[FL-1479] New NFC app (#544)

* view: add custom event callback
* nfc: rework nfc worker
* gui: introduce view navigator
* nfc_scences: introduce nfc scenes
* nfc: add start scene
* lib: add C application scene template
* nfc: move nfc views to separate directory
* view_dispatcher: add support for view_navigator
* nfc views: rework nfc views
* nfc scenes: add nfc application scenes
* nfc: rework nfc main thread
* view_dispatcher: add separate event for search back scene
* nfc: set worker result address at worker start
* nfc: update read nfc scenes
* view_navigator: rework with M-LIB container
* view_dispatcher: check that all views were freed
* nfc: add debug menu with all functions
* nfc read scene: add notification on success
* api-hal-nfc: add API for UID emulation
* nfc: add nfc emulation UID scene
* assets: add NFC assets
* nfc: update read and emulate scenes UI
* nfc: fix memory leak
* rfal: set custom analog configuration
This commit is contained in:
gornekich
2021-06-30 20:43:29 +03:00
committed by GitHub
parent 7a13391b2b
commit a0e1e42f2d
57 changed files with 2489 additions and 1089 deletions

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#include "nfc_scene_card_menu.h"
#include "../nfc_i.h"
#include <furi.h>
#include <gui/modules/submenu.h>
#include <gui/view_dispatcher.h>
typedef enum {
SubmenuIndexRunApp,
SubmenuIndexChooseScript,
SubmenuIndexEmulate,
SubmenuIndexSave,
} SubmenuIndex;
void nfc_scene_card_menu_submenu_callback(void* context, uint32_t index) {
Nfc* nfc = (Nfc*)context;
view_dispatcher_send_custom_event(nfc->nfc_common.view_dispatcher, index);
}
const void nfc_scene_card_menu_on_enter(void* context) {
Nfc* nfc = (Nfc*)context;
Submenu* submenu = nfc->submenu;
submenu_add_item(
submenu,
"Run compatible app",
SubmenuIndexRunApp,
nfc_scene_card_menu_submenu_callback,
nfc);
submenu_add_item(
submenu,
"Additional reading scripts",
SubmenuIndexChooseScript,
nfc_scene_card_menu_submenu_callback,
nfc);
submenu_add_item(
submenu, "Emulate UID", SubmenuIndexEmulate, nfc_scene_card_menu_submenu_callback, nfc);
submenu_add_item(
submenu, "Name and save UID", SubmenuIndexSave, nfc_scene_card_menu_submenu_callback, nfc);
view_dispatcher_switch_to_view(nfc->nfc_common.view_dispatcher, NfcViewMenu);
}
const bool nfc_scene_card_menu_on_event(void* context, uint32_t event) {
Nfc* nfc = (Nfc*)context;
if(event == SubmenuIndexRunApp) {
view_dispatcher_add_scene(nfc->nfc_common.view_dispatcher, nfc->scene_not_implemented);
view_dispatcher_send_navigation_event(
nfc->nfc_common.view_dispatcher, ViewNavigatorEventNext);
return true;
} else if(event == SubmenuIndexChooseScript) {
view_dispatcher_add_scene(nfc->nfc_common.view_dispatcher, nfc->scene_not_implemented);
view_dispatcher_send_navigation_event(
nfc->nfc_common.view_dispatcher, ViewNavigatorEventNext);
return true;
} else if(event == SubmenuIndexEmulate) {
view_dispatcher_add_scene(nfc->nfc_common.view_dispatcher, nfc->scene_emulate_uid);
view_dispatcher_send_navigation_event(
nfc->nfc_common.view_dispatcher, ViewNavigatorEventNext);
return true;
} else if(event == SubmenuIndexSave) {
view_dispatcher_add_scene(nfc->nfc_common.view_dispatcher, nfc->scene_not_implemented);
view_dispatcher_send_navigation_event(
nfc->nfc_common.view_dispatcher, ViewNavigatorEventNext);
return true;
} else if(event == ViewNavigatorEventBack) {
view_dispatcher_send_back_search_scene_event(
nfc->nfc_common.view_dispatcher, NfcSceneStart);
return true;
}
return false;
}
const void nfc_scene_card_menu_on_exit(void* context) {
Nfc* nfc = (Nfc*)context;
submenu_clean(nfc->submenu);
}
AppScene* nfc_scene_card_menu_alloc() {
AppScene* scene = furi_alloc(sizeof(AppScene));
scene->id = NfcSceneCardMenu;
scene->on_enter = nfc_scene_card_menu_on_enter;
scene->on_event = nfc_scene_card_menu_on_event;
scene->on_exit = nfc_scene_card_menu_on_exit;
return scene;
}
void nfc_scene_card_menu_free(AppScene* scene) {
free(scene);
}

