[FL-2627] Flipper applications: SDK, build and debug system (#1387)
* Added support for running applications from SD card (FAPs - Flipper Application Packages) * Added plugin_dist target for fbt to build FAPs * All apps of type FlipperAppType.EXTERNAL and FlipperAppType.PLUGIN are built as FAPs by default * Updated VSCode configuration for new fbt features - re-deploy stock configuration to use them * Added debugging support for FAPs with fbt debug & VSCode * Added public firmware API with automated versioning Co-authored-by: hedger <hedger@users.noreply.github.com> Co-authored-by: SG <who.just.the.doctor@gmail.com> Co-authored-by: あく <alleteam@gmail.com>
This commit is contained in:
23
applications/main/ibutton/application.fam
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23
applications/main/ibutton/application.fam
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@@ -0,0 +1,23 @@
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App(
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appid="ibutton",
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name="iButton",
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apptype=FlipperAppType.APP,
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entry_point="ibutton_app",
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cdefines=["APP_IBUTTON"],
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requires=[
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"gui",
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"dialogs",
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],
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provides=["ibutton_start"],
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icon="A_iButton_14",
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stack_size=2 * 1024,
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order=60,
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)
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App(
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appid="ibutton_start",
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apptype=FlipperAppType.STARTUP,
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entry_point="ibutton_on_system_start",
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requires=["ibutton"],
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order=60,
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)
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359
applications/main/ibutton/ibutton.c
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359
applications/main/ibutton/ibutton.c
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@@ -0,0 +1,359 @@
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#include "ibutton.h"
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#include "assets_icons.h"
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#include "ibutton_i.h"
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#include "ibutton/scenes/ibutton_scene.h"
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#include "m-string.h"
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#include <toolbox/path.h>
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#include <flipper_format/flipper_format.h>
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#include <rpc/rpc_app.h>
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#define TAG "iButtonApp"
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static const NotificationSequence sequence_blink_set_yellow = {
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&message_blink_set_color_yellow,
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NULL,
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};
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static const NotificationSequence sequence_blink_set_magenta = {
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&message_blink_set_color_magenta,
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NULL,
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};
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static const NotificationSequence* ibutton_notification_sequences[] = {
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&sequence_error,
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&sequence_success,
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&sequence_blink_start_cyan,
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&sequence_blink_start_magenta,
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&sequence_blink_set_yellow,
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&sequence_blink_set_magenta,
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&sequence_set_red_255,
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&sequence_reset_red,
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&sequence_set_green_255,
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&sequence_reset_green,
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&sequence_blink_stop,
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};
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static void ibutton_make_app_folder(iButton* ibutton) {
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if(!storage_simply_mkdir(ibutton->storage, IBUTTON_APP_FOLDER)) {
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dialog_message_show_storage_error(ibutton->dialogs, "Cannot create\napp folder");
