[FL-1995] New dolphin animations (part 1) (#835)

* Desktop Animation (part 1): Ugly naked ohmygod architecture
* fix butthurt, fix locked scene
* Change SD icons, fixes
* Fix level update animation
* Fixes, correct butthurt
* Clean up code
* furi_assert(0) -> furi_crash("msg")
* Gui: rename none layer to desktop, update docs.

Co-authored-by: あく <alleteam@gmail.com>
This commit is contained in:
Albert Kharisov
2021-11-24 20:21:12 +04:00
committed by GitHub
parent 92c499b41b
commit 9b8a139e2b
235 changed files with 1869 additions and 661 deletions

View File

@@ -1,3 +1,5 @@
#include "gui/canvas.h"
#include "input/input.h"
#include <furi.h>
#include "../desktop_i.h"
#include "desktop_main.h"
@@ -20,12 +22,24 @@ void desktop_main_reset_hint(DesktopMainView* main_view) {
});
}
void desktop_main_switch_dolphin_animation(DesktopMainView* main_view) {
void desktop_main_switch_dolphin_animation(DesktopMainView* main_view, const Icon* icon) {
with_view_model(
main_view->view, (DesktopMainViewModel * model) {
if(model->animation) icon_animation_free(model->animation);
model->animation = icon_animation_alloc(desktop_get_icon());
model->animation = icon_animation_alloc(icon);
view_tie_icon_animation(main_view->view, model->animation);
icon_animation_start(model->animation);
model->icon = NULL;
return true;
});
}
void desktop_main_switch_dolphin_icon(DesktopMainView* main_view, const Icon* icon) {
with_view_model(
main_view->view, (DesktopMainViewModel * model) {
if(model->animation) icon_animation_free(model->animation);
model->animation = NULL;
model->icon = icon;
return true;
});
}
@@ -35,8 +49,10 @@ void desktop_main_render(Canvas* canvas, void* model) {
DesktopMainViewModel* m = model;
uint32_t now = osKernelGetTickCount();
if(m->animation) {
canvas_draw_icon_animation(canvas, 0, -3, m->animation);
if(m->icon) {
canvas_draw_icon(canvas, 0, 0, m->icon);
} else if(m->animation) {
canvas_draw_icon_animation(canvas, 0, 0, m->animation);
}
if(now < m->hint_expire_at) {
@@ -66,6 +82,8 @@ bool desktop_main_input(InputEvent* event, void* context) {
main_view->callback(DesktopMainEventOpenArchive, main_view->context);
} else if(event->key == InputKeyLeft && event->type == InputTypeShort) {
main_view->callback(DesktopMainEventOpenFavorite, main_view->context);
} else if(event->key == InputKeyRight && event->type == InputTypeShort) {
main_view->callback(DesktopMainEventRightShort, main_view->context);
}
desktop_main_reset_hint(main_view);