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#pragma once
#include "app_scene.h"
AppScene* nfc_scene_card_menu_alloc();
void nfc_scene_card_menu_free(AppScene* scene);

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#include "nfc_scene_debug_detect.h"
#include "../nfc_i.h"
#include <furi.h>
const void nfc_scene_debug_detect_on_enter(void* context) {
Nfc* nfc = (Nfc*)context;
view_dispatcher_switch_to_view(nfc->nfc_common.view_dispatcher, NfcViewDetect);
}
const bool nfc_scene_debug_detect_on_event(void* context, uint32_t event) {
return false;
}
const void nfc_scene_debug_detect_on_exit(void* context) {
}
AppScene* nfc_scene_debug_detect_alloc() {
AppScene* scene = furi_alloc(sizeof(AppScene));
scene->id = NfcSceneDebugDetect;
scene->on_enter = nfc_scene_debug_detect_on_enter;
scene->on_event = nfc_scene_debug_detect_on_event;
scene->on_exit = nfc_scene_debug_detect_on_exit;
return scene;
}
void nfc_scene_debug_detect_free(AppScene* scene) {
free(scene);
}

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#pragma once
#include "app_scene.h"
AppScene* nfc_scene_debug_detect_alloc();
void nfc_scene_debug_detect_free(AppScene* scene);

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#include "nfc_scene_debug_emulate.h"
#include "../nfc_i.h"
#include <furi.h>
const void nfc_scene_debug_emulate_on_enter(void* context) {
Nfc* nfc = (Nfc*)context;
view_dispatcher_switch_to_view(nfc->nfc_common.view_dispatcher, NfcViewEmulate);
}
const bool nfc_scene_debug_emulate_on_event(void* context, uint32_t event) {
return false;
}
const void nfc_scene_debug_emulate_on_exit(void* context) {
}
AppScene* nfc_scene_debug_emulate_alloc() {
AppScene* scene = furi_alloc(sizeof(AppScene));
scene->id = NfcSceneDebugEmulate;
scene->on_enter = nfc_scene_debug_emulate_on_enter;
scene->on_event = nfc_scene_debug_emulate_on_event;
scene->on_exit = nfc_scene_debug_emulate_on_exit;
return scene;
}
void nfc_scene_debug_emulate_free(AppScene* scene) {
free(scene);
}

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#pragma once
#include "app_scene.h"
AppScene* nfc_scene_debug_emulate_alloc();
void nfc_scene_debug_emulate_free(AppScene* scene);