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}
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}
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bool ibutton_load_key_data(iButton* ibutton, string_t key_path, bool show_dialog) {
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FlipperFormat* file = flipper_format_file_alloc(ibutton->storage);
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bool result = false;
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string_t data;
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string_init(data);
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do {
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if(!flipper_format_file_open_existing(file, string_get_cstr(key_path))) break;
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// header
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uint32_t version;
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if(!flipper_format_read_header(file, data, &version)) break;
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if(string_cmp_str(data, IBUTTON_APP_FILE_TYPE) != 0) break;
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if(version != 1) break;
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// key type
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iButtonKeyType type;
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if(!flipper_format_read_string(file, "Key type", data)) break;
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if(!ibutton_key_get_type_by_string(string_get_cstr(data), &type)) break;
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// key data
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uint8_t key_data[IBUTTON_KEY_DATA_SIZE] = {0};
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if(!flipper_format_read_hex(file, "Data", key_data, ibutton_key_get_size_by_type(type)))
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break;
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ibutton_key_set_type(ibutton->key, type);
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ibutton_key_set_data(ibutton->key, key_data, IBUTTON_KEY_DATA_SIZE);
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result = true;
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} while(false);
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flipper_format_free(file);
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string_clear(data);
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if((!result) && (show_dialog)) {
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dialog_message_show_storage_error(ibutton->dialogs, "Cannot load\nkey file");
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}
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return result;
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}
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static void ibutton_rpc_command_callback(RpcAppSystemEvent event, void* context) {
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furi_assert(context);
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iButton* ibutton = context;
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if(event == RpcAppEventSessionClose) {
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view_dispatcher_send_custom_event(
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ibutton->view_dispatcher, iButtonCustomEventRpcSessionClose);
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rpc_system_app_set_callback(ibutton->rpc_ctx, NULL, NULL);
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ibutton->rpc_ctx = NULL;
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} else if(event == RpcAppEventAppExit) {
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view_dispatcher_send_custom_event(ibutton->view_dispatcher, iButtonCustomEventRpcExit);
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} else if(event == RpcAppEventLoadFile) {
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view_dispatcher_send_custom_event(ibutton->view_dispatcher, iButtonCustomEventRpcLoad);
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} else {
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rpc_system_app_confirm(ibutton->rpc_ctx, event, false);
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}
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}
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bool ibutton_custom_event_callback(void* context, uint32_t event) {
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furi_assert(context);
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iButton* ibutton = context;
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return scene_manager_handle_custom_event(ibutton->scene_manager, event);
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}
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bool ibutton_back_event_callback(void* context) {
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furi_assert(context);
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iButton* ibutton = context;
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return scene_manager_handle_back_event(ibutton->scene_manager);
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}
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void ibutton_tick_event_callback(void* context) {
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furi_assert(context);
