Gui: Direct Draw API (#2215)

* Furi: allow on-fly thread priority change. Gui: Direct Draw API. DirectDraw debug app.
* Gui: drop input in direct draw
* Furi: handle priority change for starting threads
* DirectDraw: rollback to FreeRTOS primitives for priority change
This commit is contained in:
あく 2022-12-29 20:35:26 +09:00 committed by GitHub
parent 26e5527a93
commit b11b9f1b38
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
8 changed files with 258 additions and 71 deletions

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@ -0,0 +1,10 @@
App(
appid="direct_draw",
name="Direct Draw",
apptype=FlipperAppType.DEBUG,
entry_point="direct_draw_app",
requires=["gui", "input"],
stack_size=2 * 1024,
order=70,
fap_category="Debug",
)

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@ -0,0 +1,112 @@
#include <furi.h>
#include <gui/gui.h>
#include <gui/canvas_i.h>
#include <input/input.h>
#define BUFFER_SIZE (32U)
typedef struct {
FuriPubSub* input;
FuriPubSubSubscription* input_subscription;
Gui* gui;
Canvas* canvas;
bool stop;
uint32_t counter;
} DirectDraw;
static void gui_input_events_callback(const void* value, void* ctx) {
furi_assert(value);
furi_assert(ctx);
DirectDraw* instance = ctx;
const InputEvent* event = value;
if(event->key == InputKeyBack && event->type == InputTypeShort) {
instance->stop = true;
}
}
static DirectDraw* direct_draw_alloc() {
DirectDraw* instance = malloc(sizeof(DirectDraw));
instance->input = furi_record_open(RECORD_INPUT_EVENTS);
instance->gui = furi_record_open(RECORD_GUI);
instance->canvas = gui_direct_draw_acquire(instance->gui);
instance->input_subscription =
furi_pubsub_subscribe(instance->input, gui_input_events_callback, instance);
return instance;
}
static void direct_draw_free(DirectDraw* instance) {
furi_pubsub_unsubscribe(instance->input, instance->input_subscription);
instance->canvas = NULL;
gui_direct_draw_release(instance->gui);
furi_record_close(RECORD_GUI);
furi_record_close(RECORD_INPUT_EVENTS);
}
static void direct_draw_block(Canvas* canvas, uint32_t size, uint32_t counter) {
size += 16;
uint8_t width = canvas_width(canvas) - size;
uint8_t height = canvas_height(canvas) - size;
uint8_t x = counter % width;
if((counter / width) % 2) {
x = width - x;
}
uint8_t y = counter % height;
if((counter / height) % 2) {
y = height - y;
}
canvas_draw_box(canvas, x, y, size, size);
}
static void direct_draw_run(DirectDraw* instance) {
size_t start = DWT->CYCCNT;
size_t counter = 0;
float fps = 0;
vTaskPrioritySet(furi_thread_get_current_id(), FuriThreadPriorityIdle);
do {
size_t elapsed = DWT->CYCCNT - start;
char buffer[BUFFER_SIZE] = {0};
if(elapsed >= 64000000) {
fps = (float)counter / ((float)elapsed / 64000000.0f);
start = DWT->CYCCNT;
counter = 0;
}
snprintf(buffer, BUFFER_SIZE, "FPS: %.1f", (double)fps);
canvas_reset(instance->canvas);
canvas_set_color(instance->canvas, ColorXOR);
direct_draw_block(instance->canvas, instance->counter % 16, instance->counter);
direct_draw_block(instance->canvas, instance->counter * 2 % 16, instance->counter * 2);
direct_draw_block(instance->canvas, instance->counter * 3 % 16, instance->counter * 3);
direct_draw_block(instance->canvas, instance->counter * 4 % 16, instance->counter * 4);
direct_draw_block(instance->canvas, instance->counter * 5 % 16, instance->counter * 5);
canvas_draw_str(instance->canvas, 10, 10, buffer);
canvas_commit(instance->canvas);
counter++;
instance->counter++;
furi_thread_yield();
} while(!instance->stop);
}
int32_t direct_draw_app(void* p) {
UNUSED(p);
DirectDraw* instance = direct_draw_alloc();
direct_draw_run(instance);
direct_draw_free(instance);
return 0;
}

