[FL-2150] Dolphin animation refactoring (#938)

* Dolphin Animation Refactoring, part 1
* Remove animations from desktop
* Remove excess, first start
* Split animation_manager with callbacks
* allocate view inside animation_view
* Work on ViewComposed
* Draw white rectangles under bubble corners
* Fix bubbles sequence
* RPC: remove obsolete include "status.pb.h"
* Add animations manifest decoding
* Flipper file: add strict mode
* FFF: Animation structures parsing
* Assembling structure of animation
* Lot of view fixes:
  Add multi-line bubbles
  Add support for passive bubbles (frame_order values starts from passive now)
  Add hard-coded delay (active_shift) for active state enabling
  Fix active state handling
  Fix leaks
  Fix parsing uncorrect bubble_animation meta file
  Fix bubble rules of showing
* Animation load/unload & view freeze/unfreeze
* Blocking & system animations, fixes:
  View correct activation
  Refactoring + blocking animation
  Freeze first passive/active frames
  Many insert/eject SD tests fixes
  Add system animations
  Add Loader events app started/finished
  Add system no_sd animation
* Assets: dolphin packer. Scripts: minor refactoring.
* Desktop: update logging tags. Scripts: add metadata to dolphin bundling process, extra sorting for fs traversing. Make: phony assets rules.
* Github: rebuild assets on build
* Docker: add missing dependencies for assets compilation
* Docker: fix run command syntax
* ReadMe: update naming rules with link to source
* Assets: recompile icons
* Loader: add loader event
* Desktop, Gui, Furi Core: const shenanigans macros

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
This commit is contained in:
Albert Kharisov
2022-01-03 01:39:56 +04:00
committed by GitHub
parent 065241fe5b
commit a39002ce22
349 changed files with 3531 additions and 1912 deletions

View File

@@ -1,3 +1,4 @@
#include <furi/pubsub.h>
#include "loader/loader.h"
#include "loader_i.h"
@@ -21,6 +22,7 @@ static void loader_menu_callback(void* _ctx, uint32_t index) {
return;
}
furi_hal_power_insomnia_enter();
loader_instance->current_app = flipper_app;
FURI_LOG_I(TAG, "Starting: %s", loader_instance->current_app->name);
@@ -228,9 +230,12 @@ static void loader_thread_state_callback(FuriThreadState thread_state, void* con
furi_assert(context);
Loader* instance = context;
LoaderEvent event;
if(thread_state == FuriThreadStateRunning) {
instance->free_heap_size = memmgr_get_free_heap();
event.type = LoaderEventTypeApplicationStarted;
furi_pubsub_publish(loader_instance->pubsub, &event);
} else if(thread_state == FuriThreadStateStopped) {
/*
* Current Leak Sanitizer assumes that memory is allocated and freed
@@ -251,6 +256,8 @@ static void loader_thread_state_callback(FuriThreadState thread_state, void* con
furi_thread_get_heap_size(instance->thread));
furi_hal_power_insomnia_exit();
loader_unlock(instance);
event.type = LoaderEventTypeApplicationStopped;
furi_pubsub_publish(loader_instance->pubsub, &event);
}
}
@@ -275,6 +282,7 @@ static Loader* loader_alloc() {
string_init(instance->args);
instance->pubsub = furi_pubsub_alloc();
instance->mutex = osMutexNew(NULL);
#ifdef SRV_CLI
@@ -334,6 +342,8 @@ static void loader_free(Loader* instance) {
osMutexDelete(instance->mutex);
furi_pubsub_free(instance->pubsub);
string_clear(instance->args);
furi_thread_free(instance->thread);
@@ -471,3 +481,7 @@ int32_t loader_srv(void* p) {
return 0;
}
FuriPubSub* loader_get_pubsub() {
return loader_instance->pubsub;
}