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iButton* ibutton = context;
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scene_manager_handle_tick_event(ibutton->scene_manager);
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}
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iButton* ibutton_alloc() {
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iButton* ibutton = malloc(sizeof(iButton));
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string_init(ibutton->file_path);
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ibutton->scene_manager = scene_manager_alloc(&ibutton_scene_handlers, ibutton);
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ibutton->view_dispatcher = view_dispatcher_alloc();
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view_dispatcher_enable_queue(ibutton->view_dispatcher);
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view_dispatcher_set_event_callback_context(ibutton->view_dispatcher, ibutton);
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view_dispatcher_set_custom_event_callback(
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ibutton->view_dispatcher, ibutton_custom_event_callback);
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view_dispatcher_set_navigation_event_callback(
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ibutton->view_dispatcher, ibutton_back_event_callback);
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view_dispatcher_set_tick_event_callback(
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ibutton->view_dispatcher, ibutton_tick_event_callback, 100);
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ibutton->gui = furi_record_open(RECORD_GUI);
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ibutton->storage = furi_record_open(RECORD_STORAGE);
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ibutton->dialogs = furi_record_open(RECORD_DIALOGS);
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ibutton->notifications = furi_record_open(RECORD_NOTIFICATION);
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ibutton->key = ibutton_key_alloc();
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ibutton->key_worker = ibutton_worker_alloc();
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ibutton_worker_start_thread(ibutton->key_worker);
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ibutton->submenu = submenu_alloc();
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view_dispatcher_add_view(
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ibutton->view_dispatcher, iButtonViewSubmenu, submenu_get_view(ibutton->submenu));
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ibutton->byte_input = byte_input_alloc();
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view_dispatcher_add_view(
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ibutton->view_dispatcher, iButtonViewByteInput, byte_input_get_view(ibutton->byte_input));
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ibutton->text_input = text_input_alloc();
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view_dispatcher_add_view(
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ibutton->view_dispatcher, iButtonViewTextInput, text_input_get_view(ibutton->text_input));
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ibutton->popup = popup_alloc();
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view_dispatcher_add_view(
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ibutton->view_dispatcher, iButtonViewPopup, popup_get_view(ibutton->popup));
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ibutton->widget = widget_alloc();
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view_dispatcher_add_view(
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ibutton->view_dispatcher, iButtonViewWidget, widget_get_view(ibutton->widget));
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ibutton->dialog_ex = dialog_ex_alloc();
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view_dispatcher_add_view(
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ibutton->view_dispatcher, iButtonViewDialogEx, dialog_ex_get_view(ibutton->dialog_ex));
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return ibutton;
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}
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void ibutton_free(iButton* ibutton) {
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furi_assert(ibutton);
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view_dispatcher_remove_view(ibutton->view_dispatcher, iButtonViewDialogEx);
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dialog_ex_free(ibutton->dialog_ex);
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view_dispatcher_remove_view(ibutton->view_dispatcher, iButtonViewWidget);
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widget_free(ibutton->widget);
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view_dispatcher_remove_view(ibutton->view_dispatcher, iButtonViewPopup);
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popup_free(ibutton->popup);
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view_dispatcher_remove_view(ibutton->view_dispatcher, iButtonViewTextInput);
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text_input_free(ibutton->text_input);
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view_dispatcher_remove_view(ibutton->view_dispatcher, iButtonViewByteInput);
