[FL-2904, FL-2900, FL-2890] WS: add app WeatherStation (#1833)

* WeatherStation: start
* SubGhz: rename protocol magellen -> magellan
* WeatherStation: err Unresolved symbols: {'subghz_protocol_decoder_base_get_string'}
* WeatherStation: fix Unresolved symbols: {'subghz_protocol_decoder_base_get_string'}
* Subghz: add set protocol_items
* WeatherStation: adding your protocols
* WS: add Infactory protocol
* WS: add history
* WS: add setting
* WS: add lock
* WS: add hopper frequency
* WS: fix history
* WS fix string_t -> FuriString*
* WS: add images
* WS: history record update when receiving data from the sensor again
* WS: add receiver info, delete extra code
* WS: add protocol ThermoPRO_TX4
* [FL-2900] SubGhz: Move icons in Sub-GHz
* WS: add Notification
* [FL-2890] SubGhz: Rename *_user files in resources to _user.example
* WS: add about scene
* WS: removing redundant code
* WS: add  protocol Nexus-TH
* WS: add protocol GT_WT03
* WS: fix notification and rename "Weather Station" -> "Read Weather Station"
* SubGhz: partial unit tests fix
* SubGhz: fix unit_test
* SubGhz: remove dead code
* SubGhz: rename SubGhzPresetDefinition into SubGhzRadioPreset, cleanup subghz types.

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
This commit is contained in:
Skorpionm
2022-10-19 21:27:26 +04:00
committed by GitHub
parent 79c3040629
commit 9a9abd59e9
143 changed files with 4677 additions and 458 deletions

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#include "../weather_station_app_i.h"
#include "../views/weather_station_receiver.h"
static const NotificationSequence subghs_sequence_rx = {
&message_green_255,
&message_vibro_on,
&message_note_c6,
&message_delay_50,
&message_sound_off,
&message_vibro_off,
&message_delay_50,
NULL,
};
static const NotificationSequence subghs_sequence_rx_locked = {
&message_green_255,
&message_display_backlight_on,
&message_vibro_on,
&message_note_c6,
&message_delay_50,
&message_sound_off,
&message_vibro_off,
&message_delay_500,
&message_display_backlight_off,
NULL,
};
static void weather_station_scene_receiver_update_statusbar(void* context) {
WeatherStationApp* app = context;
FuriString* history_stat_str;
history_stat_str = furi_string_alloc();
if(!ws_history_get_text_space_left(app->txrx->history, history_stat_str)) {
FuriString* frequency_str;
FuriString* modulation_str;
frequency_str = furi_string_alloc();
modulation_str = furi_string_alloc();
ws_get_frequency_modulation(app, frequency_str, modulation_str);
ws_view_receiver_add_data_statusbar(
app->ws_receiver,
furi_string_get_cstr(frequency_str),
furi_string_get_cstr(modulation_str),
furi_string_get_cstr(history_stat_str));
furi_string_free(frequency_str);
furi_string_free(modulation_str);
} else {
ws_view_receiver_add_data_statusbar(
app->ws_receiver, furi_string_get_cstr(history_stat_str), "", "");
}
furi_string_free(history_stat_str);
}
void weather_station_scene_receiver_callback(WSCustomEvent event, void* context) {
furi_assert(context);
WeatherStationApp* app = context;
view_dispatcher_send_custom_event(app->view_dispatcher, event);
}
static void weather_station_scene_receiver_add_to_history_callback(
SubGhzReceiver* receiver,
SubGhzProtocolDecoderBase* decoder_base,
void* context) {
furi_assert(context);
WeatherStationApp* app = context;
FuriString* str_buff;
str_buff = furi_string_alloc();
if(ws_history_add_to_history(app->txrx->history, decoder_base, app->txrx->preset) ==
WSHistoryStateAddKeyNewDada) {
furi_string_reset(str_buff);
ws_history_get_text_item_menu(
app->txrx->history, str_buff, ws_history_get_item(app->txrx->history) - 1);
ws_view_receiver_add_item_to_menu(
app->ws_receiver,
furi_string_get_cstr(str_buff),
ws_history_get_type_protocol(
app->txrx->history, ws_history_get_item(app->txrx->history) - 1));
