[FL-2188] Fix Desktop crush: stub dolphin stats (#950)
* Fix Desktop crush: stub dolphin stats Fix Desktop crash on butthurt > 11, so hardcoded animations are always available. Stub good dolphin stats till correct deeds management implemented. * Update ReadMe to match real project structure. Co-authored-by: あく <alleteam@gmail.com>
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ReadMe.md
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ReadMe.md
@ -140,67 +140,18 @@ make whole
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* Kickstarter page: [kickstarter.com](https://www.kickstarter.com/projects/flipper-devices/flipper-zero-tamagochi-for-hackers)
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* Forum: [forum.flipperzero.one](https://forum.flipperzero.one/)
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# Folders structure
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# Project structure
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- applications - application and services
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* accessor - Wiegand server
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* archive - Archive and file manager
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* bt - BLE service and application
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* cli - Console service
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* debug_tools - different tools that we use on factory and for debug
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* dialogs - service for showing GUI dialogs
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* dolphin - dolphin service and supplementary apps
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* gpio-tester - GPIO control application
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* gui - GUI service
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* ibutton - ibutton application, onewire keys and more
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* input - input service
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* irda - irda application, controls your IR devices
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* irda_monitor - irda debug tool
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* lfrfid - LF RFID application
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* lfrfid-debug - LF RFID debug tool
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* loader - application loader service
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* menu - main menu service
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* music-player - music player app (demo)
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* nfc - NFC application, HF rfid, EMV and etc
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* notification - notification service
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* power - power service
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* power-observer - power debug tool
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* scened-app-example - c++ application example
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* storage - storage service, internal + sdcard
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* storage_settings - storage settings app
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* subghz - subghz application, 433 fobs and etc
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* tests - unit tests and etc
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- assets - assets used by applications and services
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* compiled - compilation results
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* icons - source icons images
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- bootloader - bootloader for flipper
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* src - bootloader sources
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* targets - targets' hal and implementation
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- core - core libraries: home for furi
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- debug - debug helpers, plugins and tools
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- docker - docker image sources (used for automated firmware build)
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- documentation - documentation generation system configs and input files
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- firmware - firmware for flipper
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* targets - targets' hal and implementation
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- lib - different libraries and drivers that apps and firmware uses
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* ST25RFAL002 - ST253916 driver and NFC hal
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* STM32CubeWB - STM32WB hal
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* app-scened-template - scened template app library
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* app-template - template app library
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* callback-connector - callback connector library
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* common-api - common api declaration library
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* cyfral - cyfral library
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* drivers - drivers that we wrote
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* fatfs - external storage file system
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* fnv1a-hash - fnv1a hash library
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* irda - irda library
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* littlefs - internal storage file system
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* mlib - algorithms and containers
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* nfc_protocols - nfc protocols library
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* onewire - one wire library
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* qrcode - qr code generator library
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* subghz - subghz library
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* toolbox - toolbox of things that we are using but don't place in core
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* u8g2 - graphics library that we use to draw GUI
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- make - make helpers
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- scripts - supplementary scripts
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- `applications` - Applications and services used in firmware
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- `assets` - Assets used by applications and services
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- `bootloader` - Bootloader source code
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- `core` - Furi Core: os level primitives and helpers
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- `debug` - Debug tool: GDB-plugins, SVD-file and etc
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- `docker` - Docker image sources (used for firmware build automation)
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- `documentation` - Documentation generation system configs and input files
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- `firmware` - Firmware source code
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- `lib` - Our and 3rd party libraries, drivers and etc...
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- `make` - Make helpers
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- `scripts` - Supplementary scripts and python libraries home
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Also pay attention to `ReadMe.md` files inside of those directories.