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byte_input_free(ibutton->byte_input);
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view_dispatcher_remove_view(ibutton->view_dispatcher, iButtonViewSubmenu);
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submenu_free(ibutton->submenu);
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view_dispatcher_free(ibutton->view_dispatcher);
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scene_manager_free(ibutton->scene_manager);
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furi_record_close(RECORD_STORAGE);
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ibutton->storage = NULL;
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furi_record_close(RECORD_NOTIFICATION);
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ibutton->notifications = NULL;
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furi_record_close(RECORD_DIALOGS);
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ibutton->dialogs = NULL;
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furi_record_close(RECORD_GUI);
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ibutton->gui = NULL;
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ibutton_worker_stop_thread(ibutton->key_worker);
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ibutton_worker_free(ibutton->key_worker);
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ibutton_key_free(ibutton->key);
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string_clear(ibutton->file_path);
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free(ibutton);
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}
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bool ibutton_file_select(iButton* ibutton) {
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DialogsFileBrowserOptions browser_options;
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dialog_file_browser_set_basic_options(&browser_options, IBUTTON_APP_EXTENSION, &I_ibutt_10px);
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bool success = dialog_file_browser_show(
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ibutton->dialogs, ibutton->file_path, ibutton->file_path, &browser_options);
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if(success) {
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success = ibutton_load_key_data(ibutton, ibutton->file_path, true);
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}
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return success;
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}
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bool ibutton_save_key(iButton* ibutton, const char* key_name) {
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// Create ibutton directory if necessary
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ibutton_make_app_folder(ibutton);
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FlipperFormat* file = flipper_format_file_alloc(ibutton->storage);
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iButtonKey* key = ibutton->key;
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bool result = false;
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do {
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// Check if we has old key
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if(string_end_with_str_p(ibutton->file_path, IBUTTON_APP_EXTENSION)) {
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// First remove old key
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ibutton_delete_key(ibutton);
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// Remove old key name from path
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size_t filename_start = string_search_rchar(ibutton->file_path, '/');
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string_left(ibutton->file_path, filename_start);
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}
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string_cat_printf(ibutton->file_path, "/%s%s", key_name, IBUTTON_APP_EXTENSION);
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// Open file for write
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if(!flipper_format_file_open_always(file, string_get_cstr(ibutton->file_path))) break;
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// Write header
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if(!flipper_format_write_header_cstr(file, IBUTTON_APP_FILE_TYPE, 1)) break;
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// Write key type
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if(!flipper_format_write_comment_cstr(file, "Key type can be Cyfral, Dallas or Metakom"))
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break;
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const char* key_type = ibutton_key_get_string_by_type(ibutton_key_get_type(key));
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if(!flipper_format_write_string_cstr(file, "Key type", key_type)) break;
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// Write data
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if(!flipper_format_write_comment_cstr(
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file, "Data size for Cyfral is 2, for Metakom is 4, for Dallas is 8"))
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break;
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if(!flipper_format_write_hex(
