[FL-2430] Automatic Desktop Locking (#1101)

* Add Auto Lock Time setting
* Update .gitignore
* Add value_index toolbox module
* Auto locking basic implementation
* Better AutoLock implementation, edge cases and cleanup
* Fix NULL pointer crash
* Turn off backlight shortly in locked mode
* Re-enable auto lock after pin lock
* Correctly handle start when pin locked
* Use timer to hide locked hint
* Use a single state variable instead of multiple bools
* Do not call update callback recursively
* Allow input when the Unlocked hint is shown
* Add a delay to backlight switch off while locking
* Better user input handling
* Switch backlight off after pin timeout
* Correct grammar in notification settings

Co-authored-by: あく <alleteam@gmail.com>
This commit is contained in:
Georgii Surkov
2022-04-14 15:20:41 +03:00
committed by GitHub
parent 779d319069
commit 917be9c6d3
22 changed files with 386 additions and 166 deletions

View File

@@ -5,7 +5,7 @@
#include <stdbool.h>
#include <toolbox/saved_struct.h>
#define DESKTOP_SETTINGS_VER (1)
#define DESKTOP_SETTINGS_VER (2)
#define DESKTOP_SETTINGS_PATH "/int/desktop.settings"
#define DESKTOP_SETTINGS_MAGIC (0x17)
#define PIN_MAX_LENGTH 12
@@ -39,6 +39,7 @@ typedef struct {
typedef struct {
uint16_t favorite;
PinCode pin_code;
uint32_t auto_lock_delay_ms;
} DesktopSettings;
static inline bool pins_are_equal(const PinCode* pin_code1, const PinCode* pin_code2) {

View File

@@ -36,12 +36,17 @@ DesktopSettingsApp* desktop_settings_app_alloc() {
app->popup = popup_alloc();
app->submenu = submenu_alloc();
app->variable_item_list = variable_item_list_alloc();
app->pin_input_view = desktop_view_pin_input_alloc();
app->pin_setup_howto_view = desktop_settings_view_pin_setup_howto_alloc();
app->pin_setup_howto2_view = desktop_settings_view_pin_setup_howto2_alloc();
view_dispatcher_add_view(
app->view_dispatcher, DesktopSettingsAppViewMenu, submenu_get_view(app->submenu));
view_dispatcher_add_view(
app->view_dispatcher,
DesktopSettingsAppViewVarItemList,
variable_item_list_get_view(app->variable_item_list));
view_dispatcher_add_view(
app->view_dispatcher, DesktopSettingsAppViewIdPopup, popup_get_view(app->popup));
view_dispatcher_add_view(
@@ -63,10 +68,12 @@ void desktop_settings_app_free(DesktopSettingsApp* app) {
furi_assert(app);
// Variable item list
view_dispatcher_remove_view(app->view_dispatcher, DesktopSettingsAppViewMenu);
view_dispatcher_remove_view(app->view_dispatcher, DesktopSettingsAppViewVarItemList);
view_dispatcher_remove_view(app->view_dispatcher, DesktopSettingsAppViewIdPopup);
view_dispatcher_remove_view(app->view_dispatcher, DesktopSettingsAppViewIdPinInput);
view_dispatcher_remove_view(app->view_dispatcher, DesktopSettingsAppViewIdPinSetupHowto);
view_dispatcher_remove_view(app->view_dispatcher, DesktopSettingsAppViewIdPinSetupHowto2);
variable_item_list_free(app->variable_item_list);
submenu_free(app->submenu);
popup_free(app->popup);
desktop_view_pin_input_free(app->pin_input_view);

View File

@@ -5,6 +5,7 @@
#include <gui/view_dispatcher.h>
#include <gui/scene_manager.h>
#include <gui/modules/submenu.h>
#include <gui/modules/variable_item_list.h>
#include "desktop_settings.h"
#include "desktop/views/desktop_view_pin_input.h"
@@ -13,6 +14,7 @@
typedef enum {
DesktopSettingsAppViewMenu,
DesktopSettingsAppViewVarItemList,
DesktopSettingsAppViewIdPopup,
DesktopSettingsAppViewIdPinInput,
DesktopSettingsAppViewIdPinSetupHowto,
@@ -25,6 +27,7 @@ typedef struct {
Gui* gui;
SceneManager* scene_manager;
ViewDispatcher* view_dispatcher;
VariableItemList* variable_item_list;
Submenu* submenu;
Popup* popup;
DesktopViewPinInput* pin_input_view;