weather_station_scene_receiver_update_statusbar(app);
notification_message(app->notifications, &sequence_blink_green_10);
if(app->lock != WSLockOn) {
notification_message(app->notifications, &subghs_sequence_rx);
} else {
notification_message(app->notifications, &subghs_sequence_rx_locked);
}
}
subghz_receiver_reset(receiver);
furi_string_free(str_buff);
app->txrx->rx_key_state = WSRxKeyStateAddKey;
}
void weather_station_scene_receiver_on_enter(void* context) {
WeatherStationApp* app = context;
FuriString* str_buff;
str_buff = furi_string_alloc();
if(app->txrx->rx_key_state == WSRxKeyStateIDLE) {
ws_preset_init(app, "AM650", subghz_setting_get_default_frequency(app->setting), NULL, 0);
ws_history_reset(app->txrx->history);
app->txrx->rx_key_state = WSRxKeyStateStart;
}
ws_view_receiver_set_lock(app->ws_receiver, app->lock);
//Load history to receiver
ws_view_receiver_exit(app->ws_receiver);
for(uint8_t i = 0; i < ws_history_get_item(app->txrx->history); i++) {
furi_string_reset(str_buff);
ws_history_get_text_item_menu(app->txrx->history, str_buff, i);
ws_view_receiver_add_item_to_menu(
app->ws_receiver,
furi_string_get_cstr(str_buff),
ws_history_get_type_protocol(app->txrx->history, i));
app->txrx->rx_key_state = WSRxKeyStateAddKey;
}
furi_string_free(str_buff);
weather_station_scene_receiver_update_statusbar(app);
ws_view_receiver_set_callback(app->ws_receiver, weather_station_scene_receiver_callback, app);
subghz_receiver_set_rx_callback(
app->txrx->receiver, weather_station_scene_receiver_add_to_history_callback, app);
if(app->txrx->txrx_state == WSTxRxStateRx) {
ws_rx_end(app);
};
if((app->txrx->txrx_state == WSTxRxStateIDLE) || (app->txrx->txrx_state == WSTxRxStateSleep)) {
ws_begin(
app,
subghz_setting_get_preset_data_by_name(
app->setting, furi_string_get_cstr(app->txrx->preset->name)));
ws_rx(app, app->txrx->preset->frequency);
}
ws_view_receiver_set_idx_menu(app->ws_receiver, app->txrx->idx_menu_chosen);
view_dispatcher_switch_to_view(app->view_dispatcher, WeatherStationViewReceiver);
}
bool weather_station_scene_receiver_on_event(void* context, SceneManagerEvent event) {
WeatherStationApp* app = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
switch(event.event) {
case WSCustomEventViewReceiverBack:
// Stop CC1101 Rx
if(app->txrx->txrx_state == WSTxRxStateRx) {
ws_rx_end(app);
ws_sleep(app);
};
app->txrx->hopper_state = WSHopperStateOFF;
app->txrx->idx_menu_chosen = 0;
subghz_receiver_set_rx_callback(app->txrx->receiver, NULL, app);
app->txrx->rx_key_state = WSRxKeyStateIDLE;
ws_preset_init(
app, "AM650", subghz_setting_get_default_frequency(app->setting), NULL, 0);
scene_manager_search_and_switch_to_previous_scene(
app->scene_manager, WeatherStationSceneStart);
consumed = true;
break;
case WSCustomEventViewReceiverOK:
app->txrx->idx_menu_chosen = ws_view_receiver_get_idx_menu(app->ws_receiver);
scene_manager_next_scene(app->scene_manager, WeatherStationSceneReceiverInfo);
consumed = true;
break;
case WSCustomEventViewReceiverConfig:
app->txrx->idx_menu_chosen = ws_view_receiver_get_idx_menu(app->ws_receiver);
scene_manager_next_scene(app->scene_manager, WeatherStationSceneReceiverConfig);
consumed = true;
break;
case WSCustomEventViewReceiverOffDisplay:
notification_message(app->notifications, &sequence_display_backlight_off);
consumed = true;
break;
case WSCustomEventViewReceiverUnlock:
app->lock = WSLockOff;
consumed = true;
break;
default:
break;
}
} else if(event.type == SceneManagerEventTypeTick) {
if(app->txrx->hopper_state != WSHopperStateOFF) {
ws_hopper_update(app);
weather_station_scene_receiver_update_statusbar(app);
}
if(app->txrx->txrx_state == WSTxRxStateRx) {
notification_message(app->notifications, &sequence_blink_cyan_10);
}
}
return consumed;
}