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#include "nfc_scene_debug_menu.h"
#include "../nfc_i.h"
#include <furi.h>
#include <gui/modules/submenu.h>
#include <gui/view_dispatcher.h>
typedef enum {
SubmenuIndexDetect,
SubmenuIndexEmulate,
SubmenuIndexReadEmv,
SubmenuIndexReadMifareUl,
} SubmenuIndex;
void nfc_scene_debug_menu_submenu_callback(void* context, uint32_t index) {
Nfc* nfc = (Nfc*)context;
view_dispatcher_send_custom_event(nfc->nfc_common.view_dispatcher, index);
}
const void nfc_scene_debug_menu_on_enter(void* context) {
Nfc* nfc = (Nfc*)context;
Submenu* submenu = nfc->submenu;
submenu_add_item(
submenu, "Detect", SubmenuIndexDetect, nfc_scene_debug_menu_submenu_callback, nfc);
submenu_add_item(
submenu, "Emulate", SubmenuIndexEmulate, nfc_scene_debug_menu_submenu_callback, nfc);
submenu_add_item(
submenu, "Read EMV", SubmenuIndexReadEmv, nfc_scene_debug_menu_submenu_callback, nfc);
submenu_add_item(
submenu,
"Read Mifare Ultralight",
SubmenuIndexReadMifareUl,
nfc_scene_debug_menu_submenu_callback,
nfc);
view_dispatcher_switch_to_view(nfc->nfc_common.view_dispatcher, NfcViewMenu);
}
const bool nfc_scene_debug_menu_on_event(void* context, uint32_t event) {
Nfc* nfc = (Nfc*)context;
if(event == SubmenuIndexDetect) {
view_dispatcher_add_scene(nfc->nfc_common.view_dispatcher, nfc->scene_debug_detect);
view_dispatcher_send_navigation_event(
nfc->nfc_common.view_dispatcher, ViewNavigatorEventNext);
return true;
} else if(event == SubmenuIndexEmulate) {
view_dispatcher_add_scene(nfc->nfc_common.view_dispatcher, nfc->scene_debug_emulate);
view_dispatcher_send_navigation_event(
nfc->nfc_common.view_dispatcher, ViewNavigatorEventNext);
return true;
} else if(event == SubmenuIndexReadEmv) {
view_dispatcher_add_scene(nfc->nfc_common.view_dispatcher, nfc->scene_debug_read_emv);
view_dispatcher_send_navigation_event(
nfc->nfc_common.view_dispatcher, ViewNavigatorEventNext);
return true;
} else if(event == SubmenuIndexReadMifareUl) {
view_dispatcher_add_scene(
nfc->nfc_common.view_dispatcher, nfc->scene_debug_read_mifare_ul);
view_dispatcher_send_navigation_event(
nfc->nfc_common.view_dispatcher, ViewNavigatorEventNext);
return true;
}
return false;
}
const void nfc_scene_debug_menu_on_exit(void* context) {
Nfc* nfc = (Nfc*)context;
submenu_clean(nfc->submenu);
}
AppScene* nfc_scene_debug_menu_alloc() {
AppScene* scene = furi_alloc(sizeof(AppScene));
scene->id = NfcSceneDebugMenu;
scene->on_enter = nfc_scene_debug_menu_on_enter;
scene->on_event = nfc_scene_debug_menu_on_event;
scene->on_exit = nfc_scene_debug_menu_on_exit;
return scene;
}
void nfc_scene_debug_menu_free(AppScene* scene) {
free(scene);
}

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#pragma once
#include "app_scene.h"
AppScene* nfc_scene_debug_menu_alloc();
void nfc_scene_debug_menu_free(AppScene* scene);

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#include "nfc_scene_debug_read_emv.h"
#include "../nfc_i.h"
#include <furi.h>
const void nfc_scene_debug_read_emv_on_enter(void* context) {
Nfc* nfc = (Nfc*)context;
view_dispatcher_switch_to_view(nfc->nfc_common.view_dispatcher, NfcViewEmv);
}
const bool nfc_scene_debug_read_emv_on_event(void* context, uint32_t event) {
return false;
}
const void nfc_scene_debug_read_emv_on_exit(void* context) {
}
AppScene* nfc_scene_debug_read_emv_alloc() {
AppScene* scene = furi_alloc(sizeof(AppScene));
scene->id = NfcSceneDebugReadEmv;
scene->on_enter = nfc_scene_debug_read_emv_on_enter;
scene->on_event = nfc_scene_debug_read_emv_on_event;
scene->on_exit = nfc_scene_debug_read_emv_on_exit;
return scene;
}
void nfc_scene_debug_read_emv_free(AppScene* scene) {
free(scene);
}

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#pragma once
#include "app_scene.h"
AppScene* nfc_scene_debug_read_emv_alloc();
void nfc_scene_debug_read_emv_free(AppScene* scene);

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#include "nfc_scene_debug_read_mifare_ul.h"
#include "../nfc_i.h"
#include <furi.h>
const void nfc_scene_debug_read_mifare_ul_on_enter(void* context) {
Nfc* nfc = (Nfc*)context;
view_dispatcher_switch_to_view(nfc->nfc_common.view_dispatcher, NfcViewMifareUl);
}
const bool nfc_scene_debug_read_mifare_ul_on_event(void* context, uint32_t event) {
return false;
}
const void nfc_scene_debug_read_mifare_ul_on_exit(void* context) {
}
AppScene* nfc_scene_debug_read_mifare_ul_alloc() {
AppScene* scene = furi_alloc(sizeof(AppScene));
scene->id = NfcSceneDebugReadMifareUl;
scene->on_enter = nfc_scene_debug_read_mifare_ul_on_enter;
scene->on_event = nfc_scene_debug_read_mifare_ul_on_event;
scene->on_exit = nfc_scene_debug_read_mifare_ul_on_exit;
return scene;
}
void nfc_scene_debug_read_mifare_ul_free(AppScene* scene) {
free(scene);
}

