinState* state) {
furi_assert(state);
float diff_time = difftime(state->data.timestamp, dolphin_state_timestamp());
if((fabs(diff_time)) > DOLPHIN_TIMEGATE) {
dolphin_state_butthurted(state);
}
}
FuriPubSub* dolphin_get_pubsub(Dolphin* dolphin) {
return dolphin->pubsub;
}
static void dolphin_update_clear_limits_timer_period(Dolphin* dolphin) {
furi_assert(dolphin);
TickType_t now_ticks = xTaskGetTickCount();
TickType_t timer_expires_at = xTimerGetExpiryTime(dolphin->clear_limits_timer);
if((timer_expires_at - now_ticks) > HOURS_IN_TICKS(0.1)) {
FuriHalRtcDateTime date;
furi_hal_rtc_get_datetime(&date);
TickType_t now_time_in_ms = ((date.hour * 60 + date.minute) * 60 + date.second) * 1000;
TickType_t time_to_clear_limits = 0;
if(date.hour < 5) {
time_to_clear_limits = HOURS_IN_TICKS(5) - now_time_in_ms;
} else {
time_to_clear_limits = HOURS_IN_TICKS(24 + 5) - now_time_in_ms;
}
xTimerChangePeriod(dolphin->clear_limits_timer, time_to_clear_limits, portMAX_DELAY);
}
}
int32_t dolphin_srv(void* p) {
Dolphin* dolphin = dolphin_alloc();
furi_record_create("dolphin", dolphin);
dolphin_state_load(dolphin->state);
xTimerReset(dolphin->butthurt_timer, portMAX_DELAY);
dolphin_update_clear_limits_timer_period(dolphin);
xTimerReset(dolphin->clear_limits_timer, portMAX_DELAY);
DolphinEvent event;
while(1) {
if(osMessageQueueGet(dolphin->event_queue, &event, NULL, 60000) == osOK) {
if(osMessageQueueGet(dolphin->event_queue, &event, NULL, HOURS_IN_TICKS(1)) == osOK) {
if(event.type == DolphinEventTypeDeed) {
if(dolphin_state_on_deed(dolphin->state, event.deed)) {
DolphinPubsubEvent event = DolphinPubsubEventUpdate;
furi_pubsub_publish(dolphin->pubsub, &event);
}
dolphin_state_on_deed(dolphin->state, event.deed);
DolphinPubsubEvent event = DolphinPubsubEventUpdate;
furi_pubsub_publish(dolphin->pubsub, &event);
xTimerReset(dolphin->butthurt_timer, portMAX_DELAY);
xTimerReset(dolphin->flush_timer, portMAX_DELAY);
} else if(event.type == DolphinEventTypeStats) {
// TODO: correct icounter/butthurt changing, stub till then
event.stats->icounter = 0;
event.stats->butthurt = 0;
event.stats->icounter = dolphin->state->data.icounter;
event.stats->butthurt = dolphin->state->data.butthurt;
event.stats->timestamp = dolphin->state->data.timestamp;
event.stats->level = 1;
event.stats->level_up_is_pending = 0;
event.stats->level = dolphin_get_level(dolphin->state->data.icounter);
event.stats->level_up_is_pending =
!dolphin_state_xp_to_levelup(dolphin->state->data.icounter);
} else if(event.type == DolphinEventTypeFlush) {
// TODO: correct icounter/butthurt changing, stub till then
dolphin->state->data.butthurt = 0;
dolphin->state->data.icounter = 0;
FURI_LOG_I(TAG, "Flush stats");
dolphin_state_save(dolphin->state);
} else if(event.type == DolphinEventTypeClearLimits) {
FURI_LOG_I(TAG, "Clear limits");
dolphin_state_clear_limits(dolphin->state);
dolphin_state_save(dolphin->state);
} else if(event.type == DolphinEventTypeIncreaseButthurt) {
FURI_LOG_I(TAG, "Increase butthurt");
dolphin_state_butthurted(dolphin->state);
dolphin_state_save(dolphin->state);
}
dolphin_event_release(dolphin, &event);
} else {
dolphin_check_butthurt(dolphin->state);
dolphin_state_save(dolphin->state);
/* once per hour check rtc time is not changed */
dolphin_update_clear_limits_timer_period(dolphin);
}
}