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file, "Data", ibutton_key_get_data_p(key), ibutton_key_get_data_size(key)))
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break;
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result = true;
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} while(false);
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flipper_format_free(file);
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if(!result) {
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dialog_message_show_storage_error(ibutton->dialogs, "Cannot save\nkey file");
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}
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return result;
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}
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bool ibutton_delete_key(iButton* ibutton) {
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bool result = false;
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result = storage_simply_remove(ibutton->storage, string_get_cstr(ibutton->file_path));
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return result;
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}
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void ibutton_text_store_set(iButton* ibutton, const char* text, ...) {
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va_list args;
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va_start(args, text);
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vsnprintf(ibutton->text_store, IBUTTON_TEXT_STORE_SIZE, text, args);
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va_end(args);
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}
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void ibutton_text_store_clear(iButton* ibutton) {
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memset(ibutton->text_store, 0, IBUTTON_TEXT_STORE_SIZE);
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}
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void ibutton_notification_message(iButton* ibutton, uint32_t message) {
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furi_assert(message < sizeof(ibutton_notification_sequences) / sizeof(NotificationSequence*));
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notification_message(ibutton->notifications, ibutton_notification_sequences[message]);
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}
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int32_t ibutton_app(void* p) {
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iButton* ibutton = ibutton_alloc();
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ibutton_make_app_folder(ibutton);
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bool key_loaded = false;
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bool rpc_mode = false;
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if(p && strlen(p)) {
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uint32_t rpc_ctx = 0;
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if(sscanf(p, "RPC %lX", &rpc_ctx) == 1) {
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FURI_LOG_D(TAG, "Running in RPC mode");
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ibutton->rpc_ctx = (void*)rpc_ctx;
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rpc_mode = true;
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rpc_system_app_set_callback(ibutton->rpc_ctx, ibutton_rpc_command_callback, ibutton);
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rpc_system_app_send_started(ibutton->rpc_ctx);
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} else {
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string_set_str(ibutton->file_path, (const char*)p);
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if(ibutton_load_key_data(ibutton, ibutton->file_path, true)) {
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key_loaded = true;
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// TODO: Display an error if the key from p could not be loaded
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}
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}
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}
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if(rpc_mode) {
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view_dispatcher_attach_to_gui(
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ibutton->view_dispatcher, ibutton->gui, ViewDispatcherTypeDesktop);
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scene_manager_next_scene(ibutton->scene_manager, iButtonSceneRpc);
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} else {
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view_dispatcher_attach_to_gui(
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ibutton->view_dispatcher, ibutton->gui, ViewDispatcherTypeFullscreen);
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if(key_loaded) {
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scene_manager_next_scene(ibutton->scene_manager, iButtonSceneEmulate);
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} else {
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scene_manager_next_scene(ibutton->scene_manager, iButtonSceneStart);
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}
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}
