[FL-2627] Flipper applications: SDK, build and debug system (#1387)
* Added support for running applications from SD card (FAPs - Flipper Application Packages) * Added plugin_dist target for fbt to build FAPs * All apps of type FlipperAppType.EXTERNAL and FlipperAppType.PLUGIN are built as FAPs by default * Updated VSCode configuration for new fbt features - re-deploy stock configuration to use them * Added debugging support for FAPs with fbt debug & VSCode * Added public firmware API with automated versioning Co-authored-by: hedger <hedger@users.noreply.github.com> Co-authored-by: SG <who.just.the.doctor@gmail.com> Co-authored-by: あく <alleteam@gmail.com>
This commit is contained in:
30
applications/main/bad_usb/scenes/bad_usb_scene.c
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30
applications/main/bad_usb/scenes/bad_usb_scene.c
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#include "bad_usb_scene.h"
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// Generate scene on_enter handlers array
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#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_enter,
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void (*const bad_usb_scene_on_enter_handlers[])(void*) = {
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#include "bad_usb_scene_config.h"
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};
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#undef ADD_SCENE
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// Generate scene on_event handlers array
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#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_event,
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bool (*const bad_usb_scene_on_event_handlers[])(void* context, SceneManagerEvent event) = {
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#include "bad_usb_scene_config.h"
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};
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#undef ADD_SCENE
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// Generate scene on_exit handlers array
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#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_exit,
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void (*const bad_usb_scene_on_exit_handlers[])(void* context) = {
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#include "bad_usb_scene_config.h"
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};
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#undef ADD_SCENE
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// Initialize scene handlers configuration structure
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const SceneManagerHandlers bad_usb_scene_handlers = {
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.on_enter_handlers = bad_usb_scene_on_enter_handlers,
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.on_event_handlers = bad_usb_scene_on_event_handlers,
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.on_exit_handlers = bad_usb_scene_on_exit_handlers,
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.scene_num = BadUsbSceneNum,
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};
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29
applications/main/bad_usb/scenes/bad_usb_scene.h
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29
applications/main/bad_usb/scenes/bad_usb_scene.h
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#pragma once
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#include <gui/scene_manager.h>
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// Generate scene id and total number
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#define ADD_SCENE(prefix, name, id) BadUsbScene##id,
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typedef enum {
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#include "bad_usb_scene_config.h"
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BadUsbSceneNum,
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} BadUsbScene;
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#undef ADD_SCENE
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extern const SceneManagerHandlers bad_usb_scene_handlers;
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// Generate scene on_enter handlers declaration
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#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_enter(void*);
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#include "bad_usb_scene_config.h"
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#undef ADD_SCENE
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// Generate scene on_event handlers declaration
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#define ADD_SCENE(prefix, name, id) \
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bool prefix##_scene_##name##_on_event(void* context, SceneManagerEvent event);
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#include "bad_usb_scene_config.h"
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#undef ADD_SCENE
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// Generate scene on_exit handlers declaration
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#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_exit(void* context);
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#include "bad_usb_scene_config.h"
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#undef ADD_SCENE
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3
applications/main/bad_usb/scenes/bad_usb_scene_config.h
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3
applications/main/bad_usb/scenes/bad_usb_scene_config.h
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ADD_SCENE(bad_usb, file_select, FileSelect)
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ADD_SCENE(bad_usb, work, Work)
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ADD_SCENE(bad_usb, error, Error)
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65
applications/main/bad_usb/scenes/bad_usb_scene_error.c
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applications/main/bad_usb/scenes/bad_usb_scene_error.c
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#include "../bad_usb_app_i.h"
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typedef enum {
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BadUsbCustomEventErrorBack,
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} BadUsbCustomEvent;
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static void
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bad_usb_scene_error_event_callback(GuiButtonType result, InputType type, void* context) {
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furi_assert(context);
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BadUsbApp* app = context;
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if((result == GuiButtonTypeLeft) && (type == InputTypeShort)) {
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view_dispatcher_send_custom_event(app->view_dispatcher, BadUsbCustomEventErrorBack);
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}
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}
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void bad_usb_scene_error_on_enter(void* context) {
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BadUsbApp* app = context;
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if(app->error == BadUsbAppErrorNoFiles) {
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widget_add_icon_element(app->widget, 0, 0, &I_SDQuestion_35x43);
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widget_add_string_multiline_element(
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app->widget,
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81,
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4,
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AlignCenter,
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AlignTop,
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FontSecondary,
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"No SD card or\napp data found.\nThis app will not\nwork without\nrequired files.");
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widget_add_button_element(
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app->widget, GuiButtonTypeLeft, "Back", bad_usb_scene_error_event_callback, app);
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} else if(app->error == BadUsbAppErrorCloseRpc) {
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widget_add_icon_element(app->widget, 78, 0, &I_ActiveConnection_50x64);