void weather_station_scene_receiver_on_exit(void* context) {
UNUSED(context);
}

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#include "../weather_station_app_i.h"
// Generate scene on_enter handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_enter,
void (*const weather_station_scene_on_enter_handlers[])(void*) = {
#include "weather_station_scene_config.h"
};
#undef ADD_SCENE
// Generate scene on_event handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_event,
bool (*const weather_station_scene_on_event_handlers[])(void* context, SceneManagerEvent event) = {
#include "weather_station_scene_config.h"
};
#undef ADD_SCENE
// Generate scene on_exit handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_exit,
void (*const weather_station_scene_on_exit_handlers[])(void* context) = {
#include "weather_station_scene_config.h"
};
#undef ADD_SCENE
// Initialize scene handlers configuration structure
const SceneManagerHandlers weather_station_scene_handlers = {
.on_enter_handlers = weather_station_scene_on_enter_handlers,
.on_event_handlers = weather_station_scene_on_event_handlers,
.on_exit_handlers = weather_station_scene_on_exit_handlers,
.scene_num = WeatherStationSceneNum,
};

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#pragma once
#include <gui/scene_manager.h>
// Generate scene id and total number
#define ADD_SCENE(prefix, name, id) WeatherStationScene##id,
typedef enum {
#include "weather_station_scene_config.h"
WeatherStationSceneNum,
} WeatherStationScene;
#undef ADD_SCENE
extern const SceneManagerHandlers weather_station_scene_handlers;
// Generate scene on_enter handlers declaration
#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_enter(void*);
#include "weather_station_scene_config.h"
#undef ADD_SCENE
// Generate scene on_event handlers declaration
#define ADD_SCENE(prefix, name, id) \
bool prefix##_scene_##name##_on_event(void* context, SceneManagerEvent event);
#include "weather_station_scene_config.h"
#undef ADD_SCENE
// Generate scene on_exit handlers declaration
#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_exit(void* context);
#include "weather_station_scene_config.h"
#undef ADD_SCENE

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#include "../weather_station_app_i.h"
#include "../helpers/weather_station_types.h"
void weather_station_scene_about_widget_callback(
GuiButtonType result,
InputType type,
void* context) {
WeatherStationApp* app = context;
if(type == InputTypeShort) {
view_dispatcher_send_custom_event(app->view_dispatcher, result);
}
}
void weather_station_scene_about_on_enter(void* context) {
WeatherStationApp* app = context;
FuriString* temp_str;
temp_str = furi_string_alloc();
furi_string_printf(temp_str, "\e#%s\n", "Information");
furi_string_cat_printf(temp_str, "Version: %s\n", WS_VERSION_APP);
furi_string_cat_printf(temp_str, "Developed by: %s\n", WS_DEVELOPED);
furi_string_cat_printf(temp_str, "Github: %s\n\n", WS_GITHUB);
furi_string_cat_printf(temp_str, "\e#%s\n", "Description");
furi_string_cat_printf(
temp_str, "Reading messages from\nweather station that work\nwith SubGhz sensors\n\n");
furi_string_cat_printf(temp_str, "Supported protocols:\n");
size_t i = 0;
const char* protocol_name =
subghz_environment_get_protocol_name_registry(app->txrx->environment, i++);
do {
furi_string_cat_printf(temp_str, "%s\n", protocol_name);
protocol_name = subghz_environment_get_protocol_name_registry(app->txrx->environment, i++);
} while(protocol_name != NULL);
widget_add_text_box_element(
app->widget,
0,
0,
128,
14,
AlignCenter,
AlignBottom,
"\e#\e! \e!\n",
false);
widget_add_text_box_element(
app->widget,
0,
2,
128,
14,
AlignCenter,
AlignBottom,
"\e#\e! Weather station \e!\n",
false);
