[FL-1995] New dolphin animations (part 1) (#835)
* Desktop Animation (part 1): Ugly naked ohmygod architecture * fix butthurt, fix locked scene * Change SD icons, fixes * Fix level update animation * Fixes, correct butthurt * Clean up code * furi_assert(0) -> furi_crash("msg") * Gui: rename none layer to desktop, update docs. Co-authored-by: あく <alleteam@gmail.com>
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@@ -17,13 +17,13 @@ void locked_view_timer_callback(void* context) {
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locked_view->callback(DesktopLockedEventUpdate, locked_view->context);
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}
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// temporary locked screen animation managment
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void desktop_locked_set_dolphin_animation(DesktopLockedView* locked_view) {
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void desktop_locked_set_dolphin_animation(DesktopLockedView* locked_view, const Icon* icon) {
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with_view_model(
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locked_view->view, (DesktopLockedViewModel * model) {
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if(model->animation) icon_animation_free(model->animation);
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model->animation = icon_animation_alloc(desktop_get_icon());
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model->animation = icon_animation_alloc(icon);
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view_tie_icon_animation(locked_view->view, model->animation);
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icon_animation_start(model->animation);
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return true;
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});
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}
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@@ -100,7 +100,7 @@ void desktop_locked_render(Canvas* canvas, void* model) {
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}
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if(m->animation && m->animation_seq_end) {
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canvas_draw_icon_animation(canvas, 0, -3, m->animation);
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canvas_draw_icon_animation(canvas, 0, 0, m->animation);
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}
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if(now < m->hint_expire_at) {
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@@ -110,7 +110,7 @@ void desktop_locked_render(Canvas* canvas, void* model) {
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} else if(!m->pin_lock) {
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canvas_set_font(canvas, FontSecondary);
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canvas_draw_icon(canvas, 13, 5, &I_LockPopup_100x49);
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canvas_draw_icon(canvas, 13, 2, &I_LockPopup_100x49);
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elements_multiline_text(canvas, 65, 20, "To unlock\npress:");
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}
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}
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