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@@ -5,6 +5,10 @@
#include "helpers/dolphin_deed.h"
#include <stdbool.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef struct Dolphin Dolphin;
typedef struct {
@@ -19,6 +23,13 @@ typedef enum {
DolphinPubsubEventUpdate,
} DolphinPubsubEvent;
#define DOLPHIN_DEED(deed) \
do { \
Dolphin* dolphin = (Dolphin*)furi_record_open("dolphin"); \
dolphin_deed(dolphin, deed); \
furi_record_close("dolphin"); \
} while(0)
/** Deed complete notification. Call it on deed completion.
* See dolphin_deed.h for available deeds. In futures it will become part of assets.
* Thread safe, async
@@ -38,3 +49,7 @@ void dolphin_flush(Dolphin* dolphin);
void dolphin_upgrade_level(Dolphin* dolphin);
FuriPubSub* dolphin_get_pubsub(Dolphin* dolphin);
#ifdef __cplusplus
}
#endif

View File

@@ -11,9 +11,8 @@ typedef enum {
DolphinEventTypeDeed,
DolphinEventTypeStats,
DolphinEventTypeFlush,
DolphinEventTypeAnimationStartNewIdle,
DolphinEventTypeAnimationCheckBlocking,
DolphinEventTypeAnimationInteract,
DolphinEventTypeIncreaseButthurt,
DolphinEventTypeClearLimits,
} DolphinEventType;
typedef struct {
@@ -31,6 +30,9 @@ struct Dolphin {
// Queue
osMessageQueueId_t event_queue;
FuriPubSub* pubsub;
TimerHandle_t butthurt_timer;
TimerHandle_t flush_timer;
TimerHandle_t clear_limits_timer;
};
Dolphin* dolphin_alloc();

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@@ -1,14 +1,65 @@
#include "dolphin_deed.h"
#include <furi.h>
static const DolphinDeedWeight dolphin_deed_weights[DolphinDeedMax] = {
{1, -1, 60},
{1, -1, 60},
{1, -1, 60},
{-1, 1, 60},
static const DolphinDeedWeight dolphin_deed_weights[] = {
{1, DolphinAppSubGhz}, // DolphinDeedSubGhzReceiverInfo
{3, DolphinAppSubGhz}, // DolphinDeedSubGhzSave
{1, DolphinAppSubGhz}, // DolphinDeedSubGhzRawRec
{2, DolphinAppSubGhz}, // DolphinDeedSubGhzAddManually
{2, DolphinAppSubGhz}, // DolphinDeedSubGhzSend
{1, DolphinAppSubGhz}, // DolphinDeedSubGhzFrequencyAnalyzer
{1, DolphinAppRfid}, // DolphinDeedRfidRead
{3, DolphinAppRfid}, // DolphinDeedRfidReadSuccess
{3, DolphinAppRfid}, // DolphinDeedRfidSave
{2, DolphinAppRfid}, // DolphinDeedRfidEmulate
{2, DolphinAppRfid}, // DolphinDeedRfidAdd
{1, DolphinAppNfc}, // DolphinDeedNfcRead
{3, DolphinAppNfc}, // DolphinDeedNfcReadSuccess
{3, DolphinAppNfc}, // DolphinDeedNfcSave
{2, DolphinAppNfc}, // DolphinDeedNfcEmulate
{2, DolphinAppNfc}, // DolphinDeedNfcAdd
{1, DolphinAppIr}, // DolphinDeedIrSend
{3, DolphinAppIr}, // DolphinDeedIrLearnSuccess
{3, DolphinAppIr}, // DolphinDeedIrSave
{2, DolphinAppIr}, // DolphinDeedIrBruteForce
{1, DolphinAppIbutton}, // DolphinDeedIbuttonRead
{3, DolphinAppIbutton}, // DolphinDeedIbuttonReadSuccess
{3, DolphinAppIbutton}, // DolphinDeedIbuttonSave
{2, DolphinAppIbutton}, // DolphinDeedIbuttonEmulate
{2, DolphinAppIbutton}, // DolphinDeedIbuttonAdd
{3, DolphinAppBadusb}, // DolphinDeedBadUsbPlayScript
{3, DolphinAppU2f}, // DolphinDeedU2fAuthorized
};
const DolphinDeedWeight* dolphin_deed_weight(DolphinDeed deed) {
furi_assert(deed < DolphinDeedMax);
return &dolphin_deed_weights[deed];
static uint8_t dolphin_deed_limits[] = {
15, // DolphinAppSubGhz
15, // DolphinAppRfid
15, // DolphinAppNfc
15, // DolphinAppIr
15, // DolphinAppIbutton
15, // DolphinAppBadusb
15, // DolphinAppU2f
};
_Static_assert(COUNT_OF(dolphin_deed_weights) == DolphinDeedMAX, "dolphin_deed_weights size error");
_Static_assert(COUNT_OF(dolphin_deed_limits) == DolphinAppMAX, "dolphin_deed_limits size error");
uint8_t dolphin_deed_get_weight(DolphinDeed deed) {
furi_check(deed < DolphinDeedMAX);
return dolphin_deed_weights[deed].icounter;
}
DolphinApp dolphin_deed_get_app(DolphinDeed deed) {
furi_check(deed < DolphinDeedMAX);
return dolphin_deed_weights[deed].app;
}
uint8_t dolphin_deed_get_app_limit(DolphinApp app) {
furi_check(app < DolphinAppMAX);
return dolphin_deed_limits[app];
}

