Desktop: dummy mode improvements. Fixes: correct scrolling text, correct AM/PM in Clock. (#2160)
* Show passport instead of app if SD/app is missing * Desktop: cleanup dummy mode code and add more apps * Gui: fix incorrect trimming in scrollable text Signed-off-by: Kowalski Dragon (kowalski7cc) <kowalski7cc@users.noreply.github.com> Co-authored-by: あく <alleteam@gmail.com>
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@ -56,7 +56,7 @@ static void clock_render_callback(Canvas* canvas, void* ctx) {
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31,
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AlignLeft,
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AlignCenter,
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(data->datetime.hour > 12) ? "AM" : "PM");
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(data->datetime.hour > 12) ? "PM" : "AM");
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}
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canvas_set_font(canvas, FontSecondary);
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@ -12,6 +12,10 @@
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#define TAG "DesktopSrv"
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#define MUSIC_PLAYER_APP EXT_PATH("/apps/Misc/music_player.fap")
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#define SNAKE_GAME_APP EXT_PATH("/apps/Games/snake_game.fap")
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#define CLOCK_APP EXT_PATH("/apps/Tools/clock.fap")
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static void desktop_scene_main_new_idle_animation_callback(void* context) {
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furi_assert(context);
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Desktop* desktop = context;
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@ -60,6 +64,19 @@ static void desktop_switch_to_app(Desktop* desktop, const FlipperApplication* fl
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}
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#endif
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static void desktop_scene_main_open_app_or_profile(Desktop* desktop, const char* path) {
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do {
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LoaderStatus status = loader_start(desktop->loader, FAP_LOADER_APP_NAME, path);
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if(status == LoaderStatusOk) break;
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FURI_LOG_E(TAG, "loader_start failed: %d", status);
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status = loader_start(desktop->loader, "Passport", NULL);
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if(status != LoaderStatusOk) {
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FURI_LOG_E(TAG, "loader_start failed: %d", status);
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}
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} while(false);
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}
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void desktop_scene_main_callback(DesktopEvent event, void* context) {
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Desktop* desktop = (Desktop*)context;
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view_dispatcher_send_custom_event(desktop->view_dispatcher, event);
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@ -181,12 +198,16 @@ bool desktop_scene_main_on_event(void* context, SceneManagerEvent event) {
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}
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break;
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}
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case DesktopMainEventOpenGameMenu: {
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LoaderStatus status = loader_start(
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desktop->loader, FAP_LOADER_APP_NAME, EXT_PATH("/apps/Games/snake_game.fap"));
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if(status != LoaderStatusOk) {
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FURI_LOG_E(TAG, "loader_start failed: %d", status);
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case DesktopMainEventOpenGame: {
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desktop_scene_main_open_app_or_profile(desktop, SNAKE_GAME_APP);
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break;
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}
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case DesktopMainEventOpenClock: {
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desktop_scene_main_open_app_or_profile(desktop, CLOCK_APP);
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break;
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}
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case DesktopMainEventOpenMusicPlayer: {
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desktop_scene_main_open_app_or_profile(desktop, MUSIC_PLAYER_APP);
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break;
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}
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case DesktopLockedEventUpdate:
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@ -10,7 +10,9 @@ typedef enum {
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DesktopMainEventOpenPassport,
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DesktopMainEventOpenPowerOff,
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DesktopMainEventOpenGameMenu,
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DesktopMainEventOpenGame,
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DesktopMainEventOpenClock,
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DesktopMainEventOpenMusicPlayer,
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DesktopLockedEventUnlocked,
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DesktopLockedEventUpdate,
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@ -72,13 +72,13 @@ bool desktop_main_input_callback(InputEvent* event, void* context) {
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} else {
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if(event->type == InputTypeShort) {
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if(event->key == InputKeyOk) {
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main_view->callback(DesktopMainEventOpenGameMenu, main_view->context);
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main_view->callback(DesktopMainEventOpenGame, main_view->context);
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} else if(event->key == InputKeyUp) {
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main_view->callback(DesktopMainEventOpenLockMenu, main_view->context);
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} else if(event->key == InputKeyDown) {
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main_view->callback(DesktopMainEventOpenPassport, main_view->context);
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main_view->callback(DesktopMainEventOpenMusicPlayer, main_view->context);
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} else if(event->key == InputKeyLeft) {
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main_view->callback(DesktopMainEventOpenPassport, main_view->context);
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main_view->callback(DesktopMainEventOpenClock, main_view->context);
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}
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// Right key is handled by animation manager
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}
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@ -564,7 +564,7 @@ void elements_scrollable_text_line(
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}
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// Calculate scroll size
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size_t scroll_size = furi_string_size(string);
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size_t scroll_size = furi_string_size(line);
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size_t right_width = 0;
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for(size_t i = scroll_size; i > 0; i--) {
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right_width += canvas_glyph_width(canvas, furi_string_get_char(line, i));
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@ -579,10 +579,11 @@ void elements_scrollable_text_line(
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furi_string_right(line, scroll);
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}
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do {
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len_px = canvas_string_width(canvas, furi_string_get_cstr(line));
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while(len_px > width) {
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furi_string_left(line, furi_string_size(line) - 1);
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len_px = canvas_string_width(canvas, furi_string_get_cstr(line));
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} while(len_px > width);
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}
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if(ellipsis) {
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furi_string_cat(line, "...");
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