fix multithread logic in template app, update gpio HAL (#250)
* fix multithread logic * more buffer for dallas id string * update apps to use new logic * delay_us small speedup * add consant qualifier to gpio records and some core api * fix some apps to use simpler method of getting gpio record * fix ibutton app, stupid stack problem
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@@ -4,25 +4,21 @@
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// start app
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void AppiButton::run() {
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acquire_state();
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mode[0] = new AppiButtonModeDallasRead(this);
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mode[1] = new AppiButtonModeDallasEmulate(this);
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release_state();
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switch_to_mode(0);
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// create pin
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GpioPin red_led = led_gpio[0];
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GpioPin green_led = led_gpio[1];
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// TODO open record
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red_led_record = &red_led;
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green_led_record = &green_led;
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red_led_record = &led_gpio[0];
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green_led_record = &led_gpio[1];
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// configure pin
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gpio_init(red_led_record, GpioModeOutputOpenDrain);
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gpio_init(green_led_record, GpioModeOutputOpenDrain);
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app_ready();
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AppiButtonEvent event;
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while(1) {
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if(get_event(&event, 100)) {
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@@ -61,9 +57,7 @@ void AppiButton::render(CanvasApi* canvas) {
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canvas->set_font(canvas, FontPrimary);
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canvas->draw_str(canvas, 2, 12, "iButton");
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if(mode[state.mode_index] != NULL) {
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mode[state.mode_index]->render(canvas, &state);
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}
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mode[state.mode_index]->render(canvas, &state);
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}
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void AppiButton::blink_red() {
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