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#pragma once
#include "app_scene.h"
AppScene* nfc_scene_debug_read_mifare_ul_alloc();
void nfc_scene_debug_read_mifare_ul_free(AppScene* scene);

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#include <nfc/scenes/nfc_scene_emulate_uid.h>
#include <furi.h>
#include "../nfc_i.h"
const void nfc_scene_emulate_uid_on_enter(void* context) {
Nfc* nfc = (Nfc*)context;
// Setup view
Popup* popup = nfc->popup;
NfcDeviceData* data = &nfc->nfc_common.worker_result.nfc_detect_data;
if(data->uid_len == 4) {
nfc_set_text_store(
nfc, "%02X %02X %02X %02X", data->uid[0], data->uid[1], data->uid[2], data->uid[3]);
} else if(data->uid_len == 7) {
nfc_set_text_store(
nfc,
"%02X %02X %02X %02X\n%02X %02X %02X",
data->uid[0],
data->uid[1],
data->uid[2],
data->uid[3],
data->uid[4],
data->uid[5],
data->uid[6]);
}
popup_set_icon(popup, 0, 4, I_RFIDDolphinSend_98x60);
popup_set_header(popup, "Emulating UID", 56, 31, AlignLeft, AlignTop);
popup_set_text(popup, nfc->text_store, 56, 43, AlignLeft, AlignTop);
// Setup and start worker
nfc_worker_set_emulation_params(
nfc->nfc_common.worker, &nfc->nfc_common.worker_result.nfc_detect_data);
nfc_worker_start(
nfc->nfc_common.worker, NfcWorkerStateEmulate, &nfc->nfc_common.worker_result, NULL, nfc);
view_dispatcher_switch_to_view(nfc->nfc_common.view_dispatcher, NfcViewPopup);
}
const bool nfc_scene_emulate_uid_on_event(void* context, uint32_t event) {
return false;
}
const void nfc_scene_emulate_uid_on_exit(void* context) {
Nfc* nfc = (Nfc*)context;
// Stop worker
nfc_worker_stop(nfc->nfc_common.worker);
// Clear view
Popup* popup = nfc->popup;
popup_set_header(popup, NULL, 0, 0, AlignCenter, AlignBottom);
popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
popup_set_icon(popup, 0, 0, I_Empty_1x1);
}
AppScene* nfc_scene_emulate_uid_alloc() {
AppScene* scene = furi_alloc(sizeof(AppScene));
scene->id = NfcSceneEmulateUID;
scene->on_enter = nfc_scene_emulate_uid_on_enter;
scene->on_event = nfc_scene_emulate_uid_on_event;
scene->on_exit = nfc_scene_emulate_uid_on_exit;
return scene;
}
void nfc_scene_emulate_uid_free(AppScene* scene) {
free(scene);
}

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#pragma once
#include "app_scene.h"
AppScene* nfc_scene_emulate_uid_alloc();
void nfc_scene_emulate_uid_free(AppScene* scene);

