SubGhz: read and save static remotes. Create new static and dynamic remotes. (#646)
* SubGhz: the functions of saving loading KeeLog have been modified, saving KeeLog is prohibited * SubGhz: Fix displaying Nice FlorS in the Raed scene * SubGhz: Fix displaying Faac SLH in the Raed scene * SubGhz: Fix displaying iDo in the Raed scene * SubGhz: Fix displaying Star Line in the Raed scene * SubGhz: Fix displaying Nice Flo in the Raed scene, added save and load functions. (testing needed, no remote control) * SubGhz: subghz_beginadded common encoder upload signal * SubGhz: add Came encoder * SubGhz: modified pricenton encoder, fix view transmitter hide the "Send" button if there is no encoder * SubGhz: add nice flo encoder, need testing no remote control * SubGhz: add gate_tx encoder * SubGhz: add nero_sketch encoder * SubGhz: add keelog encoder * SubGhz: add long upload upload while the button is pressed while releasing the transfer is over, with a check for sticking (maximum 200 upload repetitions) * SubGhz: fix max upload * SubGhz: Fix structure subghz add encoder * SubGhz: add generating and sending a dynamic keelog key, refactoring the code * SubGhz: add notifications * SubGhz: add creating a new remote control (Pricenton, Nice Flo 12bit, Nice Flo 24bit, CAME 12bit, CAME 24bit, Gate TX, DoorHan) * SubGhz: Fix load file, fix scene start * Subghz: Fix show key * SubGhz: Fix subghz_cli * SubGhz: Fix furi-hal-subghz * Format sources * SubGhz: standard notification scheme, fix broken assert in DMA. * SubGhz: move level alignment logic to furi-hal-subghz, fix spelling, cleanup. Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
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@@ -1,28 +1,5 @@
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#include "../subghz_i.h"
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#include "../views/subghz_transmitter.h"
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#include "lib/subghz/protocols/subghz_protocol_princeton.h"
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void subghz_scene_transmitter_tx(void* context) {
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SubGhz* subghz = context;
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SubGhzEncoderPrinceton* encoder = subghz_encoder_princeton_alloc();
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subghz_encoder_princeton_reset(encoder, subghz->protocol_result->code_last_found, 4);
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subghz_encoder_princeton_set_te(encoder, subghz->protocol_result);
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subghz_begin(FuriHalSubGhzPresetOokAsync);
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subghz_tx(433920000);
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furi_hal_subghz_start_async_tx(subghz_encoder_princeton_yield, encoder);
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while(!furi_hal_subghz_is_async_tx_complete()) {
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osDelay(20);
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}
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//Stop tx
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furi_hal_subghz_stop_async_tx();
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subghz_end();
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subghz_encoder_princeton_free(encoder);
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}
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void subghz_scene_transmitter_callback(SubghzTransmitterEvent event, void* context) {
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furi_assert(context);
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@@ -35,24 +12,36 @@ const void subghz_scene_transmitter_on_enter(void* context) {
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SubghzTransmitter* subghz_transmitter = subghz->subghz_transmitter;
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subghz_transmitter_set_callback(subghz_transmitter, subghz_scene_transmitter_callback, subghz);
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subghz_transmitter_set_protocol(subghz_transmitter, subghz->protocol_result);
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view_dispatcher_switch_to_view(subghz->view_dispatcher, SubGhzViewTransmitter);
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subghz->state_notifications = NOTIFICATION_IDLE_STATE;
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}
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const bool subghz_scene_transmitter_on_event(void* context, SceneManagerEvent event) {
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SubGhz* subghz = context;
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == SubghzTransmitterEventSend) {
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//scene_manager_next_scene(subghz->scene_manager, SubGhzSceneSaveName);
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subghz_scene_transmitter_tx(subghz);
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if(event.event == SubghzTransmitterEventSendStart) {
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subghz->state_notifications = NOTIFICATION_TX_STATE;
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subghz_transmitter_tx_start(subghz);
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return true;
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} else if(event.event == SubghzTransmitterEventSendStop) {
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subghz->state_notifications = NOTIFICATION_IDLE_STATE;
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subghz_transmitter_tx_stop(subghz);
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return true;
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} else if(event.event == SubghzTransmitterEventBack) {
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subghz->state_notifications = NOTIFICATION_IDLE_STATE;
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scene_manager_search_and_switch_to_previous_scene(
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subghz->scene_manager, SubGhzSceneStart);
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return true;
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}
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} else if(event.type == SceneManagerEventTypeTick) {
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if(subghz->state_notifications == NOTIFICATION_TX_STATE) {
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notification_message(subghz->notifications, &sequence_blink_red_10);
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}
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return true;
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}
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return false;
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}
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@@ -60,6 +49,6 @@ const bool subghz_scene_transmitter_on_event(void* context, SceneManagerEvent ev
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const void subghz_scene_transmitter_on_exit(void* context) {
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SubGhz* subghz = context;
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SubghzTransmitter* subghz_transmitter = subghz->subghz_transmitter;
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subghz_transmitter_set_callback(subghz_transmitter, NULL, subghz);
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subghz->state_notifications = NOTIFICATION_IDLE_STATE;
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}
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