GUI: Icons and IconsAnimation refactoring. Switch assets to new Icon Api (#566)
* GUI: Icons and IconsAnimation refactoring. Switch assets to new Icon API. * Gui: icon and animation draw now do not accept null pointer * Format Sources * Fix no debug build * Furi: stricter checks in memmgr
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@@ -17,7 +17,7 @@ void DialogExVM::clean() {
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set_context(NULL);
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set_header(NULL, 0, 0, AlignLeft, AlignBottom);
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set_text(NULL, 0, 0, AlignLeft, AlignBottom);
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set_icon(0, 0, I_Empty_1x1);
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set_icon(0, 0, NULL);
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set_left_button_text(NULL);
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set_center_button_text(NULL);
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set_right_button_text(NULL);
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@@ -44,8 +44,8 @@ void DialogExVM::set_text(const char* text, uint8_t x, uint8_t y, Align horizont
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dialog_ex_set_text(dialog_ex, text, x, y, horizontal, vertical);
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}
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void DialogExVM::set_icon(uint8_t x, uint8_t y, IconName name) {
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dialog_ex_set_icon(dialog_ex, x, y, name);
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void DialogExVM::set_icon(uint8_t x, uint8_t y, const Icon* icon) {
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dialog_ex_set_icon(dialog_ex, x, y, icon);
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}
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void DialogExVM::set_left_button_text(const char* text) {
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