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@ -67,6 +67,18 @@ typedef struct {
/** Canvas anonymous structure */ /** Canvas anonymous structure */
typedef struct Canvas Canvas; typedef struct Canvas Canvas;
/** Reset canvas drawing tools configuration
*
* @param canvas Canvas instance
*/
void canvas_reset(Canvas* canvas);
/** Commit canvas. Send buffer to display
*
* @param canvas Canvas instance
*/
void canvas_commit(Canvas* canvas);
/** Get Canvas width /** Get Canvas width
* *
* @param canvas Canvas instance * @param canvas Canvas instance

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@ -31,18 +31,6 @@ Canvas* canvas_init();
*/ */
void canvas_free(Canvas* canvas); void canvas_free(Canvas* canvas);
/** Reset canvas drawing tools configuration
*
* @param canvas Canvas instance
*/
void canvas_reset(Canvas* canvas);
/** Commit canvas. Send buffer to display
*
* @param canvas Canvas instance
*/
void canvas_commit(Canvas* canvas);
/** Get canvas buffer. /** Get canvas buffer.
* *
* @param canvas Canvas instance * @param canvas Canvas instance

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@ -20,7 +20,7 @@ ViewPort* gui_view_port_find_enabled(ViewPortArray_t array) {
void gui_update(Gui* gui) { void gui_update(Gui* gui) {
furi_assert(gui); furi_assert(gui);
furi_thread_flags_set(gui->thread_id, GUI_THREAD_FLAG_DRAW); if(!gui->direct_draw) furi_thread_flags_set(gui->thread_id, GUI_THREAD_FLAG_DRAW);
} }
void gui_input_events_callback(const void* value, void* ctx) { void gui_input_events_callback(const void* value, void* ctx) {
@ -34,7 +34,7 @@ void gui_input_events_callback(const void* value, void* ctx) {
} }
// Only Fullscreen supports vertical display for now // Only Fullscreen supports vertical display for now
bool gui_redraw_fs(Gui* gui) { static bool gui_redraw_fs(Gui* gui) {
canvas_set_orientation(gui->canvas, CanvasOrientationHorizontal); canvas_set_orientation(gui->canvas, CanvasOrientationHorizontal);
canvas_frame_set(gui->canvas, 0, 0, GUI_DISPLAY_WIDTH, GUI_DISPLAY_HEIGHT); canvas_frame_set(gui->canvas, 0, 0, GUI_DISPLAY_WIDTH, GUI_DISPLAY_HEIGHT);
ViewPort* view_port = gui_view_port_find_enabled(gui->layers[GuiLayerFullscreen]); ViewPort* view_port = gui_view_port_find_enabled(gui->layers[GuiLayerFullscreen]);
@ -192,7 +192,7 @@ static void gui_redraw_status_bar(Gui* gui, bool need_attention) {
} }
} }
bool gui_redraw_window(Gui* gui) { static bool gui_redraw_window(Gui* gui) {
canvas_set_orientation(gui->canvas, CanvasOrientationHorizontal); canvas_set_orientation(gui->canvas, CanvasOrientationHorizontal);
canvas_frame_set(gui->canvas, GUI_WINDOW_X, GUI_WINDOW_Y, GUI_WINDOW_WIDTH, GUI_WINDOW_HEIGHT); canvas_frame_set(gui->canvas, GUI_WINDOW_X, GUI_WINDOW_Y, GUI_WINDOW_WIDTH, GUI_WINDOW_HEIGHT);
ViewPort* view_port = gui_view_port_find_enabled(gui->layers[GuiLayerWindow]); ViewPort* view_port = gui_view_port_find_enabled(gui->layers[GuiLayerWindow]);
@ -203,7 +203,7 @@ bool gui_redraw_window(Gui* gui) {
return false; return false;
} }
bool gui_redraw_desktop(Gui* gui) { static bool gui_redraw_desktop(Gui* gui) {
canvas_set_orientation(gui->canvas, CanvasOrientationHorizontal); canvas_set_orientation(gui->canvas, CanvasOrientationHorizontal);
canvas_frame_set(gui->canvas, 0, 0, GUI_DISPLAY_WIDTH, GUI_DISPLAY_HEIGHT); canvas_frame_set(gui->canvas, 0, 0, GUI_DISPLAY_WIDTH, GUI_DISPLAY_HEIGHT);
ViewPort* view_port = gui_view_port_find_enabled(gui->layers[GuiLayerDesktop]); ViewPort* view_port = gui_view_port_find_enabled(gui->layers[GuiLayerDesktop]);
@ -215,37 +215,44 @@ bool gui_redraw_desktop(Gui* gui) {
return false; return false;
} }
void gui_redraw(Gui* gui) { static void gui_redraw(Gui* gui) {
furi_assert(gui); furi_assert(gui);
gui_lock(gui); gui_lock(gui);
canvas_reset(gui->canvas); do {
if(gui->direct_draw) break;
if(gui->lockdown) { canvas_reset(gui->canvas);
gui_redraw_desktop(gui);
bool need_attention = if(gui->lockdown) {
(gui_view_port_find_enabled(gui->layers[GuiLayerWindow]) != 0 || gui_redraw_desktop(gui);
gui_view_port_find_enabled(gui->layers[GuiLayerFullscreen]) != 0); bool need_attention =
gui_redraw_status_bar(gui, need_attention); (gui_view_port_find_enabled(gui->layers[GuiLayerWindow]) != 0 ||
} else { gui_view_port_find_enabled(gui->layers[GuiLayerFullscreen]) != 0);
