[FL-2568] Infrared C port (#1326)
* Add skeleton for infrared C port, rename old app * Add scene stubs * Add more views * Misc changes * Add remote and signal class stubs * Complete infrared signal class * Add remote button class stub * Check if button contains a signal during destruction * Complete infrared signal class more * Implement remote storing * Implement remote loading * Fix error handling * Implement remote transmitting * Rename scene * Canonise event consumption * Implement remote learning (stub) * Implement learn success screen (stub) * Implement AskBack scene * Improve remote saving&loading * Fix remote file name * Add LearnDone scene * Switch from Remote scene correctly * Add SceneButtonSelect * Remove unneeded assert * Add new SceneManager method * Use new SceneManager method in Infrared * Implement renaming of buttons and remotes * Implement deleting of buttons and remotes * Add universal remotes list * Add brute force code * Brute force code improvements * Partially implement Universal Remote GUI * Fix wrong singnal handling * Fully implement Universal Remote * Use standard custom events everywhere * Return infrared CLI * Remove old Infrared app * Change container name * Fix scene order * Put ButtonPanel into stack only when needed * Show loading animation during slow operations * Do not hardcode Loading widget coordinates * Switch Loading widget orientation as needed * Save Start scene state * Save Remote scene state * Save Edit scene state * Save EditButtonSelect scene state * Do not use scene state * Use string_t instead of const char* for brevity * Fix memory leak * Fix saving raw remotes * Add Infrared debug menu * Add debug view * Move Infrared monitor into Infrared application * Remove old Infrared monitor app * Use common signal received callback everywhere
This commit is contained in:
101
applications/infrared/scenes/infrared_scene_edit.c
Normal file
101
applications/infrared/scenes/infrared_scene_edit.c
Normal file
@@ -0,0 +1,101 @@
|
||||
#include "../infrared_i.h"
|
||||
|
||||
typedef enum {
|
||||
SubmenuIndexAddButton,
|
||||
SubmenuIndexRenameButton,
|
||||
SubmenuIndexDeleteButton,
|
||||
SubmenuIndexRenameRemote,
|
||||
SubmenuIndexDeleteRemote,
|
||||
} SubmenuIndex;
|
||||
|
||||
static void infrared_scene_edit_submenu_callback(void* context, uint32_t index) {
|
||||
Infrared* infrared = context;
|
||||
view_dispatcher_send_custom_event(infrared->view_dispatcher, index);
|
||||
}
|
||||
|
||||
void infrared_scene_edit_on_enter(void* context) {
|
||||
Infrared* infrared = context;
|
||||
Submenu* submenu = infrared->submenu;
|
||||
SceneManager* scene_manager = infrared->scene_manager;
|
||||
|
||||
submenu_add_item(
|
||||
submenu,
|
||||
"Add Button",
|
||||
SubmenuIndexAddButton,
|
||||
infrared_scene_edit_submenu_callback,
|
||||
context);
|
||||
submenu_add_item(
|
||||
submenu,
|
||||
"Rename Button",
|
||||
SubmenuIndexRenameButton,
|
||||
infrared_scene_edit_submenu_callback,
|
||||
context);
|
||||
submenu_add_item(
|
||||
submenu,
|
||||
"Delete Button",
|
||||
SubmenuIndexDeleteButton,
|
||||
infrared_scene_edit_submenu_callback,
|
||||
context);
|
||||
submenu_add_item(
|
||||
submenu,
|
||||
"Rename Remote",
|
||||
SubmenuIndexRenameRemote,
|
||||
infrared_scene_edit_submenu_callback,
|
||||
context);
|
||||
submenu_add_item(
|
||||
submenu,
|
||||
"Delete Remote",
|
||||
SubmenuIndexDeleteRemote,
|
||||
infrared_scene_edit_submenu_callback,
|
||||
context);
|
||||
|
||||
const uint32_t submenu_index = scene_manager_get_scene_state(scene_manager, InfraredSceneEdit);
|
||||
submenu_set_selected_item(submenu, submenu_index);
|
||||
scene_manager_set_scene_state(scene_manager, InfraredSceneEdit, SubmenuIndexAddButton);
|
||||
|
||||
view_dispatcher_switch_to_view(infrared->view_dispatcher, InfraredViewSubmenu);
|
||||
}
|
||||
|
||||
bool infrared_scene_edit_on_event(void* context, SceneManagerEvent event) {
|
||||
Infrared* infrared = context;
|
||||
SceneManager* scene_manager = infrared->scene_manager;
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
const uint32_t submenu_index = event.event;
|
||||
scene_manager_set_scene_state(scene_manager, InfraredSceneEdit, submenu_index);
|
||||
|
||||
if(submenu_index == SubmenuIndexAddButton) {
|
||||
infrared->app_state.is_learning_new_remote = false;
|
||||
scene_manager_next_scene(scene_manager, InfraredSceneLearn);
|
||||
consumed = true;
|
||||
} else if(submenu_index == SubmenuIndexRenameButton) {
|
||||
infrared->app_state.edit_target = InfraredEditTargetButton;
|
||||
infrared->app_state.edit_mode = InfraredEditModeRename;
|
||||
scene_manager_next_scene(scene_manager, InfraredSceneEditButtonSelect);
|
||||
consumed = true;
|
||||
} else if(submenu_index == SubmenuIndexDeleteButton) {
|
||||
infrared->app_state.edit_target = InfraredEditTargetButton;
|
||||
infrared->app_state.edit_mode = InfraredEditModeDelete;
|
||||
scene_manager_next_scene(scene_manager, InfraredSceneEditButtonSelect);
|
||||
consumed = true;
|
||||
} else if(submenu_index == SubmenuIndexRenameRemote) {
|
||||
infrared->app_state.edit_target = InfraredEditTargetRemote;
|
||||
infrared->app_state.edit_mode = InfraredEditModeRename;
|
||||
scene_manager_next_scene(scene_manager, InfraredSceneEditRename);
|
||||
consumed = true;
|
||||
} else if(submenu_index == SubmenuIndexDeleteRemote) {
|
||||
infrared->app_state.edit_target = InfraredEditTargetRemote;
|
||||
infrared->app_state.edit_mode = InfraredEditModeDelete;
|
||||
scene_manager_next_scene(scene_manager, InfraredSceneEditDelete);
|
||||
consumed = true;
|
||||
}
|
||||
}
|
||||
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void infrared_scene_edit_on_exit(void* context) {
|
||||
Infrared* infrared = context;
|
||||
submenu_reset(infrared->submenu);
|
||||
}
|
Reference in New Issue
Block a user