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view_dispatcher_run(ibutton->view_dispatcher);
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if(ibutton->rpc_ctx) {
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rpc_system_app_set_callback(ibutton->rpc_ctx, NULL, NULL);
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rpc_system_app_send_exited(ibutton->rpc_ctx);
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}
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ibutton_free(ibutton);
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return 0;
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}
|
3
applications/main/ibutton/ibutton.h
Normal file
3
applications/main/ibutton/ibutton.h
Normal file
@@ -0,0 +1,3 @@
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#pragma once
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typedef struct iButton iButton;
|
318
applications/main/ibutton/ibutton_cli.c
Normal file
318
applications/main/ibutton/ibutton_cli.c
Normal file
@@ -0,0 +1,318 @@
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#include <furi.h>
|
||||
#include <furi_hal.h>
|
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#include <stdarg.h>
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#include <cli/cli.h>
|
||||
#include <lib/toolbox/args.h>
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#include <one_wire/ibutton/ibutton_worker.h>
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#include <one_wire/one_wire_host.h>
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||||
static void ibutton_cli(Cli* cli, string_t args, void* context);
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||||
static void onewire_cli(Cli* cli, string_t args, void* context);
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||||
|
||||
// app cli function
|
||||
void ibutton_on_system_start() {
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#ifdef SRV_CLI
|
||||
Cli* cli = furi_record_open(RECORD_CLI);
|
||||
cli_add_command(cli, "ikey", CliCommandFlagDefault, ibutton_cli, cli);
|
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cli_add_command(cli, "onewire", CliCommandFlagDefault, onewire_cli, cli);
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||||
furi_record_close(RECORD_CLI);
|
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#else
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UNUSED(ibutton_cli);
|
||||
UNUSED(onewire_cli);
|
||||
#endif
|
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}
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|
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void ibutton_cli_print_usage() {
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printf("Usage:\r\n");
|
||||
printf("ikey read\r\n");
|
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printf("ikey emulate <key_type> <key_data>\r\n");
|
||||
printf("ikey write Dallas <key_data>\r\n");
|
||||
printf("\t<key_type> choose from:\r\n");
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||||
printf("\tDallas (8 bytes key_data)\r\n");
|
||||
printf("\tCyfral (2 bytes key_data)\r\n");
|
||||
printf("\tMetakom (4 bytes key_data), must contain correct parity\r\n");
|
||||
printf("\t<key_data> are hex-formatted\r\n");
|
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};
|
||||
|
||||
bool ibutton_cli_get_key_type(string_t data, iButtonKeyType* type) {
|
||||
bool result = false;
|
||||
|
||||
if(string_cmp_str(data, "Dallas") == 0 || string_cmp_str(data, "dallas") == 0) {
|
||||
result = true;
|
||||
*type = iButtonKeyDS1990;
|
||||
} else if(string_cmp_str(data, "Cyfral") == 0 || string_cmp_str(data, "cyfral") == 0) {
|
||||
result = true;
|
||||
*type = iButtonKeyCyfral;
|
||||
} else if(string_cmp_str(data, "Metakom") == 0 || string_cmp_str(data, "metakom") == 0) {
|
||||
result = true;
|
||||
*type = iButtonKeyMetakom;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
void ibutton_cli_print_key_data(iButtonKey* key) {
|
||||
const uint8_t* key_data = ibutton_key_get_data_p(key);
|
||||
iButtonKeyType type = ibutton_key_get_type(key);
|
||||
|
||||
printf("%s ", ibutton_key_get_string_by_type(type));
|
||||
for(size_t i = 0; i < ibutton_key_get_size_by_type(type); i++) {
|
||||
printf("%02X", key_data[i]);
|
||||
}
|
||||
|
||||
printf("\r\n");
|
||||
}
|
||||
|
||||
#define EVENT_FLAG_IBUTTON_COMPLETE (1 << 0)
|
||||
|
||||
static void ibutton_cli_worker_read_cb(void* context) {
|
||||
furi_assert(context);
|
||||
FuriEventFlag* event = context;
|
||||
furi_event_flag_set(event, EVENT_FLAG_IBUTTON_COMPLETE);
|
||||
}
|
||||
|
||||
void ibutton_cli_read(Cli* cli) {
|
||||
iButtonKey* key = ibutton_key_alloc();
|
||||
iButtonWorker* worker = ibutton_worker_alloc();
|
||||
FuriEventFlag* event = furi_event_flag_alloc();
|
||||
|
||||
ibutton_worker_start_thread(worker);
|
||||
ibutton_worker_read_set_callback(worker, ibutton_cli_worker_read_cb, event);
|
||||
|
||||
printf("Reading iButton...\r\nPress Ctrl+C to abort\r\n");
|
||||
ibutton_worker_read_start(worker, key);
|
||||
while(true) {
|
||||
uint32_t flags =
|
||||
furi_event_flag_wait(event, EVENT_FLAG_IBUTTON_COMPLETE, FuriFlagWaitAny, 100);
|
||||
|
||||
if(flags & EVENT_FLAG_IBUTTON_COMPLETE) {
|
||||
ibutton_cli_print_key_data(key);
|
||||
|
||||
if(ibutton_key_get_type(key) == iButtonKeyDS1990) {
|
||||
if(!ibutton_key_dallas_crc_is_valid(key)) {
|
||||
printf("Warning: invalid CRC\r\n");
|
||||
}
|
||||
|
||||
