[FL-1995] New dolphin animations (part 1) (#835)

* Desktop Animation (part 1): Ugly naked ohmygod architecture
* fix butthurt, fix locked scene
* Change SD icons, fixes
* Fix level update animation
* Fixes, correct butthurt
* Clean up code
* furi_assert(0) -> furi_crash("msg")
* Gui: rename none layer to desktop, update docs.

Co-authored-by: あく <alleteam@gmail.com>
This commit is contained in:
Albert Kharisov
2021-11-24 20:21:12 +04:00
committed by GitHub
parent 92c499b41b
commit 9b8a139e2b
235 changed files with 1869 additions and 661 deletions

5
applications/power/power_service/power.c Executable file → Normal file
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@@ -7,6 +7,11 @@
#include <gui/view.h>
#define POWER_OFF_TIMEOUT 90
#define POWER_BATTERY_WELL_LEVEL 99
bool power_is_battery_well(PowerInfo* info) {
return info->health > POWER_BATTERY_WELL_LEVEL;
}
void power_draw_battery_callback(Canvas* canvas, void* context) {
furi_assert(context);

View File

@@ -2,6 +2,7 @@
#include <stdint.h>
#include <furi/pubsub.h>
#include <stdbool.h>
typedef struct Power Power;
@@ -63,3 +64,5 @@ void power_get_info(Power* power, PowerInfo* info);
* @param power - Power instance
*/
FuriPubSub* power_get_pubsub(Power* power);
bool power_is_battery_well(PowerInfo* info);