widget_add_text_scroll_element(app->widget, 0, 16, 128, 50, furi_string_get_cstr(temp_str));
furi_string_free(temp_str);
view_dispatcher_switch_to_view(app->view_dispatcher, WeatherStationViewWidget);
}
bool weather_station_scene_about_on_event(void* context, SceneManagerEvent event) {
WeatherStationApp* app = context;
bool consumed = false;
UNUSED(app);
UNUSED(event);
return consumed;
}
void weather_station_scene_about_on_exit(void* context) {
WeatherStationApp* app = context;
// Clear views
widget_reset(app->widget);
}

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ADD_SCENE(weather_station, start, Start)
ADD_SCENE(weather_station, about, About)
ADD_SCENE(weather_station, receiver, Receiver)
ADD_SCENE(weather_station, receiver_config, ReceiverConfig)
ADD_SCENE(weather_station, receiver_info, ReceiverInfo)

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#include "../weather_station_app_i.h"
enum WSSettingIndex {
WSSettingIndexFrequency,
WSSettingIndexHopping,
WSSettingIndexModulation,
WSSettingIndexLock,
};
#define HOPPING_COUNT 2
const char* const hopping_text[HOPPING_COUNT] = {
"OFF",
"ON",
};
const uint32_t hopping_value[HOPPING_COUNT] = {
WSHopperStateOFF,
WSHopperStateRunnig,
};
uint8_t weather_station_scene_receiver_config_next_frequency(const uint32_t value, void* context) {
furi_assert(context);
WeatherStationApp* app = context;
uint8_t index = 0;
for(uint8_t i = 0; i < subghz_setting_get_frequency_count(app->setting); i++) {
if(value == subghz_setting_get_frequency(app->setting, i)) {
index = i;
break;
} else {
index = subghz_setting_get_frequency_default_index(app->setting);
}
}
return index;
}
uint8_t weather_station_scene_receiver_config_next_preset(const char* preset_name, void* context) {
furi_assert(context);
WeatherStationApp* app = context;
uint8_t index = 0;
for(uint8_t i = 0; i < subghz_setting_get_preset_count(app->setting); i++) {
if(!strcmp(subghz_setting_get_preset_name(app->setting, i), preset_name)) {
index = i;
break;
} else {
// index = subghz_setting_get_frequency_default_index(app ->setting);
}
}
return index;
}
uint8_t weather_station_scene_receiver_config_hopper_value_index(
const uint32_t value,
const uint32_t values[],
uint8_t values_count,
void* context) {
furi_assert(context);
UNUSED(values_count);
WeatherStationApp* app = context;
if(value == values[0]) {
return 0;
} else {
variable_item_set_current_value_text(
(VariableItem*)scene_manager_get_scene_state(
app->scene_manager, WeatherStationSceneReceiverConfig),
" -----");
return 1;
}
}
static void weather_station_scene_receiver_config_set_frequency(VariableItem* item) {
WeatherStationApp* app = variable_item_get_context(item);
uint8_t index = variable_item_get_current_value_index(item);
if(app->txrx->hopper_state == WSHopperStateOFF) {
char text_buf[10] = {0};
snprintf(
text_buf,
sizeof(text_buf),
"%lu.%02lu",
subghz_setting_get_frequency(app->setting, index) / 1000000,
(subghz_setting_get_frequency(app->setting, index) % 1000000) / 10000);
variable_item_set_current_value_text(item, text_buf);
app->txrx->preset->frequency = subghz_setting_get_frequency(app->setting, index);
} else {
variable_item_set_current_value_index(
item, subghz_setting_get_frequency_default_index(app->setting));
}
}
static void weather_station_scene_receiver_config_set_preset(VariableItem* item) {
WeatherStationApp* app = variable_item_get_context(item);
uint8_t index = variable_item_get_current_value_index(item);
variable_item_set_current_value_text(
item, subghz_setting_get_preset_name(app->setting, index));
ws_preset_init(
app,
subghz_setting_get_preset_name(app->setting, index),
app->txrx->preset->frequency,
subghz_setting_get_preset_data(app->setting, index),
subghz_setting_get_preset_data_size(app->setting, index));
}
