Iclass UI (#1366)
* Move structs to header * roll mbedtls into loclass * Picopass with scene for reading card * Picopass: fix memory leak * Lib: return mbedtls back * Picopass: rename symbols to match naming guide Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
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55
applications/picopass/scenes/picopass_scene_read_card.c
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55
applications/picopass/scenes/picopass_scene_read_card.c
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#include "../picopass_i.h"
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#include <dolphin/dolphin.h>
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void picopass_read_card_worker_callback(PicopassWorkerEvent event, void* context) {
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UNUSED(event);
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Picopass* picopass = context;
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view_dispatcher_send_custom_event(picopass->view_dispatcher, PicopassCustomEventWorkerExit);
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}
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void picopass_scene_read_card_on_enter(void* context) {
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Picopass* picopass = context;
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DOLPHIN_DEED(DolphinDeedNfcRead);
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// Setup view
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Popup* popup = picopass->popup;
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popup_set_header(popup, "Detecting\npicopass card", 70, 34, AlignLeft, AlignTop);
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popup_set_icon(popup, 0, 3, &I_RFIDDolphinReceive_97x61);
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// Start worker
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view_dispatcher_switch_to_view(picopass->view_dispatcher, PicopassViewPopup);
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picopass_worker_start(
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picopass->worker,
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PicopassWorkerStateDetect,
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&picopass->dev->dev_data,
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picopass_read_card_worker_callback,
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picopass);
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picopass_blink_start(picopass);
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}
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bool picopass_scene_read_card_on_event(void* context, SceneManagerEvent event) {
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Picopass* picopass = context;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == PicopassCustomEventWorkerExit) {
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scene_manager_next_scene(picopass->scene_manager, PicopassSceneReadCardSuccess);
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consumed = true;
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}
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} else if(event.type == SceneManagerEventTypeTick) {
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consumed = true;
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}
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return consumed;
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}
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void picopass_scene_read_card_on_exit(void* context) {
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Picopass* picopass = context;
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// Stop worker
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picopass_worker_stop(picopass->worker);
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// Clear view
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popup_reset(picopass->popup);
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picopass_blink_stop(picopass);
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}
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