GUI: Icons and IconsAnimation refactoring. Switch assets to new Icon Api (#566)

* GUI: Icons and IconsAnimation refactoring. Switch assets to new Icon API.
* Gui: icon and animation draw now do not accept null pointer
* Format Sources
* Fix no debug build
* Furi: stricter checks in memmgr
This commit is contained in:
あく
2021-07-07 11:57:49 +03:00
committed by GitHub
parent 607e873404
commit a7283280ef
82 changed files with 1093 additions and 1053 deletions

View File

@@ -140,7 +140,7 @@ int32_t app_loader(void* p) {
menu,
menu_item_alloc_function(
FLIPPER_APPS[i].name,
assets_icons_get(FLIPPER_APPS[i].icon),
icon_animation_alloc(FLIPPER_APPS[i].icon),
app_loader_menu_callback,
(void*)&FLIPPER_APPS[i]));
@@ -162,7 +162,7 @@ int32_t app_loader(void* p) {
with_value_mutex(
menu_mutex, (Menu * menu) {
MenuItem* menu_plugins =
menu_item_alloc_menu("Plugins", assets_icons_get(A_Plugins_14));
menu_item_alloc_menu("Plugins", icon_animation_alloc(&A_Plugins_14));
for(size_t i = 0; i < FLIPPER_PLUGINS_COUNT; i++) {
// Add menu item
@@ -170,7 +170,7 @@ int32_t app_loader(void* p) {
menu_plugins,
menu_item_alloc_function(
FLIPPER_PLUGINS[i].name,
assets_icons_get(FLIPPER_PLUGINS[i].icon),
icon_animation_alloc(FLIPPER_PLUGINS[i].icon),
app_loader_menu_callback,
(void*)&FLIPPER_PLUGINS[i]));
@@ -194,7 +194,7 @@ int32_t app_loader(void* p) {
with_value_mutex(
menu_mutex, (Menu * menu) {
MenuItem* menu_debug =
menu_item_alloc_menu("Debug tools", assets_icons_get(A_Settings_14));
menu_item_alloc_menu("Debug tools", icon_animation_alloc(&A_Settings_14));
for(size_t i = 0; i < FLIPPER_DEBUG_APPS_COUNT; i++) {
// Add menu item
@@ -202,7 +202,7 @@ int32_t app_loader(void* p) {
menu_debug,
menu_item_alloc_function(
FLIPPER_DEBUG_APPS[i].name,
assets_icons_get(FLIPPER_DEBUG_APPS[i].icon),
icon_animation_alloc(FLIPPER_DEBUG_APPS[i].icon),
app_loader_menu_callback,
(void*)&FLIPPER_DEBUG_APPS[i]));
@@ -226,7 +226,7 @@ int32_t app_loader(void* p) {
with_value_mutex(
menu_mutex, (Menu * menu) {
MenuItem* menu_debug =
menu_item_alloc_menu("Settings", assets_icons_get(A_Settings_14));
menu_item_alloc_menu("Settings", icon_animation_alloc(&A_Settings_14));
for(size_t i = 0; i < FLIPPER_SETTINGS_APPS_COUNT; i++) {
// Add menu item
@@ -234,7 +234,7 @@ int32_t app_loader(void* p) {
menu_debug,
menu_item_alloc_function(
FLIPPER_SETTINGS_APPS[i].name,
assets_icons_get(FLIPPER_SETTINGS_APPS[i].icon),
icon_animation_alloc(FLIPPER_SETTINGS_APPS[i].icon),
app_loader_menu_callback,
(void*)&FLIPPER_SETTINGS_APPS[i]));
}