[FL-2150] Dolphin animation refactoring (#938)

* Dolphin Animation Refactoring, part 1
* Remove animations from desktop
* Remove excess, first start
* Split animation_manager with callbacks
* allocate view inside animation_view
* Work on ViewComposed
* Draw white rectangles under bubble corners
* Fix bubbles sequence
* RPC: remove obsolete include "status.pb.h"
* Add animations manifest decoding
* Flipper file: add strict mode
* FFF: Animation structures parsing
* Assembling structure of animation
* Lot of view fixes:
  Add multi-line bubbles
  Add support for passive bubbles (frame_order values starts from passive now)
  Add hard-coded delay (active_shift) for active state enabling
  Fix active state handling
  Fix leaks
  Fix parsing uncorrect bubble_animation meta file
  Fix bubble rules of showing
* Animation load/unload & view freeze/unfreeze
* Blocking & system animations, fixes:
  View correct activation
  Refactoring + blocking animation
  Freeze first passive/active frames
  Many insert/eject SD tests fixes
  Add system animations
  Add Loader events app started/finished
  Add system no_sd animation
* Assets: dolphin packer. Scripts: minor refactoring.
* Desktop: update logging tags. Scripts: add metadata to dolphin bundling process, extra sorting for fs traversing. Make: phony assets rules.
* Github: rebuild assets on build
* Docker: add missing dependencies for assets compilation
* Docker: fix run command syntax
* ReadMe: update naming rules with link to source
* Assets: recompile icons
* Loader: add loader event
* Desktop, Gui, Furi Core: const shenanigans macros

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
This commit is contained in:
Albert Kharisov
2022-01-03 01:39:56 +04:00
committed by GitHub
parent 065241fe5b
commit a39002ce22
349 changed files with 3531 additions and 1912 deletions

View File

@@ -10,18 +10,21 @@ void desktop_scene_hw_mismatch_callback(void* context) {
void desktop_scene_hw_mismatch_on_enter(void* context) {
Desktop* desktop = (Desktop*)context;
furi_assert(desktop);
furi_assert(!desktop->text_buffer);
Popup* popup = desktop->hw_mismatch_popup;
char buffer[256]; // strange but smaller buffer not making it
desktop->text_buffer = furi_alloc(256);
snprintf(
buffer,
sizeof(buffer),
desktop->text_buffer,
256,
"HW target: %d\nFW target: %d",
furi_hal_version_get_hw_target(),
version_get_target(NULL));
popup_set_context(popup, desktop);
popup_set_header(
popup, "!!!! HW Mismatch !!!!", 60, 14 + STATUS_BAR_Y_SHIFT, AlignCenter, AlignCenter);
popup_set_text(popup, buffer, 60, 37 + STATUS_BAR_Y_SHIFT, AlignCenter, AlignCenter);
popup_set_text(
popup, desktop->text_buffer, 60, 37 + STATUS_BAR_Y_SHIFT, AlignCenter, AlignCenter);
popup_set_callback(popup, desktop_scene_hw_mismatch_callback);
view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewHwMismatch);
}
@@ -46,9 +49,13 @@ bool desktop_scene_hw_mismatch_on_event(void* context, SceneManagerEvent event)
void desktop_scene_hw_mismatch_on_exit(void* context) {
Desktop* desktop = (Desktop*)context;
furi_assert(desktop);
furi_assert(desktop->text_buffer);
Popup* popup = desktop->hw_mismatch_popup;
popup_set_header(popup, NULL, 0, 0, AlignCenter, AlignBottom);
popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
popup_set_callback(popup, NULL);
popup_set_context(popup, NULL);
free(desktop->text_buffer);
desktop->text_buffer = NULL;
}