static void weather_station_scene_receiver_config_set_hopping_running(VariableItem* item) {
WeatherStationApp* app = variable_item_get_context(item);
uint8_t index = variable_item_get_current_value_index(item);
variable_item_set_current_value_text(item, hopping_text[index]);
if(hopping_value[index] == WSHopperStateOFF) {
char text_buf[10] = {0};
snprintf(
text_buf,
sizeof(text_buf),
"%lu.%02lu",
subghz_setting_get_default_frequency(app->setting) / 1000000,
(subghz_setting_get_default_frequency(app->setting) % 1000000) / 10000);
variable_item_set_current_value_text(
(VariableItem*)scene_manager_get_scene_state(
app->scene_manager, WeatherStationSceneReceiverConfig),
text_buf);
app->txrx->preset->frequency = subghz_setting_get_default_frequency(app->setting);
variable_item_set_current_value_index(
(VariableItem*)scene_manager_get_scene_state(
app->scene_manager, WeatherStationSceneReceiverConfig),
subghz_setting_get_frequency_default_index(app->setting));
} else {
variable_item_set_current_value_text(
(VariableItem*)scene_manager_get_scene_state(
app->scene_manager, WeatherStationSceneReceiverConfig),
" -----");
variable_item_set_current_value_index(
(VariableItem*)scene_manager_get_scene_state(
app->scene_manager, WeatherStationSceneReceiverConfig),
subghz_setting_get_frequency_default_index(app->setting));
}
app->txrx->hopper_state = hopping_value[index];
}
static void
weather_station_scene_receiver_config_var_list_enter_callback(void* context, uint32_t index) {
furi_assert(context);
WeatherStationApp* app = context;
if(index == WSSettingIndexLock) {
view_dispatcher_send_custom_event(app->view_dispatcher, WSCustomEventSceneSettingLock);
}
}
void weather_station_scene_receiver_config_on_enter(void* context) {
WeatherStationApp* app = context;
VariableItem* item;
uint8_t value_index;
item = variable_item_list_add(
app->variable_item_list,
"Frequency:",
subghz_setting_get_frequency_count(app->setting),
weather_station_scene_receiver_config_set_frequency,
app);
value_index =
weather_station_scene_receiver_config_next_frequency(app->txrx->preset->frequency, app);
scene_manager_set_scene_state(
app->scene_manager, WeatherStationSceneReceiverConfig, (uint32_t)item);
variable_item_set_current_value_index(item, value_index);
char text_buf[10] = {0};
snprintf(
text_buf,
sizeof(text_buf),
"%lu.%02lu",
subghz_setting_get_frequency(app->setting, value_index) / 1000000,
(subghz_setting_get_frequency(app->setting, value_index) % 1000000) / 10000);
variable_item_set_current_value_text(item, text_buf);
item = variable_item_list_add(
app->variable_item_list,
"Hopping:",
HOPPING_COUNT,
weather_station_scene_receiver_config_set_hopping_running,
app);
value_index = weather_station_scene_receiver_config_hopper_value_index(
app->txrx->hopper_state, hopping_value, HOPPING_COUNT, app);
variable_item_set_current_value_index(item, value_index);
variable_item_set_current_value_text(item, hopping_text[value_index]);
item = variable_item_list_add(
app->variable_item_list,
"Modulation:",
subghz_setting_get_preset_count(app->setting),
weather_station_scene_receiver_config_set_preset,
app);
value_index = weather_station_scene_receiver_config_next_preset(
furi_string_get_cstr(app->txrx->preset->name), app);
variable_item_set_current_value_index(item, value_index);
variable_item_set_current_value_text(
item, subghz_setting_get_preset_name(app->setting, value_index));
variable_item_list_add(app->variable_item_list, "Lock Keyboard", 1, NULL, NULL);
variable_item_list_set_enter_callback(
app->variable_item_list,
weather_station_scene_receiver_config_var_list_enter_callback,
app);
view_dispatcher_switch_to_view(app->view_dispatcher, WeatherStationViewVariableItemList);
}
bool weather_station_scene_receiver_config_on_event(void* context, SceneManagerEvent event) {