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#include "nfc_scene_not_implemented.h"
#include "../nfc_i.h"
#include <furi.h>
#include <gui/modules/dialog_ex.h>
#include <gui/view_dispatcher.h>
void nfc_scene_not_implemented_dialog_callback(DialogExResult result, void* context) {
Nfc* nfc = (Nfc*)context;
view_dispatcher_send_custom_event(nfc->nfc_common.view_dispatcher, result);
}
const void nfc_scene_not_implemented_on_enter(void* context) {
Nfc* nfc = (Nfc*)context;
// TODO Set data from worker
DialogEx* dialog_ex = nfc->dialog_ex;
dialog_ex_set_left_button_text(dialog_ex, "Back");
dialog_ex_set_header(dialog_ex, "Not implemented", 60, 24, AlignCenter, AlignCenter);
dialog_ex_set_context(dialog_ex, nfc);
dialog_ex_set_result_callback(dialog_ex, nfc_scene_not_implemented_dialog_callback);
view_dispatcher_switch_to_view(nfc->nfc_common.view_dispatcher, NfcViewDialogEx);
}
const bool nfc_scene_not_implemented_on_event(void* context, uint32_t event) {
Nfc* nfc = (Nfc*)context;
if(event == DialogExResultLeft) {
view_dispatcher_send_navigation_event(
nfc->nfc_common.view_dispatcher, ViewNavigatorEventBack);
return true;
}
return false;
}
const void nfc_scene_not_implemented_on_exit(void* context) {
Nfc* nfc = (Nfc*)context;
DialogEx* dialog_ex = nfc->dialog_ex;
dialog_ex_set_header(dialog_ex, NULL, 0, 0, AlignCenter, AlignCenter);
dialog_ex_set_text(dialog_ex, NULL, 0, 0, AlignCenter, AlignTop);
dialog_ex_set_left_button_text(dialog_ex, NULL);
dialog_ex_set_result_callback(dialog_ex, NULL);
dialog_ex_set_context(dialog_ex, NULL);
}
AppScene* nfc_scene_not_implemented_alloc() {
AppScene* scene = furi_alloc(sizeof(AppScene));
scene->id = NfcSceneReadCardSuccess;
scene->on_enter = nfc_scene_not_implemented_on_enter;
scene->on_event = nfc_scene_not_implemented_on_event;
scene->on_exit = nfc_scene_not_implemented_on_exit;
return scene;
}
void nfc_scene_not_implemented_free(AppScene* scene) {
free(scene);
}

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#pragma once
#include "app_scene.h"
AppScene* nfc_scene_not_implemented_alloc();
void nfc_scene_not_implemented_free(AppScene* scene);

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#include <nfc/scenes/nfc_scene_read_card.h>
#include <furi.h>
#include "../nfc_i.h"
#include "../views/nfc_detect.h"
#include <gui/view_dispatcher.h>
void nfc_read_card_worker_callback(void* context) {
Nfc* nfc = (Nfc*)context;
view_dispatcher_send_custom_event(nfc->nfc_common.view_dispatcher, NfcEventDetect);
}
const void nfc_scene_read_card_on_enter(void* context) {
Nfc* nfc = (Nfc*)context;
// Setup view
Popup* popup = nfc->popup;
popup_set_header(popup, "Detecting\nNFC card", 70, 34, AlignLeft, AlignTop);
popup_set_icon(popup, 0, 4, I_RFIDDolphinReceive_98x60);
// Start worker
nfc_worker_start(
nfc->nfc_common.worker,
NfcWorkerStateDetect,
&nfc->nfc_common.worker_result,
nfc_read_card_worker_callback,
nfc);
view_dispatcher_switch_to_view(nfc->nfc_common.view_dispatcher, NfcViewPopup);
}
const bool nfc_scene_read_card_on_event(void* context, uint32_t event) {
Nfc* nfc = (Nfc*)context;
if(event == NfcEventDetect) {
view_dispatcher_add_scene(nfc->nfc_common.view_dispatcher, nfc->scene_read_card_success);
view_dispatcher_send_navigation_event(
nfc->nfc_common.view_dispatcher, ViewNavigatorEventNext);
return true;
}
return false;
}
const void nfc_scene_read_card_on_exit(void* context) {
Nfc* nfc = (Nfc*)context;
// Stop worker
nfc_worker_stop(nfc->nfc_common.worker);
// Clear view
Popup* popup = nfc->popup;
popup_set_header(popup, NULL, 0, 0, AlignCenter, AlignBottom);
popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
popup_set_icon(popup, 0, 0, I_Empty_1x1);
}
AppScene* nfc_scene_read_card_alloc() {
AppScene* scene = furi_alloc(sizeof(AppScene));
scene->id = NfcSceneReadCard;
scene->on_enter = nfc_scene_read_card_on_enter;
scene->on_event = nfc_scene_read_card_on_event;
scene->on_exit = nfc_scene_read_card_on_exit;
return scene;
}
void nfc_scene_read_card_free(AppScene* scene) {
free(scene);
}

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#pragma once
#include "app_scene.h"
AppScene* nfc_scene_read_card_alloc();
void nfc_scene_read_card_free(AppScene* scene);