if(!gui_redraw_fs(gui)) { gui_redraw_status_bar(gui, need_attention);
if(!gui_redraw_window(gui)) { } else {
gui_redraw_desktop(gui); if(!gui_redraw_fs(gui)) {
if(!gui_redraw_window(gui)) {
gui_redraw_desktop(gui);
}
gui_redraw_status_bar(gui, false);
} }
gui_redraw_status_bar(gui, false);
} }
}
canvas_commit(gui->canvas); canvas_commit(gui->canvas);
for for
M_EACH(p, gui->canvas_callback_pair, CanvasCallbackPairArray_t) { M_EACH(p, gui->canvas_callback_pair, CanvasCallbackPairArray_t) {
p->callback( p->callback(
canvas_get_buffer(gui->canvas), canvas_get_buffer_size(gui->canvas), p->context); canvas_get_buffer(gui->canvas),
} canvas_get_buffer_size(gui->canvas),
p->context);
}
} while(false);
gui_unlock(gui); gui_unlock(gui);
} }
void gui_input(Gui* gui, InputEvent* input_event) { static void gui_input(Gui* gui, InputEvent* input_event) {
furi_assert(gui); furi_assert(gui);
furi_assert(input_event); furi_assert(input_event);
@ -267,42 +274,48 @@ void gui_input(Gui* gui, InputEvent* input_event) {
gui_lock(gui); gui_lock(gui);
ViewPort* view_port = NULL; do {
if(gui->direct_draw && !gui->ongoing_input_view_port) {
break;
}
if(gui->lockdown) { ViewPort* view_port = NULL;
view_port = gui_view_port_find_enabled(gui->layers[GuiLayerDesktop]);
} else {
view_port = gui_view_port_find_enabled(gui->layers[GuiLayerFullscreen]);
if(!view_port) view_port = gui_view_port_find_enabled(gui->layers[GuiLayerWindow]);
if(!view_port) view_port = gui_view_port_find_enabled(gui->layers[GuiLayerDesktop]);
}
if(!(gui->ongoing_input & ~key_bit) && input_event->type == InputTypePress) { if(gui->lockdown) {
gui->ongoing_input_view_port = view_port; view_port = gui_view_port_find_enabled(gui->layers[GuiLayerDesktop]);
} } else {
view_port = gui_view_port_find_enabled(gui->layers[GuiLayerFullscreen]);
if(!view_port) view_port = gui_view_port_find_enabled(gui->layers[GuiLayerWindow]);
if(!view_port) view_port = gui_view_port_find_enabled(gui->layers[GuiLayerDesktop]);
}
if(view_port && view_port == gui->ongoing_input_view_port) { if(!(gui->ongoing_input & ~key_bit) && input_event->type == InputTypePress) {
view_port_input(view_port, input_event); gui->ongoing_input_view_port = view_port;
} else if(gui->ongoing_input_view_port && input_event->type == InputTypeRelease) { }
FURI_LOG_D(
TAG, if(view_port && view_port == gui->ongoing_input_view_port) {
"ViewPort changed while key press %p -> %p. Sending key: %s, type: %s, sequence: %p to previous view port", view_port_input(view_port, input_event);
gui->ongoing_input_view_port, } else if(gui->ongoing_input_view_port && input_event->type == InputTypeRelease) {
view_port, FURI_LOG_D(
input_get_key_name(input_event->key), TAG,
input_get_type_name(input_event->type), "ViewPort changed while key press %p -> %p. Sending key: %s, type: %s, sequence: %p to previous view port",
(void*)input_event->sequence); gui->ongoing_input_view_port,
view_port_input(gui->ongoing_input_view_port, input_event); view_port,
} else { input_get_key_name(input_event->key),
FURI_LOG_D( input_get_type_name(input_event->type),
TAG, (void*)input_event->sequence);
"ViewPort changed while key press %p -> %p. Discarding key: %s, type: %s, sequence: %p", view_port_input(gui->ongoing_input_view_port, input_event);
gui->ongoing_input_view_port, } else {
view_port, FURI_LOG_D(
input_get_key_name(input_event->key), TAG,
input_get_type_name(input_event->type), "ViewPort changed while key press %p -> %p. Discarding key: %s, type: %s, sequence: %p",
(void*)input_event->sequence); gui->ongoing_input_view_port,
} view_port,
input_get_key_name(input_event->key),
input_get_type_name(input_event->type),
(void*)input_event->sequence);
}
} while(false);
gui_unlock(gui); gui_unlock(gui);
} }
@ -471,6 +484,31 @@ void gui_set_lockdown(Gui* gui, bool lockdown) {
gui_update(gui); gui_update(gui);
} }
Canvas* gui_direct_draw_acquire(Gui* gui) {
furi_assert(gui);
gui_lock(gui);
gui->direct_draw = true;
gui_unlock(gui);
canvas_reset(gui->canvas);
canvas_commit(gui->canvas);
return gui->canvas;
}
void gui_direct_draw_release(Gui* gui) {
furi_assert(gui);
canvas_reset(gui->canvas);
canvas_commit(gui->canvas);
gui_lock(gui);
gui->direct_draw = false;
gui_unlock(gui);
gui_update(gui);
}
Gui* gui_alloc() { Gui* gui_alloc() {
Gui* gui = malloc(sizeof(Gui)); Gui* gui = malloc(sizeof(Gui));
// Thread ID // Thread ID

