Input: refactoring, platform agnostic key configuration.

Update input usage across project. Minor queue usage fixes and tick timings. (#330)
This commit is contained in:
あく
2021-02-10 11:56:05 +03:00
committed by GitHub
parent 5dbe2983aa
commit 8b94eff7f9
36 changed files with 347 additions and 334 deletions

View File

@@ -65,12 +65,12 @@ void AppExample::run() {
if(get_event(&event, 1000)) {
if(event.type == AppExampleEvent::EventTypeKey) {
// press events
if(event.value.input.state && event.value.input.input == InputBack) {
if(event.value.input.type == InputTypeShort && event.value.input.key == InputKeyBack) {
printf("bye!\n");
exit();
}
if(event.value.input.state && event.value.input.input == InputUp) {
if(event.value.input.type == InputTypeShort && event.value.input.key == InputKeyUp) {
// to read or write state you need to execute
// acquire modify release state
acquire_state();