[FL-1995] New dolphin animations (part 1) (#835)
* Desktop Animation (part 1): Ugly naked ohmygod architecture * fix butthurt, fix locked scene * Change SD icons, fixes * Fix level update animation * Fixes, correct butthurt * Clean up code * furi_assert(0) -> furi_crash("msg") * Gui: rename none layer to desktop, update docs. Co-authored-by: あく <alleteam@gmail.com>
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@@ -1,12 +1,14 @@
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#include "dolphin_deed.h"
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#include <furi.h>
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static const DolphinDeedWeight dolphin_deed_weights[DolphinDeedMax] = {
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{1, 2, 60},
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{1, 2, 60},
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{1, 2, 60},
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{-1, 2, 60},
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{1, -1, 60},
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{1, -1, 60},
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{1, -1, 60},
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{-1, 1, 60},
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};
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const DolphinDeedWeight* dolphin_deed_weight(DolphinDeed deed) {
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furi_assert(deed < DolphinDeedMax);
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return &dolphin_deed_weights[deed];
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}
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