WeatherStationApp* app = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == WSCustomEventSceneSettingLock) {
app->lock = WSLockOn;
scene_manager_previous_scene(app->scene_manager);
consumed = true;
}
}
return consumed;
}
void weather_station_scene_receiver_config_on_exit(void* context) {
WeatherStationApp* app = context;
variable_item_list_set_selected_item(app->variable_item_list, 0);
variable_item_list_reset(app->variable_item_list);
}

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#include "../weather_station_app_i.h"
#include "../views/weather_station_receiver.h"
void weather_station_scene_receiver_info_callback(WSCustomEvent event, void* context) {
furi_assert(context);
WeatherStationApp* app = context;
view_dispatcher_send_custom_event(app->view_dispatcher, event);
}
static void weather_station_scene_receiver_info_add_to_history_callback(
SubGhzReceiver* receiver,
SubGhzProtocolDecoderBase* decoder_base,
void* context) {
furi_assert(context);
WeatherStationApp* app = context;
if(ws_history_add_to_history(app->txrx->history, decoder_base, app->txrx->preset) ==
WSHistoryStateAddKeyUpdateData) {
ws_view_receiver_info_update(
app->ws_receiver_info,
ws_history_get_raw_data(app->txrx->history, app->txrx->idx_menu_chosen));
subghz_receiver_reset(receiver);
notification_message(app->notifications, &sequence_blink_green_10);
app->txrx->rx_key_state = WSRxKeyStateAddKey;
}
}
void weather_station_scene_receiver_info_on_enter(void* context) {
WeatherStationApp* app = context;
subghz_receiver_set_rx_callback(
app->txrx->receiver, weather_station_scene_receiver_info_add_to_history_callback, app);
ws_view_receiver_info_update(
app->ws_receiver_info,
ws_history_get_raw_data(app->txrx->history, app->txrx->idx_menu_chosen));
view_dispatcher_switch_to_view(app->view_dispatcher, WeatherStationViewReceiverInfo);
}
bool weather_station_scene_receiver_info_on_event(void* context, SceneManagerEvent event) {
WeatherStationApp* app = context;
bool consumed = false;
UNUSED(app);
UNUSED(event);
return consumed;
}
void weather_station_scene_receiver_info_on_exit(void* context) {
UNUSED(context);
}

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#include "../weather_station_app_i.h"
typedef enum {
SubmenuIndexWeatherStationReceiver,
SubmenuIndexWeatherStationAbout,
} SubmenuIndex;
void weather_station_scene_start_submenu_callback(void* context, uint32_t index) {
WeatherStationApp* app = context;
view_dispatcher_send_custom_event(app->view_dispatcher, index);
}
void weather_station_scene_start_on_enter(void* context) {
UNUSED(context);
WeatherStationApp* app = context;
Submenu* submenu = app->submenu;
submenu_add_item(
submenu,
"Read Weather Station",
SubmenuIndexWeatherStationReceiver,
weather_station_scene_start_submenu_callback,
app);
submenu_add_item(
submenu,
"About",
SubmenuIndexWeatherStationAbout,
weather_station_scene_start_submenu_callback,
app);
submenu_set_selected_item(
submenu, scene_manager_get_scene_state(app->scene_manager, WeatherStationSceneStart));
view_dispatcher_switch_to_view(app->view_dispatcher, WeatherStationViewSubmenu);
}
bool weather_station_scene_start_on_event(void* context, SceneManagerEvent event) {
WeatherStationApp* app = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == SubmenuIndexWeatherStationAbout) {
scene_manager_next_scene(app->scene_manager, WeatherStationSceneAbout);
consumed = true;
} else if(event.event == SubmenuIndexWeatherStationReceiver) {
scene_manager_next_scene(app->scene_manager, WeatherStationSceneReceiver);
consumed = true;
}
scene_manager_set_scene_state(app->scene_manager, WeatherStationSceneStart, event.event);
}
return consumed;
}
void weather_station_scene_start_on_exit(void* context) {
WeatherStationApp* app = context;
submenu_reset(app->submenu);
}