[FL-2430] Automatic Desktop Locking (#1101)

* Add Auto Lock Time setting
* Update .gitignore
* Add value_index toolbox module
* Auto locking basic implementation
* Better AutoLock implementation, edge cases and cleanup
* Fix NULL pointer crash
* Turn off backlight shortly in locked mode
* Re-enable auto lock after pin lock
* Correctly handle start when pin locked
* Use timer to hide locked hint
* Use a single state variable instead of multiple bools
* Do not call update callback recursively
* Allow input when the Unlocked hint is shown
* Add a delay to backlight switch off while locking
* Better user input handling
* Switch backlight off after pin timeout
* Correct grammar in notification settings

Co-authored-by: あく <alleteam@gmail.com>
This commit is contained in:
Georgii Surkov
2022-04-14 15:20:41 +03:00
committed by GitHub
parent 779d319069
commit 917be9c6d3
22 changed files with 386 additions and 166 deletions

View File

@@ -48,17 +48,13 @@ bool desktop_scene_lock_menu_on_event(void* context, SceneManagerEvent event) {
switch(event.event) {
case DesktopLockMenuEventLock:
scene_manager_set_scene_state(desktop->scene_manager, DesktopSceneLockMenu, 0);
scene_manager_set_scene_state(
desktop->scene_manager, DesktopSceneLocked, SCENE_LOCKED_FIRST_ENTER);
scene_manager_next_scene(desktop->scene_manager, DesktopSceneLocked);
desktop_lock(desktop);
consumed = true;
break;
case DesktopLockMenuEventPinLock:
if(desktop->settings.pin_code.length > 0) {
furi_hal_rtc_set_flag(FuriHalRtcFlagLock);
scene_manager_set_scene_state(
desktop->scene_manager, DesktopSceneLocked, SCENE_LOCKED_FIRST_ENTER);
scene_manager_next_scene(desktop->scene_manager, DesktopSceneLocked);
desktop_lock(desktop);
} else {
LoaderStatus status =
loader_start(desktop->loader, "Desktop", DESKTOP_SETTINGS_RUN_PIN_SETUP_ARG);

View File

@@ -81,13 +81,13 @@ bool desktop_scene_locked_on_event(void* context, SceneManagerEvent event) {
if(event.type == SceneManagerEventTypeCustom) {
switch(event.event) {
case DesktopLockedEventUnlocked:
furi_hal_rtc_set_pin_fails(0);
desktop_helpers_unlock_system(desktop);
scene_manager_search_and_switch_to_previous_scene(
desktop->scene_manager, DesktopSceneMain);
desktop_unlock(desktop);
consumed = true;
break;
case DesktopLockedEventUpdate:
if(desktop_view_locked_is_locked_hint_visible(desktop->locked_view)) {
notification_message(desktop->notification, &sequence_display_off);
}
desktop_view_locked_update(desktop->locked_view);
consumed = true;
break;

View File

@@ -129,16 +129,13 @@ bool desktop_scene_pin_input_on_event(void* context, SceneManagerEvent event) {
consumed = true;
break;
case DesktopPinInputEventUnlocked:
desktop_view_locked_unlock(desktop->locked_view);
furi_hal_rtc_set_pin_fails(0);
desktop_helpers_unlock_system(desktop);
scene_manager_search_and_switch_to_previous_scene(
desktop->scene_manager, DesktopSceneMain);
desktop_unlock(desktop);
consumed = true;
break;
case DesktopPinInputEventBack:
scene_manager_search_and_switch_to_previous_scene(
desktop->scene_manager, DesktopSceneLocked);
notification_message(desktop->notification, &sequence_display_off);
consumed = true;
break;
}