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widget_add_string_multiline_element(
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app->widget, 3, 2, AlignLeft, AlignTop, FontPrimary, "Connection\nis active!");
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widget_add_string_multiline_element(
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app->widget,
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3,
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30,
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AlignLeft,
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AlignTop,
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FontSecondary,
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"Disconnect from\nPC or phone to\nuse this function.");
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}
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view_dispatcher_switch_to_view(app->view_dispatcher, BadUsbAppViewError);
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}
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bool bad_usb_scene_error_on_event(void* context, SceneManagerEvent event) {
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BadUsbApp* app = context;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == BadUsbCustomEventErrorBack) {
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view_dispatcher_stop(app->view_dispatcher);
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consumed = true;
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}
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}
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return consumed;
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}
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void bad_usb_scene_error_on_exit(void* context) {
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BadUsbApp* app = context;
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widget_reset(app->widget);
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}
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42
applications/main/bad_usb/scenes/bad_usb_scene_file_select.c
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applications/main/bad_usb/scenes/bad_usb_scene_file_select.c
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#include "../bad_usb_app_i.h"
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#include "furi_hal_power.h"
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#include "furi_hal_usb.h"
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static bool bad_usb_file_select(BadUsbApp* bad_usb) {
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furi_assert(bad_usb);
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DialogsFileBrowserOptions browser_options;
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dialog_file_browser_set_basic_options(&browser_options, BAD_USB_APP_EXTENSION, &I_badusb_10px);
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// Input events and views are managed by file_browser
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bool res = dialog_file_browser_show(
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bad_usb->dialogs, bad_usb->file_path, bad_usb->file_path, &browser_options);
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return res;
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}
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void bad_usb_scene_file_select_on_enter(void* context) {
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BadUsbApp* bad_usb = context;
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furi_hal_usb_disable();
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if(bad_usb_file_select(bad_usb)) {
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scene_manager_next_scene(bad_usb->scene_manager, BadUsbSceneWork);
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} else {
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furi_hal_usb_enable();
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//scene_manager_previous_scene(bad_usb->scene_manager);
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view_dispatcher_stop(bad_usb->view_dispatcher);
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}
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}
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bool bad_usb_scene_file_select_on_event(void* context, SceneManagerEvent event) {
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UNUSED(context);
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UNUSED(event);
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// BadUsbApp* bad_usb = context;
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return false;
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}
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void bad_usb_scene_file_select_on_exit(void* context) {
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UNUSED(context);
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// BadUsbApp* bad_usb = context;
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}
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48
applications/main/bad_usb/scenes/bad_usb_scene_work.c
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48
applications/main/bad_usb/scenes/bad_usb_scene_work.c
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#include "../bad_usb_script.h"
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#include "../bad_usb_app_i.h"
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#include "../views/bad_usb_view.h"
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#include "furi_hal.h"
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#include "m-string.h"
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#include "toolbox/path.h"
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void bad_usb_scene_work_ok_callback(InputType type, void* context) {
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furi_assert(context);
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BadUsbApp* app = context;
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view_dispatcher_send_custom_event(app->view_dispatcher, type);
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}
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bool bad_usb_scene_work_on_event(void* context, SceneManagerEvent event) {
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BadUsbApp* app = context;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeCustom) {
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bad_usb_script_toggle(app->bad_usb_script);
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consumed = true;
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} else if(event.type == SceneManagerEventTypeTick) {
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bad_usb_set_state(app->bad_usb_view, bad_usb_script_get_state(app->bad_usb_script));
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}
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return consumed;
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}
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void bad_usb_scene_work_on_enter(void* context) {
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BadUsbApp* app = context;
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string_t file_name;
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string_init(file_name);
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path_extract_filename(app->file_path, file_name, true);
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bad_usb_set_file_name(app->bad_usb_view, string_get_cstr(file_name));
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app->bad_usb_script = bad_usb_script_open(app->file_path);
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string_clear(file_name);
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bad_usb_set_state(app->bad_usb_view, bad_usb_script_get_state(app->bad_usb_script));
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bad_usb_set_ok_callback(app->bad_usb_view, bad_usb_scene_work_ok_callback, app);
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view_dispatcher_switch_to_view(app->view_dispatcher, BadUsbAppViewWork);
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}
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void bad_usb_scene_work_on_exit(void* context) {
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BadUsbApp* app = context;
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bad_usb_script_close(app->bad_usb_script);
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}
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