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@ -106,6 +106,28 @@ size_t gui_get_framebuffer_size(Gui* gui);
*/ */
void gui_set_lockdown(Gui* gui, bool lockdown); void gui_set_lockdown(Gui* gui, bool lockdown);
/** Acquire Direct Draw lock and get Canvas instance
*
* This method return Canvas instance for use in monopoly mode. Direct draw lock
* disables input and draw call dispatch functions in GUI service. No other
* applications or services will be able to draw until gui_direct_draw_release
* call.
*
* @param gui The graphical user interface
*
* @return Canvas instance
*/
Canvas* gui_direct_draw_acquire(Gui* gui);
/** Release Direct Draw Lock
*
* Release Direct Draw Lock, enables Input and Draw call processing. Canvas
* acquired in gui_direct_draw_acquire will become invalid after this call.
*
* @param gui Gui instance
*/
void gui_direct_draw_release(Gui* gui);
#ifdef __cplusplus #ifdef __cplusplus
} }
#endif #endif

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@ -62,6 +62,7 @@ struct Gui {
// Layers and Canvas // Layers and Canvas
bool lockdown; bool lockdown;
bool direct_draw;
ViewPortArray_t layers[GuiLayerMAX]; ViewPortArray_t layers[GuiLayerMAX];
Canvas* canvas; Canvas* canvas;
CanvasCallbackPairArray_t canvas_callback_pair; CanvasCallbackPairArray_t canvas_callback_pair;

