[FL-2933] Mf Classic initial write, update, detect reader (#1941)
* nfc: introduce nfc write * nfc: add write logic * nfc worker: add write state * nfc: add mfc update logic * nfc: add update success logic * nfc: add custom card for detect reader * nfc: update write logic * nfc: add halt command, add notifications * nfc: add write fail scene * nfc: fixes and clean up * nfc: fix navigation ad notifications * nfc: fix detect reader nfc data setter Co-authored-by: あく <alleteam@gmail.com>
This commit is contained in:
98
applications/main/nfc/scenes/nfc_scene_mf_classic_update.c
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98
applications/main/nfc/scenes/nfc_scene_mf_classic_update.c
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#include "../nfc_i.h"
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#include <dolphin/dolphin.h>
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enum {
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NfcSceneMfClassicUpdateStateCardSearch,
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NfcSceneMfClassicUpdateStateCardFound,
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};
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bool nfc_mf_classic_update_worker_callback(NfcWorkerEvent event, void* context) {
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furi_assert(context);
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Nfc* nfc = context;
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view_dispatcher_send_custom_event(nfc->view_dispatcher, event);
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return true;
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}
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static void nfc_scene_mf_classic_update_setup_view(Nfc* nfc) {
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Popup* popup = nfc->popup;
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popup_reset(popup);
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uint32_t state = scene_manager_get_scene_state(nfc->scene_manager, NfcSceneMfClassicUpdate);
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if(state == NfcSceneMfClassicUpdateStateCardSearch) {
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popup_set_text(
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nfc->popup, "Apply the initial\ncard only", 128, 32, AlignRight, AlignCenter);
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popup_set_icon(nfc->popup, 0, 8, &I_NFC_manual_60x50);
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} else {
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popup_set_header(popup, "Updating\nDon't move...", 52, 32, AlignLeft, AlignCenter);
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popup_set_icon(popup, 12, 23, &A_Loading_24);
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}
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view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewPopup);
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}
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void nfc_scene_mf_classic_update_on_enter(void* context) {
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Nfc* nfc = context;
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DOLPHIN_DEED(DolphinDeedNfcEmulate);
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scene_manager_set_scene_state(
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nfc->scene_manager, NfcSceneMfClassicUpdate, NfcSceneMfClassicUpdateStateCardSearch);
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nfc_scene_mf_classic_update_setup_view(nfc);
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// Setup and start worker
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nfc_worker_start(
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nfc->worker,
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NfcWorkerStateMfClassicUpdate,
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&nfc->dev->dev_data,
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nfc_mf_classic_update_worker_callback,
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nfc);
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nfc_blink_emulate_start(nfc);
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}
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bool nfc_scene_mf_classic_update_on_event(void* context, SceneManagerEvent event) {
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Nfc* nfc = context;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == NfcWorkerEventSuccess) {
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nfc_worker_stop(nfc->worker);
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if(nfc_device_save_shadow(nfc->dev, nfc->dev->dev_name)) {
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scene_manager_next_scene(nfc->scene_manager, NfcSceneMfClassicUpdateSuccess);
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} else {
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scene_manager_next_scene(nfc->scene_manager, NfcSceneMfClassicWrongCard);
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}
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consumed = true;
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} else if(event.event == NfcWorkerEventWrongCard) {
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nfc_worker_stop(nfc->worker);
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scene_manager_next_scene(nfc->scene_manager, NfcSceneMfClassicWrongCard);
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consumed = true;
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} else if(event.event == NfcWorkerEventCardDetected) {
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scene_manager_set_scene_state(
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nfc->scene_manager,
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NfcSceneMfClassicUpdate,
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NfcSceneMfClassicUpdateStateCardFound);
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nfc_scene_mf_classic_update_setup_view(nfc);
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consumed = true;
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} else if(event.event == NfcWorkerEventNoCardDetected) {
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scene_manager_set_scene_state(
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nfc->scene_manager,
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NfcSceneMfClassicUpdate,
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NfcSceneMfClassicUpdateStateCardSearch);
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nfc_scene_mf_classic_update_setup_view(nfc);
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consumed = true;
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}
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}
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return consumed;
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}
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void nfc_scene_mf_classic_update_on_exit(void* context) {
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Nfc* nfc = context;
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nfc_worker_stop(nfc->worker);
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scene_manager_set_scene_state(
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nfc->scene_manager, NfcSceneMfClassicUpdate, NfcSceneMfClassicUpdateStateCardSearch);
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// Clear view
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popup_reset(nfc->popup);
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nfc_blink_stop(nfc);
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}
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