Desktop: Secondary favorite app (#1307)

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David 2022-06-10 07:38:16 -05:00 committed by GitHub
parent e0005d5336
commit b3186e29e2
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7 changed files with 56 additions and 16 deletions

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@ -5,7 +5,7 @@
#include <stdbool.h>
#include <toolbox/saved_struct.h>
#define DESKTOP_SETTINGS_VER (3)
#define DESKTOP_SETTINGS_VER (4)
#define DESKTOP_SETTINGS_PATH "/int/desktop.settings"
#define DESKTOP_SETTINGS_MAGIC (0x17)
#define PIN_MAX_LENGTH 12
@ -37,7 +37,8 @@ typedef struct {
} PinCode;
typedef struct {
uint16_t favorite;
uint16_t favorite_primary;
uint16_t favorite_secondary;
PinCode pin_code;
uint8_t is_locked;
uint32_t auto_lock_delay_ms;

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@ -39,4 +39,6 @@ typedef struct {
uint8_t menu_idx;
bool setting_primary_favorite;
} DesktopSettingsApp;

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@ -21,8 +21,14 @@ void desktop_settings_scene_favorite_on_enter(void* context) {
app);
}
submenu_set_header(app->submenu, "Quick access app:");
submenu_set_selected_item(app->submenu, app->settings.favorite);
submenu_set_header(
app->submenu,
app->setting_primary_favorite ? "Primary favorite app:" : "Secondary favorite app:");
if(app->setting_primary_favorite) {
submenu_set_selected_item(app->submenu, app->settings.favorite_primary);
} else {
submenu_set_selected_item(app->submenu, app->settings.favorite_secondary);
}
view_dispatcher_switch_to_view(app->view_dispatcher, DesktopSettingsAppViewMenu);
}
@ -33,7 +39,11 @@ bool desktop_settings_scene_favorite_on_event(void* context, SceneManagerEvent e
if(event.type == SceneManagerEventTypeCustom) {
switch(event.event) {
default:
app->settings.favorite = event.event;
if(app->setting_primary_favorite) {
app->settings.favorite_primary = event.event;
} else {
app->settings.favorite_secondary = event.event;
}
scene_manager_previous_scene(app->scene_manager);
consumed = true;
break;

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@ -4,9 +4,10 @@
#include "../desktop_settings_app.h"
#include "desktop_settings_scene.h"
#define SCENE_EVENT_SELECT_FAVORITE 0
#define SCENE_EVENT_SELECT_PIN_SETUP 1
#define SCENE_EVENT_SELECT_AUTO_LOCK_DELAY 2
#define SCENE_EVENT_SELECT_FAVORITE_PRIMARY 0
#define SCENE_EVENT_SELECT_FAVORITE_SECONDARY 1
#define SCENE_EVENT_SELECT_PIN_SETUP 2
#define SCENE_EVENT_SELECT_AUTO_LOCK_DELAY 3
#define AUTO_LOCK_DELAY_COUNT 6
const char* const auto_lock_delay_text[AUTO_LOCK_DELAY_COUNT] = {
@ -41,7 +42,9 @@ void desktop_settings_scene_start_on_enter(void* context) {
VariableItem* item;
uint8_t value_index;
variable_item_list_add(variable_item_list, "Favorite App", 1, NULL, NULL);
variable_item_list_add(variable_item_list, "Primary Favorite App", 1, NULL, NULL);
variable_item_list_add(variable_item_list, "Secondary Favorite App", 1, NULL, NULL);
variable_item_list_add(variable_item_list, "PIN Setup", 1, NULL, NULL);
@ -68,7 +71,13 @@ bool desktop_settings_scene_start_on_event(void* context, SceneManagerEvent even
if(event.type == SceneManagerEventTypeCustom) {
switch(event.event) {
case SCENE_EVENT_SELECT_FAVORITE:
case SCENE_EVENT_SELECT_FAVORITE_PRIMARY:
app->setting_primary_favorite = true;
scene_manager_next_scene(app->scene_manager, DesktopSettingsAppSceneFavorite);
consumed = true;
break;
case SCENE_EVENT_SELECT_FAVORITE_SECONDARY:
app->setting_primary_favorite = false;
scene_manager_next_scene(app->scene_manager, DesktopSettingsAppSceneFavorite);
consumed = true;
break;

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@ -103,16 +103,31 @@ bool desktop_scene_main_on_event(void* context, SceneManagerEvent event) {
consumed = true;
break;
case DesktopMainEventOpenFavorite:
case DesktopMainEventOpenFavoritePrimary:
LOAD_DESKTOP_SETTINGS(&desktop->settings);
if(desktop->settings.favorite < FLIPPER_APPS_COUNT) {
if(desktop->settings.favorite_primary < FLIPPER_APPS_COUNT) {
LoaderStatus status = loader_start(
desktop->loader, FLIPPER_APPS[desktop->settings.favorite].name, NULL);
desktop->loader, FLIPPER_APPS[desktop->settings.favorite_primary].name, NULL);
if(status != LoaderStatusOk) {
FURI_LOG_E(TAG, "loader_start failed: %d", status);
}
} else {
FURI_LOG_E(TAG, "Can't find favorite application");
FURI_LOG_E(TAG, "Can't find primary favorite application");
}
consumed = true;
break;
case DesktopMainEventOpenFavoriteSecondary:
LOAD_DESKTOP_SETTINGS(&desktop->settings);
if(desktop->settings.favorite_secondary < FLIPPER_APPS_COUNT) {
LoaderStatus status = loader_start(
desktop->loader,
FLIPPER_APPS[desktop->settings.favorite_secondary].name,
NULL);
if(status != LoaderStatusOk) {
FURI_LOG_E(TAG, "loader_start failed: %d", status);
}
} else {
FURI_LOG_E(TAG, "Can't find secondary favorite application");
}
consumed = true;
break;

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@ -3,7 +3,8 @@
typedef enum {
DesktopMainEventOpenLockMenu,
DesktopMainEventOpenArchive,
DesktopMainEventOpenFavorite,
DesktopMainEventOpenFavoritePrimary,
DesktopMainEventOpenFavoriteSecondary,
DesktopMainEventOpenMenu,
DesktopMainEventOpenDebug,
DesktopMainEventOpenPassport, /**< Broken, don't use it */

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@ -44,13 +44,15 @@ bool desktop_main_input(InputEvent* event, void* context) {
} else if(event->key == InputKeyDown) {
main_view->callback(DesktopMainEventOpenArchive, main_view->context);
} else if(event->key == InputKeyLeft) {
main_view->callback(DesktopMainEventOpenFavorite, main_view->context);
main_view->callback(DesktopMainEventOpenFavoritePrimary, main_view->context);
} else if(event->key == InputKeyRight) {
main_view->callback(DesktopMainEventOpenPassport, main_view->context);
}
} else if(event->type == InputTypeLong) {
if(event->key == InputKeyDown) {
main_view->callback(DesktopMainEventOpenDebug, main_view->context);
} else if(event->key == InputKeyLeft) {
main_view->callback(DesktopMainEventOpenFavoriteSecondary, main_view->context);
}
}