GUI: Icons and IconsAnimation refactoring. Switch assets to new Icon Api (#566)
* GUI: Icons and IconsAnimation refactoring. Switch assets to new Icon API. * Gui: icon and animation draw now do not accept null pointer * Format Sources * Fix no debug build * Furi: stricter checks in memmgr
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@@ -10,7 +10,7 @@ void iButtonSceneWriteSuccess::on_enter(iButtonApp* app) {
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Popup* popup = view_manager->get_popup();
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auto callback = cbc::obtain_connector(this, &iButtonSceneWriteSuccess::popup_callback);
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popup_set_icon(popup, 0, 12, I_iButtonDolphinVerySuccess_108x52);
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popup_set_icon(popup, 0, 12, &I_iButtonDolphinVerySuccess_108x52);
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popup_set_text(popup, "Successfully written!", 44, 14, AlignLeft, AlignBottom);
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popup_set_callback(popup, callback);
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@@ -40,7 +40,7 @@ void iButtonSceneWriteSuccess::on_exit(iButtonApp* app) {
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Popup* popup = app->get_view_manager()->get_popup();
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popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
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popup_set_icon(popup, 0, 0, I_Empty_1x1);
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popup_set_icon(popup, 0, 0, NULL);
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popup_disable_timeout(popup);
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popup_set_context(popup, NULL);
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