[FL-2183] [FL-2209] Dolphin Deeds, Level up, assets generation, refactoring (#965)
* Desktop: cleanup headers * Get loader pubsub via record * [FL-2183] Dolphin refactoring 2022.01 * Restruct animations assets structure * Rename assets * Cleanup headers * Update Recording animation * Add BadBattery animation * Provide loader's pubsub via record * Fix load/unload animations * Scripts: add flipper format support, initial dolphin packager rework. Assets: internal and external dolphin. * Sync internal meta.txt and manifest.txt * Reorder, rename dolphin assets * Split essential generated assets * Add ReadMe for dolphin assets * Separate essential blocking animations * Scripts: full dolphin validation before packaging * Assets, Scripts: dolphin external resources packer * Github: update codeowners * Scripts: proper slots handling in dolphin animation meta * Scripts: correct frames enumeration and fix compiled assets. * [FL-2209] Add Dolphin Deeds points and many more * Remove excess frame_rate * Change dolphin assets directory * Scripts: add internal resource support to dolphin compiler * Scripts: add internal assets generation, renaming * Scripts: correct assert, renaming * Code cleanup, documentation, fixes * Update Levelup animations * Rename essential -> blocking * Fix Unlocked hint * Scripts: rewrite Templite compiller, replace regexps with token parser, split block types into code and variable blocks. Update dolphin templates. * Documentation: add key combos description and use information * Scripts: cleanup templit, more debug info and add dev comment Co-authored-by: あく <alleteam@gmail.com>
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@@ -1,5 +1,6 @@
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#include "../subghz_i.h"
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#include "../views/subghz_read_raw.h"
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#include <dolphin/dolphin.h>
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#include <lib/subghz/protocols/subghz_protocol_raw.h>
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#include <lib/subghz/subghz_parser.h>
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#include <lib/toolbox/path.h>
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@@ -199,6 +200,7 @@ bool subghz_scene_read_raw_on_event(void* context, SceneManagerEvent event) {
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if(!subghz_tx_start(subghz)) {
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scene_manager_next_scene(subghz->scene_manager, SubGhzSceneShowOnlyRx);
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} else {
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DOLPHIN_DEED(DolphinDeedSubGhzSend);
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subghz->state_notifications = SubGhzNotificationStateTX;
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}
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}
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@@ -240,6 +242,7 @@ bool subghz_scene_read_raw_on_event(void* context, SceneManagerEvent event) {
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RAW_FILE_NAME,
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subghz->txrx->frequency,
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string_get_cstr(subghz->error_str))) {
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DOLPHIN_DEED(DolphinDeedSubGhzRawRec);
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if((subghz->txrx->txrx_state == SubGhzTxRxStateIDLE) ||
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(subghz->txrx->txrx_state == SubGhzTxRxStateSleep)) {
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subghz_begin(subghz, subghz->txrx->preset);
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