GUI: Icons and IconsAnimation refactoring. Switch assets to new Icon Api (#566)
* GUI: Icons and IconsAnimation refactoring. Switch assets to new Icon API. * Gui: icon and animation draw now do not accept null pointer * Format Sources * Fix no debug build * Furi: stricter checks in memmgr
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@@ -7,8 +7,8 @@ IconElement::~IconElement() {
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}
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void IconElement::draw(Canvas* canvas) {
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if(name != I_Empty_1x1) {
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canvas_draw_icon_name(canvas, x, y, name);
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if(icon != NULL) {
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canvas_draw_icon(canvas, x, y, icon);
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}
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}
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@@ -16,9 +16,9 @@ bool IconElement::input(InputEvent* event) {
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return false;
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}
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void IconElement::set_icon(uint8_t _x, uint8_t _y, IconName _name) {
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void IconElement::set_icon(uint8_t _x, uint8_t _y, const Icon* _icon) {
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lock_model();
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name = _name;
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icon = _icon;
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x = _x;
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y = _y;
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unlock_model(true);
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