[FL-872] Furi, API-HAL, App-Loader cleanup and improvements (#334)

* Furi: replace obsolete furiac_exit with osThreadExit, drop obsolete apis and test. Rename systemd to flipper and move to separate file, cleanup. ApiHal: Rename timebase to os and move freertos hooks there, move insomnia api to power module.
* Furi: new thread helper
* Furi: cleanup thread documentation
* Flipper, AppLoader: update to use FuriThread. Update tasks signatures to match FuriThreadCallback signature.
* F4: rename API_HAL_TIMEBASE_DEBUG to API_HAL_OS_DEBUG
* Applications: rename FuriApplication to FlipperApplication, use FuriThreadCallback signature for apps.
* C++ app template sample, new exit method
This commit is contained in:
あく
2021-02-12 20:24:34 +03:00
committed by GitHub
parent 7c5de59f53
commit b835d7a451
67 changed files with 906 additions and 1494 deletions

View File

@@ -44,12 +44,12 @@ public:
// with template variables <state, events>
class AppExample : public AppTemplate<AppExampleState, AppExampleEvent> {
public:
void run();
uint8_t run();
void render(Canvas* canvas);
};
// start app
void AppExample::run() {
uint8_t AppExample::run() {
// here we dont need to acquire or release state
// because before we call app_ready our application is "single threaded"
state.example_data = 12;
@@ -67,7 +67,7 @@ void AppExample::run() {
// press events
if(event.value.input.type == InputTypeShort && event.value.input.key == InputKeyBack) {
printf("bye!\n");
exit();
return exit();
}
if(event.value.input.type == InputTypeShort && event.value.input.key == InputKeyUp) {
@@ -95,7 +95,7 @@ void AppExample::render(Canvas* canvas) {
}
// app enter function
extern "C" void app_cpp_example(void* p) {
extern "C" uint8_t app_cpp_example(void* p) {
AppExample* app = new AppExample();
app->run();
return app->run();
}

View File

@@ -22,7 +22,7 @@ public:
void release_state(void);
bool get_event(TEvent* event, uint32_t timeout);
void app_ready(void);
void exit(void);
uint8_t exit(void);
void update_gui(void);
};
@@ -34,7 +34,7 @@ template <class TState, class TEvent> AppTemplate<TState, TEvent>::AppTemplate()
// TODO: use plain os mutex?
if(!init_mutex(&state_mutex, &state, sizeof(TState))) {
printf("cannot create mutex\n");
furiac_exit();
furi_check(0);
}
// open gui
@@ -100,10 +100,10 @@ template <class TState, class TEvent> void AppTemplate<TState, TEvent>::app_read
gui_add_view_port(gui, view_port, GuiLayerFullscreen);
}
template <class TState, class TEvent> void AppTemplate<TState, TEvent>::exit(void) {
template <class TState, class TEvent> uint8_t AppTemplate<TState, TEvent>::exit(void) {
// TODO remove all view_ports create by app
view_port_enabled_set(view_port, false);
osThreadExit();
return 255;
}
template <class TState, class TEvent> void AppTemplate<TState, TEvent>::update_gui(void) {