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#include "nfc_scene_read_card_success.h"
#include "../nfc_i.h"
#include <furi.h>
#include <gui/modules/dialog_ex.h>
#include <gui/view_dispatcher.h>
#define NFC_SCENE_READ_SUCCESS_SHIFT " "
void nfc_scene_read_card_success_dialog_callback(DialogExResult result, void* context) {
Nfc* nfc = (Nfc*)context;
view_dispatcher_send_custom_event(nfc->nfc_common.view_dispatcher, result);
}
const void nfc_scene_read_card_success_on_enter(void* context) {
Nfc* nfc = (Nfc*)context;
// Send notification
notification_message(nfc->notifications, &sequence_success);
// Setup view
NfcDeviceData* data = (NfcDeviceData*)&nfc->nfc_common.worker_result;
DialogEx* dialog_ex = nfc->dialog_ex;
dialog_ex_set_left_button_text(dialog_ex, "Retry");
dialog_ex_set_right_button_text(dialog_ex, "More");
dialog_ex_set_header(dialog_ex, nfc_get_dev_type(data->device), 36, 8, AlignLeft, AlignCenter);
dialog_ex_set_icon(dialog_ex, 8, 13, I_Medium_chip_22x21);
// Display UID
if(data->uid_len == 4) {
nfc_set_text_store(
nfc,
NFC_SCENE_READ_SUCCESS_SHIFT "%s\n" NFC_SCENE_READ_SUCCESS_SHIFT
"ATQA: %02X%02X SAK: %02X\nUID: %02X %02X %02X %02X",
nfc_get_protocol(data->protocol),
data->atqa[0],
data->atqa[1],
data->sak,
data->uid[0],
data->uid[1],
data->uid[2],
data->uid[3]);
} else if(data->uid_len == 7) {
nfc_set_text_store(
nfc,
NFC_SCENE_READ_SUCCESS_SHIFT
"%s\n" NFC_SCENE_READ_SUCCESS_SHIFT
"ATQA: %02X%02X SAK: %02X\nUID: %02X %02X %02X %02X %02X %02X %02X",
nfc_get_protocol(data->protocol),
data->atqa[0],
data->atqa[1],
data->sak,
data->uid[0],
data->uid[1],
data->uid[2],
data->uid[3],
data->uid[4],
data->uid[5],
data->uid[6]);
}
dialog_ex_set_text(dialog_ex, nfc->text_store, 8, 16, AlignLeft, AlignTop);
dialog_ex_set_context(dialog_ex, nfc);
dialog_ex_set_result_callback(dialog_ex, nfc_scene_read_card_success_dialog_callback);
view_dispatcher_switch_to_view(nfc->nfc_common.view_dispatcher, NfcViewDialogEx);
}
const bool nfc_scene_read_card_success_on_event(void* context, uint32_t event) {
Nfc* nfc = (Nfc*)context;
if(event == DialogExResultLeft) {
view_dispatcher_send_navigation_event(
nfc->nfc_common.view_dispatcher, ViewNavigatorEventBack);
return true;
} else if(event == DialogExResultRight) {
view_dispatcher_add_scene(nfc->nfc_common.view_dispatcher, nfc->scene_card_menu);
view_dispatcher_send_navigation_event(
nfc->nfc_common.view_dispatcher, ViewNavigatorEventNext);
return true;
}
return false;
}
const void nfc_scene_read_card_success_on_exit(void* context) {
Nfc* nfc = (Nfc*)context;
DialogEx* dialog_ex = nfc->dialog_ex;
dialog_ex_set_header(dialog_ex, NULL, 0, 0, AlignCenter, AlignCenter);
dialog_ex_set_text(dialog_ex, NULL, 0, 0, AlignCenter, AlignTop);
dialog_ex_set_icon(dialog_ex, 0, 0, I_Empty_1x1);
dialog_ex_set_left_button_text(dialog_ex, NULL);
dialog_ex_set_right_button_text(dialog_ex, NULL);
dialog_ex_set_result_callback(dialog_ex, NULL);
dialog_ex_set_context(dialog_ex, NULL);
}
AppScene* nfc_scene_read_card_success_alloc() {
AppScene* scene = furi_alloc(sizeof(AppScene));
scene->id = NfcSceneReadCardSuccess;
scene->on_enter = nfc_scene_read_card_success_on_enter;
scene->on_event = nfc_scene_read_card_success_on_event;
scene->on_exit = nfc_scene_read_card_success_on_exit;
return scene;
}
void nfc_scene_read_card_success_free(AppScene* scene) {
free(scene);
}