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applications/ReadMe.md
Normal file
40
applications/ReadMe.md
Normal file
@ -0,0 +1,40 @@
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# Structure
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- `about` - Small About application that shows flipper info
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- `accessor` - Wiegand server
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- `archive` - Archive and file manager
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- `bad_usb` - Bad USB application
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- `bt` - BLE service and application
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- `cli` - Console service and API
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- `crypto` - Crypto cli tools
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- `debug_tools` - Different tools that we use for debug
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- `desktop` - Desktop service
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- `dialogs` - Dialogs service: GUI Dialogs for your app
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- `dolphin` - Dolphin service and supplementary apps
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- `gpio` - GPIO application: includes USART bridge and GPIO control
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- `gui` - GUI service and API
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- `ibutton` - iButton application, onewire keys and more
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- `input` - Input service
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- `irda` - Irda application, controls your IR devices
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- `irda_monitor` - Irda debug tool
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- `lfrfid` - LF RFID application
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- `lfrfid_debug` - LF RFID debug tool
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- `loader` - Application loader service
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- `music_player` - Music player app (demo)
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- `nfc` - NFC application, HF rfid, EMV and etc
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- `notification` - Notification service
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- `power` - Power service
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- `power_observer` - Power debug tool
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- `rpc` - RPC service and API
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- `scened_app_example` - C++ application example
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- `snake_game` - Snake game application
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- `storage` - Storage service, internal + sdcard
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- `storage_settings` - Storage settings app
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- `subghz` - Subghz application, 433 fobs and etc
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- `system` - System settings, tools and API
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- `tests` - Unit tests and etc
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- `u2f` - U2F Application
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- `application.c` - Firmware application list source
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- `application.h` - Firmware application list header
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- `application.mk` - Makefile helper
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@ -111,13 +111,16 @@ int32_t dolphin_srv(void* p) {
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furi_pubsub_publish(dolphin->pubsub, &event);
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}
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} else if(event.type == DolphinEventTypeStats) {
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event.stats->icounter = dolphin->state->data.icounter;
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event.stats->butthurt = dolphin->state->data.butthurt;
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// TODO: correct icounter/butthurt changing, stub till then
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event.stats->icounter = 0;
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event.stats->butthurt = 0;
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event.stats->timestamp = dolphin->state->data.timestamp;
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event.stats->level = dolphin_get_level(dolphin->state->data.icounter);
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event.stats->level_up_is_pending =
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!dolphin_state_xp_to_levelup(dolphin->state->data.icounter);
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event.stats->level = 1;
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event.stats->level_up_is_pending = 0;
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} else if(event.type == DolphinEventTypeFlush) {
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// TODO: correct icounter/butthurt changing, stub till then
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dolphin->state->data.butthurt = 0;
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dolphin->state->data.icounter = 0;
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dolphin_state_save(dolphin->state);
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}
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dolphin_event_release(dolphin, &event);
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@ -32,3 +32,10 @@ Good starting point: https://docs.unrealengine.com/4.27/en-US/ProductionPipeline
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Don't include assets that you are not using, compiler is not going to strip unused assets.
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# Structure
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- `compiled` - Output folder for compiled assets.
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- `dolphin` - Dolphin game assets sources. Goes to `compiled` and `resources` folders.
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- `icons` - Icons sources. Goes to `compiled` folder.
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- `protobuf` - Protobuf sources. Goes to `compiled` folder.
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- `resources` - Assets that is going to be provisioned to SD card.
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lib/ReadMe.md
Normal file
25
lib/ReadMe.md
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@ -0,0 +1,25 @@
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# Structure
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- `app-scened-template` - Scened template app library
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- `app-template` - Template app library
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- `callback-connector` - Callback connector library
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- `common-api` - Common api declaration library
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- `cyfral` - Cyfral library
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- `drivers` - Drivers that we wrote
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- `fatfs` - External storage file system
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- `flipper_file` - Flipper File Format library
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- `fnv1a-hash` - Fnv1a hash library
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- `irda` - Irda library
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- `libusb_stm32` - STM32 USB library
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- `littlefs` - Internal storage file system
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- `micro-ecc` - Elyptic Curve Crpytography library
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- `mlib` - Algorithms and containers
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- `nanopb` - Nano Protobuf library
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- `nfc_protocols` - Nfc protocols library
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- `onewire` - One wire library
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- `qrcode` - Qr code generator library
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- `ST25RFAL002` - ST253916 driver and NFC hal
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- `STM32CubeWB` - STM32WB series cube package
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- `subghz` - Subghz library
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- `toolbox` - Toolbox of things that we are using but don't place in core
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- `u8g2` - Graphics library that we use to draw GUI
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