Notification: backlight always on lock. Gpio: backlight always on lock in uart brige app. (#1007)
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@ -33,6 +33,7 @@ void gpio_scene_usb_uart_on_enter(void* context) {
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gpio_usb_uart_set_callback(app->gpio_usb_uart, gpio_scene_usb_uart_callback, app);
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scene_manager_set_scene_state(app->scene_manager, GpioAppViewUsbUart, 0);
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view_dispatcher_switch_to_view(app->view_dispatcher, GpioAppViewUsbUart);
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notification_message(app->notifications, &sequence_display_lock);
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}
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bool gpio_scene_usb_uart_on_event(void* context, SceneManagerEvent event) {
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@ -62,4 +63,5 @@ void gpio_scene_usb_uart_on_exit(void* context) {
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usb_uart_disable(app->usb_uart_bridge);
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free(scene_usb_uart);
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}
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notification_message(app->notifications, &sequence_display_unlock);
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}
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@ -40,14 +40,22 @@ typedef union {
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typedef enum {
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NotificationMessageTypeVibro,
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NotificationMessageTypeSoundOn,
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NotificationMessageTypeSoundOff,
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NotificationMessageTypeLedRed,
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NotificationMessageTypeLedGreen,
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NotificationMessageTypeLedBlue,
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NotificationMessageTypeDelay,
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NotificationMessageTypeLedDisplay,
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NotificationMessageTypeLedDisplayLock,
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NotificationMessageTypeLedDisplayUnlock,
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NotificationMessageTypeDoNotReset,
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NotificationMessageTypeForceSpeakerVolumeSetting,
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NotificationMessageTypeForceVibroSetting,
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NotificationMessageTypeForceDisplayBrightnessSetting,
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@ -163,6 +163,7 @@ void notification_process_notification_message(
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notification_message = (*message->sequence)[notification_message_index];
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bool led_active = false;
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uint8_t display_led_lock = 0;
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uint8_t led_values[NOTIFICATION_LED_COUNT] = {0x00, 0x00, 0x00};
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bool reset_notifications = true;
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float speaker_volume_setting = app->settings.speaker_volume;
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@ -189,6 +190,24 @@ void notification_process_notification_message(
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}
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reset_mask |= reset_display_mask;
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break;
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case NotificationMessageTypeLedDisplayLock:
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furi_assert(display_led_lock < UINT8_MAX);
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display_led_lock++;
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if(display_led_lock == 1) {
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notification_apply_internal_led_layer(
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&app->display,
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notification_message->data.led.value * display_brightness_setting);
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}
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break;
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case NotificationMessageTypeLedDisplayUnlock:
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furi_assert(display_led_lock > 0);
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display_led_lock--;
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if(display_led_lock == 0) {
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notification_apply_internal_led_layer(
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&app->display,
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notification_message->data.led.value * display_brightness_setting);
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}
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break;
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case NotificationMessageTypeLedRed:
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// store and send on delay or after seq
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led_active = true;
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@ -15,6 +15,16 @@ const NotificationMessage message_display_off = {
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.data.led.value = 0x00,
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};
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const NotificationMessage message_display_lock = {
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.type = NotificationMessageTypeLedDisplayLock,
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.data.led.value = 0xFF,
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};
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const NotificationMessage message_display_unlock = {
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.type = NotificationMessageTypeLedDisplayLock,
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.data.led.value = 0x00,
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};
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// Led ON
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const NotificationMessage message_red_255 = {
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.type = NotificationMessageTypeLedRed,
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@ -188,6 +198,16 @@ const NotificationSequence sequence_display_off = {
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NULL,
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};
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const NotificationSequence sequence_display_lock = {
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&message_display_lock,
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NULL,
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};
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const NotificationSequence sequence_display_unlock = {
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&message_display_unlock,
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NULL,
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};
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// Charging
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const NotificationSequence sequence_charging = {
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&message_red_255,
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@ -9,8 +9,15 @@ extern "C" {
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/*********************************** Messages **********************************/
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// Display
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/** Display: backlight wakeup */
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extern const NotificationMessage message_display_on;
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/** Display: backlight force off */
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extern const NotificationMessage message_display_off;
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/** Display: backlight always on lock */
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extern const NotificationMessage message_display_lock;
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/** Display: backlight always on unlock */
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extern const NotificationMessage message_display_unlock;
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// Led ON
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extern const NotificationMessage message_red_255;
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@ -63,8 +70,14 @@ extern const NotificationSequence sequence_reset_vibro;
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extern const NotificationSequence sequence_set_vibro_on;
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// Display
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/** Display: backlight wakeup */
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extern const NotificationSequence sequence_display_on;
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/** Display: backlight force off */
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extern const NotificationSequence sequence_display_off;
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/** Display: backlight always on lock */
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extern const NotificationSequence sequence_display_lock;
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/** Display: backlight always on unlock */
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extern const NotificationSequence sequence_display_unlock;
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// Charging
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extern const NotificationSequence sequence_charging;
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