[FL-2198], [FL-2161] NFC emulation refactoring (#968)
* rfal: add state changed callback * furi_hal_nfc: add NFC-A emulation API * nfc: add emulation logger, refactor scenes * elements: fix text_box element * gui: fix text box module * nfc: remove unnecessary buffers * nfc: introduce emulation callback concept * nfc: format sources * bt settings: fix incorrect scene switch * bt settings: format sources * Debug: fix x2d import for python 3 * Gui: rename method name widget_clear to widget_reset * nfc: add nfca emulation handler * nfc: add global custom events enum * nfc: UID emulation Data -> Log * furi_hal_nfc: fix incorrect timings * u2f, badusb: widget_clear() -> widget_reset() Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
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@@ -1,12 +1,10 @@
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#include "../nfc_i.h"
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#include <dolphin/dolphin.h>
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#define SCENE_SET_UID_CUSTOM_EVENT (0UL)
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void nfc_scene_set_uid_byte_input_callback(void* context) {
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Nfc* nfc = (Nfc*)context;
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view_dispatcher_send_custom_event(nfc->view_dispatcher, SCENE_SET_UID_CUSTOM_EVENT);
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view_dispatcher_send_custom_event(nfc->view_dispatcher, NfcCustomEventByteInputDone);
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}
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void nfc_scene_set_uid_on_enter(void* context) {
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@@ -30,7 +28,7 @@ bool nfc_scene_set_uid_on_event(void* context, SceneManagerEvent event) {
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Nfc* nfc = (Nfc*)context;
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == SCENE_SET_UID_CUSTOM_EVENT) {
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if(event.event == NfcCustomEventByteInputDone) {
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DOLPHIN_DEED(DolphinDeedNfcAdd);
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scene_manager_next_scene(nfc->scene_manager, NfcSceneSaveName);
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return true;
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