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@ -1,5 +1,5 @@
entry,status,name,type,params entry,status,name,type,params
Version,+,11.3,, Version,+,11.4,,
Header,+,applications/services/bt/bt_service/bt.h,, Header,+,applications/services/bt/bt_service/bt.h,,
Header,+,applications/services/cli/cli.h,, Header,+,applications/services/cli/cli.h,,
Header,+,applications/services/cli/cli_vcp.h,, Header,+,applications/services/cli/cli_vcp.h,,
@ -593,6 +593,7 @@ Function,+,byte_input_set_result_callback,void,"ByteInput*, ByteInputCallback, B
Function,-,bzero,void,"void*, size_t" Function,-,bzero,void,"void*, size_t"
Function,-,calloc,void*,"size_t, size_t" Function,-,calloc,void*,"size_t, size_t"
Function,+,canvas_clear,void,Canvas* Function,+,canvas_clear,void,Canvas*
Function,+,canvas_commit,void,Canvas*
Function,+,canvas_current_font_height,uint8_t,Canvas* Function,+,canvas_current_font_height,uint8_t,Canvas*
Function,+,canvas_draw_bitmap,void,"Canvas*, uint8_t, uint8_t, uint8_t, uint8_t, const uint8_t*" Function,+,canvas_draw_bitmap,void,"Canvas*, uint8_t, uint8_t, uint8_t, uint8_t, const uint8_t*"
Function,+,canvas_draw_box,void,"Canvas*, uint8_t, uint8_t, uint8_t, uint8_t" Function,+,canvas_draw_box,void,"Canvas*, uint8_t, uint8_t, uint8_t, uint8_t"
@ -614,6 +615,7 @@ Function,+,canvas_get_font_params,CanvasFontParameters*,"Canvas*, Font"
Function,+,canvas_glyph_width,uint8_t,"Canvas*, char" Function,+,canvas_glyph_width,uint8_t,"Canvas*, char"
Function,+,canvas_height,uint8_t,Canvas* Function,+,canvas_height,uint8_t,Canvas*
Function,+,canvas_invert_color,void,Canvas* Function,+,canvas_invert_color,void,Canvas*
Function,+,canvas_reset,void,Canvas*
Function,+,canvas_set_bitmap_mode,void,"Canvas*, _Bool" Function,+,canvas_set_bitmap_mode,void,"Canvas*, _Bool"
Function,+,canvas_set_color,void,"Canvas*, Color" Function,+,canvas_set_color,void,"Canvas*, Color"
Function,+,canvas_set_font,void,"Canvas*, Font" Function,+,canvas_set_font,void,"Canvas*, Font"
@ -1554,6 +1556,8 @@ Function,-,gmtime,tm*,const time_t*
Function,-,gmtime_r,tm*,"const time_t*, tm*" Function,-,gmtime_r,tm*,"const time_t*, tm*"
Function,+,gui_add_framebuffer_callback,void,"Gui*, GuiCanvasCommitCallback, void*" Function,+,gui_add_framebuffer_callback,void,"Gui*, GuiCanvasCommitCallback, void*"
Function,+,gui_add_view_port,void,"Gui*, ViewPort*, GuiLayer" Function,+,gui_add_view_port,void,"Gui*, ViewPort*, GuiLayer"
Function,+,gui_direct_draw_acquire,Canvas*,Gui*
Function,+,gui_direct_draw_release,void,Gui*
Function,+,gui_get_framebuffer_size,size_t,Gui* Function,+,gui_get_framebuffer_size,size_t,Gui*
Function,+,gui_remove_framebuffer_callback,void,"Gui*, GuiCanvasCommitCallback, void*" Function,+,gui_remove_framebuffer_callback,void,"Gui*, GuiCanvasCommitCallback, void*"
Function,+,gui_remove_view_port,void,"Gui*, ViewPort*" Function,+,gui_remove_view_port,void,"Gui*, ViewPort*"

1 entry status name type params
2 Version + 11.3 11.4
3 Header + applications/services/bt/bt_service/bt.h
4 Header + applications/services/cli/cli.h
5 Header + applications/services/cli/cli_vcp.h
593 Function - bzero void void*, size_t
594 Function - calloc void* size_t, size_t
595 Function + canvas_clear void Canvas*
596 Function + canvas_commit void Canvas*
597 Function + canvas_current_font_height uint8_t Canvas*
598 Function + canvas_draw_bitmap void Canvas*, uint8_t, uint8_t, uint8_t, uint8_t, const uint8_t*
599 Function + canvas_draw_box void Canvas*, uint8_t, uint8_t, uint8_t, uint8_t
615 Function + canvas_glyph_width uint8_t Canvas*, char
616 Function + canvas_height uint8_t Canvas*
617 Function + canvas_invert_color void Canvas*
618 Function + canvas_reset void Canvas*
619 Function + canvas_set_bitmap_mode void Canvas*, _Bool
620 Function + canvas_set_color void Canvas*, Color
621 Function + canvas_set_font void Canvas*, Font
1556 Function - gmtime_r tm* const time_t*, tm*
1557 Function + gui_add_framebuffer_callback void Gui*, GuiCanvasCommitCallback, void*
1558 Function + gui_add_view_port void Gui*, ViewPort*, GuiLayer
1559 Function + gui_direct_draw_acquire Canvas* Gui*
1560 Function + gui_direct_draw_release void Gui*
1561 Function + gui_get_framebuffer_size size_t Gui*
1562 Function + gui_remove_framebuffer_callback void Gui*, GuiCanvasCommitCallback, void*
1563 Function + gui_remove_view_port void Gui*, ViewPort*