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@@ -2,23 +2,73 @@
#include <stdint.h>
/* Countable deed that affects icounter*/
#ifdef __cplusplus
extern "C" {
#endif
typedef enum {
// iButton
DolphinDeedIButtonRead,
DolphinDeedIButtonWrite,
DolphinDeedIButtonEmulate,
// for debug
DolphinDeedWrong,
// Special value, do not use
DolphinDeedMax
DolphinAppSubGhz,
DolphinAppRfid,
DolphinAppNfc,
DolphinAppIr,
DolphinAppIbutton,
DolphinAppBadusb,
DolphinAppU2f,
DolphinAppMAX,
} DolphinApp;
typedef enum {
DolphinDeedSubGhzReceiverInfo,
DolphinDeedSubGhzSave,
DolphinDeedSubGhzRawRec,
DolphinDeedSubGhzAddManually,
DolphinDeedSubGhzSend,
DolphinDeedSubGhzFrequencyAnalyzer,
DolphinDeedRfidRead,
DolphinDeedRfidReadSuccess,
DolphinDeedRfidSave,
DolphinDeedRfidEmulate,
DolphinDeedRfidAdd,
DolphinDeedNfcRead,
DolphinDeedNfcReadSuccess,
DolphinDeedNfcSave,
DolphinDeedNfcEmulate,
DolphinDeedNfcAdd,
DolphinDeedIrSend,
DolphinDeedIrLearnSuccess,
DolphinDeedIrSave,
DolphinDeedIrBruteForce,
DolphinDeedIbuttonRead,
DolphinDeedIbuttonReadSuccess,
DolphinDeedIbuttonSave,
DolphinDeedIbuttonEmulate,
DolphinDeedIbuttonAdd,
DolphinDeedBadUsbPlayScript,
DolphinDeedU2fAuthorized,
DolphinDeedMAX
} DolphinDeed;
typedef struct {
int32_t icounter; // how many icounter get by Deed
int32_t butthurt; // how many icounter get by Deed
uint32_t limit_value; // how many deeds in limit interval
uint32_t limit_interval; // interval, in minutes
uint8_t icounter;
DolphinApp app;
} DolphinDeedWeight;
const DolphinDeedWeight* dolphin_deed_weight(DolphinDeed deed);
typedef struct {
DolphinApp app;
uint8_t icounter_limit;
} DolphinDeedLimits;
DolphinApp dolphin_deed_get_app(DolphinDeed deed);
uint8_t dolphin_deed_get_app_limit(DolphinApp app);
uint8_t dolphin_deed_get_weight(DolphinDeed deed);
#ifdef __cplusplus
}
#endif

