[FL-2627] Flipper applications: SDK, build and debug system (#1387)
* Added support for running applications from SD card (FAPs - Flipper Application Packages) * Added plugin_dist target for fbt to build FAPs * All apps of type FlipperAppType.EXTERNAL and FlipperAppType.PLUGIN are built as FAPs by default * Updated VSCode configuration for new fbt features - re-deploy stock configuration to use them * Added debugging support for FAPs with fbt debug & VSCode * Added public firmware API with automated versioning Co-authored-by: hedger <hedger@users.noreply.github.com> Co-authored-by: SG <who.just.the.doctor@gmail.com> Co-authored-by: あく <alleteam@gmail.com>
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#include "file_browser_scene.h"
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// Generate scene on_enter handlers array
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#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_enter,
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void (*const file_browser_scene_on_enter_handlers[])(void*) = {
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#include "file_browser_scene_config.h"
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};
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#undef ADD_SCENE
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// Generate scene on_event handlers array
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#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_event,
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bool (*const file_browser_scene_on_event_handlers[])(void* context, SceneManagerEvent event) = {
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#include "file_browser_scene_config.h"
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};
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#undef ADD_SCENE
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// Generate scene on_exit handlers array
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#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_exit,
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void (*const file_browser_scene_on_exit_handlers[])(void* context) = {
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#include "file_browser_scene_config.h"
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};
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#undef ADD_SCENE
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// Initialize scene handlers configuration structure
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const SceneManagerHandlers file_browser_scene_handlers = {
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.on_enter_handlers = file_browser_scene_on_enter_handlers,
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.on_event_handlers = file_browser_scene_on_event_handlers,
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.on_exit_handlers = file_browser_scene_on_exit_handlers,
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.scene_num = FileBrowserSceneNum,
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};
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#pragma once
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#include <gui/scene_manager.h>
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// Generate scene id and total number
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#define ADD_SCENE(prefix, name, id) FileBrowserScene##id,
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typedef enum {
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#include "file_browser_scene_config.h"
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FileBrowserSceneNum,
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} FileBrowserScene;
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#undef ADD_SCENE
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extern const SceneManagerHandlers file_browser_scene_handlers;
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// Generate scene on_enter handlers declaration
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#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_enter(void*);
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#include "file_browser_scene_config.h"
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#undef ADD_SCENE
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// Generate scene on_event handlers declaration
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#define ADD_SCENE(prefix, name, id) \
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bool prefix##_scene_##name##_on_event(void* context, SceneManagerEvent event);
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#include "file_browser_scene_config.h"
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#undef ADD_SCENE
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// Generate scene on_exit handlers declaration
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#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_exit(void* context);
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#include "file_browser_scene_config.h"
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#undef ADD_SCENE
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#include "../file_browser_app_i.h"
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#include <core/check.h>
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#include <core/log.h>
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#include "furi_hal.h"
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#include "m-string.h"
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#define DEFAULT_PATH "/"
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#define EXTENSION "*"
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bool file_browser_scene_browser_on_event(void* context, SceneManagerEvent event) {
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UNUSED(context);
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FileBrowserApp* app = context;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeCustom) {
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scene_manager_next_scene(app->scene_manager, FileBrowserSceneResult);
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consumed = true;
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} else if(event.type == SceneManagerEventTypeTick) {
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}
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return consumed;
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}
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static void file_browser_callback(void* context) {
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FileBrowserApp* app = context;
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furi_assert(app);
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view_dispatcher_send_custom_event(app->view_dispatcher, SceneManagerEventTypeCustom);
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}
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void file_browser_scene_browser_on_enter(void* context) {
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FileBrowserApp* app = context;
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file_browser_set_callback(app->file_browser, file_browser_callback, app);
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file_browser_start(app->file_browser, app->file_path);
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view_dispatcher_switch_to_view(app->view_dispatcher, FileBrowserAppViewBrowser);
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}
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void file_browser_scene_browser_on_exit(void* context) {
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FileBrowserApp* app = context;
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file_browser_stop(app->file_browser);
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}
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ADD_SCENE(file_browser, start, Start)
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ADD_SCENE(file_browser, browser, Browser)
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ADD_SCENE(file_browser, result, Result)
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#include "../file_browser_app_i.h"
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#include "furi_hal.h"
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#include "m-string.h"
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void file_browser_scene_result_ok_callback(InputType type, void* context) {
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furi_assert(context);
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FileBrowserApp* app = context;
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view_dispatcher_send_custom_event(app->view_dispatcher, type);
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}
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bool file_browser_scene_result_on_event(void* context, SceneManagerEvent event) {
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UNUSED(context);
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//FileBrowserApp* app = context;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeCustom) {
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consumed = true;
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} else if(event.type == SceneManagerEventTypeTick) {
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}
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return consumed;
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}
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void file_browser_scene_result_on_enter(void* context) {
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FileBrowserApp* app = context;
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widget_add_string_multiline_element(
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app->widget, 64, 10, AlignCenter, AlignTop, FontSecondary, string_get_cstr(app->file_path));
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view_dispatcher_switch_to_view(app->view_dispatcher, FileBrowserAppViewResult);
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}
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void file_browser_scene_result_on_exit(void* context) {
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UNUSED(context);
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FileBrowserApp* app = context;
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widget_reset(app->widget);
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}
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#include "../file_browser_app_i.h"
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#include <furi_hal.h>
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#include <gui/modules/widget_elements/widget_element_i.h>
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#include <storage/storage.h>
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static void
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file_browser_scene_start_ok_callback(GuiButtonType result, InputType type, void* context) {
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UNUSED(result);
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furi_assert(context);
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FileBrowserApp* app = context;
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if(type == InputTypeShort) {
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view_dispatcher_send_custom_event(app->view_dispatcher, type);
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}
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}
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bool file_browser_scene_start_on_event(void* context, SceneManagerEvent event) {
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FileBrowserApp* app = context;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeCustom) {
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string_set_str(app->file_path, ANY_PATH("badusb/demo_windows.txt"));
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scene_manager_next_scene(app->scene_manager, FileBrowserSceneBrowser);
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consumed = true;
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} else if(event.type == SceneManagerEventTypeTick) {
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}
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return consumed;
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}
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void file_browser_scene_start_on_enter(void* context) {
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FileBrowserApp* app = context;
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widget_add_string_multiline_element(
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app->widget, 64, 20, AlignCenter, AlignTop, FontSecondary, "Press OK to start");
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widget_add_button_element(
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app->widget, GuiButtonTypeCenter, "Ok", file_browser_scene_start_ok_callback, app);
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view_dispatcher_switch_to_view(app->view_dispatcher, FileBrowserAppViewStart);
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}
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void file_browser_scene_start_on_exit(void* context) {
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UNUSED(context);
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FileBrowserApp* app = context;
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widget_reset(app->widget);
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}
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