[FL-1962, FL-2464, FL-2465, FL-2466, FL-2560, FL-2637, FL-2595] Ibutton, Infrared, LfRFID GUI fixes (#1392)

* Ibutton, Infrared, LfRFID GUI fixes
* Loading screens update

Co-authored-by: あく <alleteam@gmail.com>
This commit is contained in:
Nikolay Minaylov
2022-07-17 10:41:16 +03:00
committed by GitHub
parent edc6ca0c8f
commit 877c5c8122
30 changed files with 147 additions and 44 deletions

View File

@@ -23,7 +23,8 @@ void ibutton_scene_add_type_on_enter(void* context) {
submenu_add_item(
submenu, "Metakom", SubmenuIndexMetakom, ibutton_scene_add_type_submenu_callback, ibutton);
submenu_set_selected_item(submenu, SubmenuIndexCyfral);
submenu_set_selected_item(
submenu, scene_manager_get_scene_state(ibutton->scene_manager, iButtonSceneAddType));
view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewSubmenu);
}
@@ -34,6 +35,7 @@ bool ibutton_scene_add_type_on_event(void* context, SceneManagerEvent event) {
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
scene_manager_set_scene_state(ibutton->scene_manager, iButtonSceneAddType, event.event);
consumed = true;
if(event.event == SubmenuIndexCyfral) {
ibutton_key_set_type(key, iButtonKeyCyfral);

View File

@@ -19,9 +19,9 @@ void ibutton_scene_exit_confirm_on_enter(void* context) {
widget_add_button_element(
widget, GuiButtonTypeRight, "Stay", ibutton_scene_exit_confirm_widget_callback, ibutton);
widget_add_string_element(
widget, 64, 19, AlignCenter, AlignBottom, FontPrimary, "Exit to iButton menu");
widget, 64, 19, AlignCenter, AlignBottom, FontPrimary, "Exit to iButton menu?");
widget_add_string_element(
widget, 64, 29, AlignCenter, AlignBottom, FontSecondary, "All unsaved data will be lost");
widget, 64, 31, AlignCenter, AlignBottom, FontSecondary, "All unsaved data will be lost.");
view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewWidget);
}

View File

@@ -43,7 +43,10 @@ bool ibutton_scene_read_crc_error_on_event(void* context, SceneManagerEvent even
SceneManager* scene_manager = ibutton->scene_manager;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.type == SceneManagerEventTypeBack) {
consumed = true;
scene_manager_next_scene(scene_manager, iButtonSceneExitConfirm);
} else if(event.type == SceneManagerEventTypeCustom) {
consumed = true;
if(event.event == DialogExResultRight) {
scene_manager_next_scene(scene_manager, iButtonSceneReadKeyMenu);

View File

@@ -31,8 +31,8 @@ void ibutton_scene_read_key_menu_on_enter(void* context) {
ibutton_scene_read_key_menu_submenu_callback,
ibutton);
}
submenu_set_selected_item(submenu, SubmenuIndexSave);
submenu_set_selected_item(
submenu, scene_manager_get_scene_state(ibutton->scene_manager, iButtonSceneReadKeyMenu));
view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewSubmenu);
}
@@ -42,6 +42,8 @@ bool ibutton_scene_read_key_menu_on_event(void* context, SceneManagerEvent event
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
scene_manager_set_scene_state(
ibutton->scene_manager, iButtonSceneReadKeyMenu, event.event);
consumed = true;
if(event.event == SubmenuIndexSave) {
scene_manager_next_scene(ibutton->scene_manager, iButtonSceneSaveName);

View File

@@ -44,7 +44,10 @@ bool ibutton_scene_read_not_key_error_on_event(void* context, SceneManagerEvent
SceneManager* scene_manager = ibutton->scene_manager;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.type == SceneManagerEventTypeBack) {
consumed = true;
scene_manager_next_scene(scene_manager, iButtonSceneExitConfirm);
} else if(event.type == SceneManagerEventTypeCustom) {
consumed = true;
if(event.event == DialogExResultRight) {
scene_manager_next_scene(scene_manager, iButtonSceneReadKeyMenu);

View File

@@ -42,7 +42,8 @@ void ibutton_scene_saved_key_menu_on_enter(void* context) {
submenu_add_item(
submenu, "Info", SubmenuIndexInfo, ibutton_scene_saved_key_menu_submenu_callback, ibutton);
submenu_set_selected_item(submenu, SubmenuIndexEmulate);
submenu_set_selected_item(
submenu, scene_manager_get_scene_state(ibutton->scene_manager, iButtonSceneSavedKeyMenu));
view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewSubmenu);
}
@@ -52,6 +53,8 @@ bool ibutton_scene_saved_key_menu_on_event(void* context, SceneManagerEvent even
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
scene_manager_set_scene_state(
ibutton->scene_manager, iButtonSceneSavedKeyMenu, event.event);
consumed = true;
if(event.event == SubmenuIndexEmulate) {
scene_manager_next_scene(ibutton->scene_manager, iButtonSceneEmulate);

View File

@@ -1,4 +1,5 @@
#include "../ibutton_i.h"
#include "ibutton/scenes/ibutton_scene.h"
enum SubmenuIndex {
SubmenuIndexRead,
@@ -22,7 +23,8 @@ void ibutton_scene_start_on_enter(void* context) {
submenu_add_item(
submenu, "Add Manually", SubmenuIndexAdd, ibutton_scene_start_submenu_callback, ibutton);
submenu_set_selected_item(submenu, SubmenuIndexRead);
submenu_set_selected_item(
submenu, scene_manager_get_scene_state(ibutton->scene_manager, iButtonSceneStart));
view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewSubmenu);
}
@@ -32,6 +34,7 @@ bool ibutton_scene_start_on_event(void* context, SceneManagerEvent event) {
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
scene_manager_set_scene_state(ibutton->scene_manager, iButtonSceneStart, event.event);
consumed = true;
if(event.event == SubmenuIndexRead) {
scene_manager_next_scene(ibutton->scene_manager, iButtonSceneRead);