View File

@@ -1,35 +1,65 @@
#include <applications.h>
#include <lib/toolbox/value_index.h>
#include "../desktop_settings_app.h"
#include "desktop_settings_scene.h"
#define SCENE_EVENT_SELECT_FAVORITE 0
#define SCENE_EVENT_SELECT_PIN_SETUP 1
#define SCENE_EVENT_SELECT_AUTO_LOCK_DELAY 2
static void desktop_settings_scene_start_submenu_callback(void* context, uint32_t index) {
#define AUTO_LOCK_DELAY_COUNT 6
const char* const auto_lock_delay_text[AUTO_LOCK_DELAY_COUNT] = {
"OFF",
"30s",
"60s",
"2min",
"5min",
"10min",
};
const uint32_t auto_lock_delay_value[AUTO_LOCK_DELAY_COUNT] =
{0, 30000, 60000, 120000, 300000, 600000};
static void desktop_settings_scene_start_var_list_enter_callback(void* context, uint32_t index) {
DesktopSettingsApp* app = context;
view_dispatcher_send_custom_event(app->view_dispatcher, index);
}
static void desktop_settings_scene_start_auto_lock_delay_changed(VariableItem* item) {
DesktopSettingsApp* app = variable_item_get_context(item);
uint8_t index = variable_item_get_current_value_index(item);
variable_item_set_current_value_text(item, auto_lock_delay_text[index]);
app->settings.auto_lock_delay_ms = auto_lock_delay_value[index];
}
void desktop_settings_scene_start_on_enter(void* context) {
DesktopSettingsApp* app = context;
Submenu* submenu = app->submenu;
VariableItemList* variable_item_list = app->variable_item_list;
submenu_add_item(
submenu,
"Favorite App",
SCENE_EVENT_SELECT_FAVORITE,
desktop_settings_scene_start_submenu_callback,
VariableItem* item;
uint8_t value_index;
variable_item_list_add(variable_item_list, "Favorite App", 1, NULL, NULL);
variable_item_list_add(variable_item_list, "PIN Setup", 1, NULL, NULL);
item = variable_item_list_add(
variable_item_list,
"Auto Lock Time",
AUTO_LOCK_DELAY_COUNT,
desktop_settings_scene_start_auto_lock_delay_changed,
app);
submenu_add_item(
submenu,
"PIN Setup",
SCENE_EVENT_SELECT_PIN_SETUP,
desktop_settings_scene_start_submenu_callback,
app);
variable_item_list_set_enter_callback(
variable_item_list, desktop_settings_scene_start_var_list_enter_callback, app);
value_index = value_index_uint32(
app->settings.auto_lock_delay_ms, auto_lock_delay_value, AUTO_LOCK_DELAY_COUNT);
variable_item_set_current_value_index(item, value_index);
variable_item_set_current_value_text(item, auto_lock_delay_text[value_index]);
view_dispatcher_switch_to_view(app->view_dispatcher, DesktopSettingsAppViewMenu);
view_dispatcher_switch_to_view(app->view_dispatcher, DesktopSettingsAppViewVarItemList);
}
bool desktop_settings_scene_start_on_event(void* context, SceneManagerEvent event) {
@@ -46,6 +76,9 @@ bool desktop_settings_scene_start_on_event(void* context, SceneManagerEvent even
scene_manager_next_scene(app->scene_manager, DesktopSettingsAppScenePinMenu);
consumed = true;
break;
case SCENE_EVENT_SELECT_AUTO_LOCK_DELAY:
consumed = true;
break;
}
}
return consumed;
@@ -53,5 +86,6 @@ bool desktop_settings_scene_start_on_event(void* context, SceneManagerEvent even
void desktop_settings_scene_start_on_exit(void* context) {
DesktopSettingsApp* app = context;
submenu_reset(app->submenu);
variable_item_list_reset(app->variable_item_list);
SAVE_DESKTOP_SETTINGS(&app->settings);
}