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#pragma once
#include "app_scene.h"
AppScene* nfc_scene_read_card_success_alloc();
void nfc_scene_read_card_success_free(AppScene* scene);

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#include "nfc_scene_start.h"
#include "../nfc_i.h"
#include <furi.h>
#include <gui/modules/submenu.h>
#include <gui/view_dispatcher.h>
typedef enum {
SubmenuIndexRead,
SubmenuIndexRunScript,
SubmenuIndexSaved,
SubmenuIndexAddManualy,
SubmenuIndexDebug,
} SubmenuIndex;
void nfc_scene_start_submenu_callback(void* context, uint32_t index) {
Nfc* nfc = (Nfc*)context;
view_dispatcher_send_custom_event(nfc->nfc_common.view_dispatcher, index);
}
const void nfc_scene_start_on_enter(void* context) {
Nfc* nfc = (Nfc*)context;
Submenu* submenu = nfc->submenu;
submenu_add_item(
submenu, "Read card", SubmenuIndexRead, nfc_scene_start_submenu_callback, nfc);
submenu_add_item(
submenu,
"Run special action",
SubmenuIndexRunScript,
nfc_scene_start_submenu_callback,
nfc);
submenu_add_item(
submenu, "Saved cards", SubmenuIndexSaved, nfc_scene_start_submenu_callback, nfc);
submenu_add_item(
submenu, "Add manualy", SubmenuIndexAddManualy, nfc_scene_start_submenu_callback, nfc);
submenu_add_item(submenu, "Debug", SubmenuIndexDebug, nfc_scene_start_submenu_callback, nfc);
view_dispatcher_switch_to_view(nfc->nfc_common.view_dispatcher, NfcViewMenu);
}
const bool nfc_scene_start_on_event(void* context, uint32_t event) {
Nfc* nfc = (Nfc*)context;
if(event == SubmenuIndexRead) {
view_dispatcher_add_scene(nfc->nfc_common.view_dispatcher, nfc->scene_read_card);
view_dispatcher_send_navigation_event(
nfc->nfc_common.view_dispatcher, ViewNavigatorEventNext);
return true;
} else if(event == SubmenuIndexRunScript) {
view_dispatcher_add_scene(nfc->nfc_common.view_dispatcher, nfc->scene_not_implemented);
view_dispatcher_send_navigation_event(
nfc->nfc_common.view_dispatcher, ViewNavigatorEventNext);
return true;
} else if(event == SubmenuIndexSaved) {
view_dispatcher_add_scene(nfc->nfc_common.view_dispatcher, nfc->scene_not_implemented);
view_dispatcher_send_navigation_event(
nfc->nfc_common.view_dispatcher, ViewNavigatorEventNext);
return true;
} else if(event == SubmenuIndexAddManualy) {
view_dispatcher_add_scene(nfc->nfc_common.view_dispatcher, nfc->scene_not_implemented);
view_dispatcher_send_navigation_event(
nfc->nfc_common.view_dispatcher, ViewNavigatorEventNext);
return true;
} else if(event == SubmenuIndexDebug) {
view_dispatcher_add_scene(nfc->nfc_common.view_dispatcher, nfc->scene_debug_menu);
view_dispatcher_send_navigation_event(
nfc->nfc_common.view_dispatcher, ViewNavigatorEventNext);
}
return false;
}
const void nfc_scene_start_on_exit(void* context) {
Nfc* nfc = (Nfc*)context;
submenu_clean(nfc->submenu);
}
AppScene* nfc_scene_start_alloc() {
AppScene* scene = furi_alloc(sizeof(AppScene));
scene->id = NfcSceneStart;
scene->on_enter = nfc_scene_start_on_enter;
scene->on_event = nfc_scene_start_on_event;
scene->on_exit = nfc_scene_start_on_exit;
return scene;
}
void nfc_scene_start_free(AppScene* scene) {
free(scene);
}

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#pragma once
#include "app_scene.h"
AppScene* nfc_scene_start_alloc();
void nfc_scene_start_free(AppScene* scene);