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@@ -1,4 +1,5 @@
#include "dolphin_state.h"
#include "dolphin/helpers/dolphin_deed.h"
#include <stdint.h>
#include <storage/storage.h>
#include <furi.h>
@@ -10,9 +11,8 @@
#define DOLPHIN_STATE_PATH "/int/dolphin.state"
#define DOLPHIN_STATE_HEADER_MAGIC 0xD0
#define DOLPHIN_STATE_HEADER_VERSION 0x01
#define DOLPHIN_LVL_THRESHOLD 20.0f
#define LEVEL2_THRESHOLD 20
#define LEVEL3_THRESHOLD 100
#define LEVEL2_THRESHOLD 735
#define LEVEL3_THRESHOLD 2940
#define BUTTHURT_MAX 14
#define BUTTHURT_MIN 0
@@ -125,50 +125,68 @@ uint32_t dolphin_state_xp_to_levelup(uint32_t icounter) {
return threshold - icounter;
}
bool dolphin_state_on_deed(DolphinState* dolphin_state, DolphinDeed deed) {
const DolphinDeedWeight* deed_weight = dolphin_deed_weight(deed);
int32_t icounter = dolphin_state->data.icounter + deed_weight->icounter;
bool level_up = false;
bool mood_changed = false;
if(icounter <= 0) {
icounter = 0;
if(dolphin_state->data.icounter == 0) {
return false;
}
}
void dolphin_state_on_deed(DolphinState* dolphin_state, DolphinDeed deed) {
DolphinApp app = dolphin_deed_get_app(deed);
int8_t weight_limit =
dolphin_deed_get_app_limit(app) - dolphin_state->data.icounter_daily_limit[app];
uint8_t deed_weight = CLAMP(dolphin_deed_get_weight(deed), weight_limit, 0);
uint8_t xp_to_levelup = dolphin_state_xp_to_levelup(dolphin_state->data.icounter);
if(xp_to_levelup) {
level_up = true;
dolphin_state->data.icounter += MIN(xp_to_levelup, deed_weight->icounter);
deed_weight = MIN(xp_to_levelup, deed_weight);
dolphin_state->data.icounter += deed_weight;
dolphin_state->data.icounter_daily_limit[app] += deed_weight;
}
uint32_t new_butthurt = CLAMP(
((int32_t)dolphin_state->data.butthurt) + deed_weight->butthurt,
BUTTHURT_MAX,
BUTTHURT_MIN);
/* decrease butthurt:
* 0 deeds accumulating --> 0 butthurt
* +1....+15 deeds accumulating --> -1 butthurt
* +16...+30 deeds accumulating --> -1 butthurt
* +31...+45 deeds accumulating --> -1 butthurt
* +46...... deeds accumulating --> -1 butthurt
* -4 butthurt per day is maximum
* */
uint8_t butthurt_icounter_level_old = dolphin_state->data.butthurt_daily_limit / 15 +
!!(dolphin_state->data.butthurt_daily_limit % 15);
dolphin_state->data.butthurt_daily_limit =
CLAMP(dolphin_state->data.butthurt_daily_limit + deed_weight, 46, 0);
uint8_t butthurt_icounter_level_new = dolphin_state->data.butthurt_daily_limit / 15 +
!!(dolphin_state->data.butthurt_daily_limit % 15);
int32_t new_butthurt = ((int32_t)dolphin_state->data.butthurt) -
(butthurt_icounter_level_old != butthurt_icounter_level_new);
new_butthurt = CLAMP(new_butthurt, BUTTHURT_MAX, BUTTHURT_MIN);
if(!!dolphin_state->data.butthurt != !!new_butthurt) {
mood_changed = true;
}
dolphin_state->data.butthurt = new_butthurt;
dolphin_state->data.timestamp = dolphin_state_timestamp();
dolphin_state->dirty = true;
return level_up || mood_changed;
FURI_LOG_D(
TAG,
"icounter %d, butthurt %d",
dolphin_state->data.icounter,
dolphin_state->data.butthurt);
}
void dolphin_state_butthurted(DolphinState* dolphin_state) {
if(dolphin_state->data.butthurt < BUTTHURT_MAX) {
dolphin_state->data.butthurt++;
FURI_LOG_I("DolphinState", "Increasing butthurt");
dolphin_state->data.timestamp = dolphin_state_timestamp();
dolphin_state->dirty = true;
}
}
void dolphin_state_increase_level(DolphinState* dolphin_state) {
furi_assert(dolphin_state_is_levelup(dolphin_state->data.icounter));
++dolphin_state->data.icounter;
dolphin_state->dirty = true;
}
void dolphin_state_clear_limits(DolphinState* dolphin_state) {
furi_assert(dolphin_state);
for(int i = 0; i < DolphinAppMAX; ++i) {
dolphin_state->data.icounter_daily_limit[i] = 0;
}
dolphin_state->data.butthurt_daily_limit = 0;
dolphin_state->dirty = true;
}

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@@ -7,10 +7,8 @@
typedef struct DolphinState DolphinState;
typedef struct {
uint32_t limit_ibutton;
uint32_t limit_nfc;
uint32_t limit_ir;
uint32_t limit_rfid;
uint8_t icounter_daily_limit[DolphinAppMAX];
uint8_t butthurt_daily_limit;
uint32_t flags;
uint32_t icounter;
@@ -31,11 +29,11 @@ bool dolphin_state_save(DolphinState* dolphin_state);
bool dolphin_state_load(DolphinState* dolphin_state);
void dolphin_state_clear(DolphinState* dolphin_state);
void dolphin_state_clear_limits(DolphinState* dolphin_state);
uint64_t dolphin_state_timestamp();
bool dolphin_state_on_deed(DolphinState* dolphin_state, DolphinDeed deed);
void dolphin_state_on_deed(DolphinState* dolphin_state, DolphinDeed deed);
void dolphin_state_butthurted(DolphinState* dolphin_state);