[FL-2183] [FL-2209] Dolphin Deeds, Level up, assets generation, refactoring (#965)
* Desktop: cleanup headers * Get loader pubsub via record * [FL-2183] Dolphin refactoring 2022.01 * Restruct animations assets structure * Rename assets * Cleanup headers * Update Recording animation * Add BadBattery animation * Provide loader's pubsub via record * Fix load/unload animations * Scripts: add flipper format support, initial dolphin packager rework. Assets: internal and external dolphin. * Sync internal meta.txt and manifest.txt * Reorder, rename dolphin assets * Split essential generated assets * Add ReadMe for dolphin assets * Separate essential blocking animations * Scripts: full dolphin validation before packaging * Assets, Scripts: dolphin external resources packer * Github: update codeowners * Scripts: proper slots handling in dolphin animation meta * Scripts: correct frames enumeration and fix compiled assets. * [FL-2209] Add Dolphin Deeds points and many more * Remove excess frame_rate * Change dolphin assets directory * Scripts: add internal resource support to dolphin compiler * Scripts: add internal assets generation, renaming * Scripts: correct assert, renaming * Code cleanup, documentation, fixes * Update Levelup animations * Rename essential -> blocking * Fix Unlocked hint * Scripts: rewrite Templite compiller, replace regexps with token parser, split block types into code and variable blocks. Update dolphin templates. * Documentation: add key combos description and use information * Scripts: cleanup templit, more debug info and add dev comment Co-authored-by: あく <alleteam@gmail.com>
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		| @@ -1,8 +1,10 @@ | ||||
| #include "lfrfid_app_scene_emulate.h" | ||||
| #include <dolphin/dolphin.h> | ||||
|  | ||||
| void LfRfidAppSceneEmulate::on_enter(LfRfidApp* app, bool need_restore) { | ||||
|     string_init(data_string); | ||||
|  | ||||
|     DOLPHIN_DEED(DolphinDeedRfidEmulate); | ||||
|     const uint8_t* data = app->worker.key.get_data(); | ||||
|  | ||||
|     for(uint8_t i = 0; i < app->worker.key.get_type_data_count(); i++) { | ||||
|   | ||||
| @@ -1,8 +1,10 @@ | ||||
| #include "lfrfid_app_scene_read.h" | ||||
| #include <dolphin/dolphin.h> | ||||
|  | ||||
| void LfRfidAppSceneRead::on_enter(LfRfidApp* app, bool need_restore) { | ||||
|     auto popup = app->view_controller.get<PopupVM>(); | ||||
|  | ||||
|     DOLPHIN_DEED(DolphinDeedRfidRead); | ||||
|     popup->set_header("Reading\nLF RFID", 89, 34, AlignCenter, AlignTop); | ||||
|     popup->set_icon(0, 3, &I_RFIDDolphinReceive_97x61); | ||||
|  | ||||
| @@ -15,6 +17,7 @@ bool LfRfidAppSceneRead::on_event(LfRfidApp* app, LfRfidApp::Event* event) { | ||||
|  | ||||
|     if(event->type == LfRfidApp::EventType::Tick) { | ||||
|         if(app->worker.read()) { | ||||
|             DOLPHIN_DEED(DolphinDeedRfidReadSuccess); | ||||
|             notification_message(app->notification, &sequence_success); | ||||
|             app->scene_controller.switch_to_next_scene(LfRfidApp::SceneType::ReadSuccess); | ||||
|         } else { | ||||
|   | ||||
| @@ -1,4 +1,5 @@ | ||||
| #include "lfrfid_app_scene_save_data.h" | ||||
| #include <dolphin/dolphin.h> | ||||
|  | ||||
| static void print_buffer(const uint8_t* buffer) { | ||||
|     for(uint8_t i = 0; i < LFRFID_KEY_SIZE; i++) { | ||||
| @@ -40,6 +41,7 @@ bool LfRfidAppSceneSaveData::on_event(LfRfidApp* app, LfRfidApp::Event* event) { | ||||
|  | ||||
|     if(event->type == LfRfidApp::EventType::Next) { | ||||
|         key.set_data(new_key_data, key.get_type_data_count()); | ||||
|         DOLPHIN_DEED(DolphinDeedRfidAdd); | ||||
|         app->scene_controller.switch_to_next_scene(LfRfidApp::SceneType::SaveName); | ||||
|     } | ||||
|  | ||||
|   | ||||
| @@ -1,8 +1,12 @@ | ||||
| #include "lfrfid_app_scene_save_success.h" | ||||
| #include <gui/scene_manager.h> | ||||
| #include <dolphin/dolphin.h> | ||||
| #include <stdint.h> | ||||
|  | ||||
| void LfRfidAppSceneSaveSuccess::on_enter(LfRfidApp* app, bool need_restore) { | ||||
|     auto popup = app->view_controller.get<PopupVM>(); | ||||
|  | ||||
|     DOLPHIN_DEED(DolphinDeedRfidSave); | ||||
|     popup->set_icon(32, 5, &I_DolphinNice_96x59); | ||||
|     popup->set_text("Saved!", 13, 22, AlignLeft, AlignBottom); | ||||
|     popup->set_context(app); | ||||
| @@ -43,4 +47,4 @@ void LfRfidAppSceneSaveSuccess::timeout_callback(void* context) { | ||||
|     LfRfidApp::Event event; | ||||
|     event.type = LfRfidApp::EventType::Back; | ||||
|     app->view_controller.send_event(&event); | ||||
| } | ||||
| } | ||||
|   | ||||
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