if(!ibutton_key_dallas_is_1990_key(key)) {
|
||||
printf("Warning: not a key\r\n");
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
if(cli_cmd_interrupt_received(cli)) break;
|
||||
}
|
||||
ibutton_worker_stop(worker);
|
||||
|
||||
ibutton_worker_stop_thread(worker);
|
||||
ibutton_worker_free(worker);
|
||||
ibutton_key_free(key);
|
||||
|
||||
furi_event_flag_free(event);
|
||||
};
|
||||
|
||||
typedef struct {
|
||||
FuriEventFlag* event;
|
||||
iButtonWorkerWriteResult result;
|
||||
} iButtonWriteContext;
|
||||
|
||||
static void ibutton_cli_worker_write_cb(void* context, iButtonWorkerWriteResult result) {
|
||||
furi_assert(context);
|
||||
iButtonWriteContext* write_context = (iButtonWriteContext*)context;
|
||||
write_context->result = result;
|
||||
furi_event_flag_set(write_context->event, EVENT_FLAG_IBUTTON_COMPLETE);
|
||||
}
|
||||
|
||||
void ibutton_cli_write(Cli* cli, string_t args) {
|
||||
iButtonKey* key = ibutton_key_alloc();
|
||||
iButtonWorker* worker = ibutton_worker_alloc();
|
||||
iButtonKeyType type;
|
||||
iButtonWriteContext write_context;
|
||||
uint8_t key_data[IBUTTON_KEY_DATA_SIZE];
|
||||
string_t data;
|
||||
|
||||
write_context.event = furi_event_flag_alloc();
|
||||
|
||||
string_init(data);
|
||||
ibutton_worker_start_thread(worker);
|
||||
ibutton_worker_write_set_callback(worker, ibutton_cli_worker_write_cb, &write_context);
|
||||
|
||||
do {
|
||||
if(!args_read_string_and_trim(args, data)) {
|
||||
ibutton_cli_print_usage();
|
||||
break;
|
||||
}
|
||||
|
||||
if(!ibutton_cli_get_key_type(data, &type)) {
|
||||
ibutton_cli_print_usage();
|
||||
break;
|
||||
}
|
||||
|
||||
if(type != iButtonKeyDS1990) {
|
||||
ibutton_cli_print_usage();
|
||||
break;
|
||||
}
|
||||
|
||||
if(!args_read_hex_bytes(args, key_data, ibutton_key_get_size_by_type(type))) {
|
||||
ibutton_cli_print_usage();
|
||||
break;
|
||||
}
|
||||
|
||||
ibutton_key_set_type(key, type);
|
||||
ibutton_key_set_data(key, key_data, ibutton_key_get_size_by_type(type));
|
||||
|
||||
printf("Writing key ");
|
||||
ibutton_cli_print_key_data(key);
|
||||
printf("Press Ctrl+C to abort\r\n");
|
||||
|
||||
ibutton_worker_write_start(worker, key);
|
||||
while(true) {
|
||||
uint32_t flags = furi_event_flag_wait(
|
||||
write_context.event, EVENT_FLAG_IBUTTON_COMPLETE, FuriFlagWaitAny, 100);
|
||||
|
||||
if(flags & EVENT_FLAG_IBUTTON_COMPLETE) {
|
||||
if(write_context.result == iButtonWorkerWriteSameKey ||
|
||||
write_context.result == iButtonWorkerWriteOK) {
|
||||
printf("Write success\r\n");
|
||||
break;
|
||||
} else if(write_context.result == iButtonWorkerWriteCannotWrite) {
|
||||
printf("Write fail\r\n");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(cli_cmd_interrupt_received(cli)) break;
|
||||
}
|
||||
ibutton_worker_stop(worker);
|
||||
} while(false);
|
||||
|
||||
string_clear(data);
|
||||
ibutton_worker_stop_thread(worker);
|
||||
ibutton_worker_free(worker);
|
||||
ibutton_key_free(key);
|
||||
|
||||
furi_event_flag_free(write_context.event);
|
||||
};
|
||||
|
||||
void ibutton_cli_emulate(Cli* cli, string_t args) {
|
||||
iButtonKey* key = ibutton_key_alloc();
|
||||
iButtonWorker* worker = ibutton_worker_alloc();
|
||||
iButtonKeyType type;
|
||||
uint8_t key_data[IBUTTON_KEY_DATA_SIZE];
|
||||
string_t data;
|
||||
|
||||
string_init(data);
|
||||
ibutton_worker_start_thread(worker);
|
||||
|
||||
do {
|
||||
if(!args_read_string_and_trim(args, data)) {
|
||||
ibutton_cli_print_usage();
|
||||
break;
|
||||
}
|
||||
|
||||
if(!ibutton_cli_get_key_type(data, &type)) {
|
||||
ibutton_cli_print_usage();
|
||||
break;
|
||||
}
|
||||
|
||||
if(!args_read_hex_bytes(args, key_data, ibutton_key_get_size_by_type(type))) {
|
||||
ibutton_cli_print_usage();
|
||||
break;
|
||||
}
|
||||
|
||||
ibutton_key_set_type(key, type);
|
||||
ibutton_key_set_data(key, key_data, ibutton_key_get_size_by_type(type));
|
||||
|
||||
printf("Emulating key ");
|
||||
ibutton_cli_print_key_data(key);
|
||||
printf("Press Ctrl+C to abort\r\n");
|
||||
|
||||
ibutton_worker_emulate_start(worker, key);
|
||||
while(!cli_cmd_interrupt_received(cli)) {
|
||||
furi_delay_ms(100);
|
||||
};
|
||||
ibutton_worker_stop(worker);
|
||||
} while(false);
|
||||
|
||||
string_clear(data);
|
||||
ibutton_worker_stop_thread(worker);
|
||||
ibutton_worker_free(worker);
|
||||
ibutton_key_free(key);
|
||||
};
|
||||
|
||||
static void ibutton_cli(Cli* cli, string_t args, void* context) {
|
||||
UNUSED(context);
|
||||
string_t cmd;
|
||||
string_init(cmd);
|
||||
|
||||
if(!args_read_string_and_trim(args, cmd)) {
|
||||
string_clear(cmd);
|
||||
ibutton_cli_print_usage();
|
||||
return;
|
||||
}
|
||||
|
||||
if(string_cmp_str(cmd, "read") == 0) {
|
||||
ibutton_cli_read(cli);
|
||||
} else if(string_cmp_str(cmd, "write") == 0) {
|
||||
ibutton_cli_write(cli, args);
|
||||
} else if(string_cmp_str(cmd, "emulate") == 0) {
|
||||
ibutton_cli_emulate(cli, args);
|
||||
} else {
|
||||
ibutton_cli_print_usage();
|
||||
}
|
||||
|
||||
string_clear(cmd);
|
||||
}
|
||||
|
||||
void onewire_cli_print_usage() {
|
||||
printf("Usage:\r\n");
|
||||
printf("onewire search\r\n");
|
||||
};
|
||||
|
||||
static void onewire_cli_search(Cli* cli) {
|
||||
UNUSED(cli);
|
||||
OneWireHost* onewire = onewire_host_alloc();
|
||||
uint8_t address[8];
|
||||
bool done = false;
|
||||
|
||||
printf("Search started\r\n");
|
||||
|
||||
onewire_host_start(onewire);
|
||||
furi_hal_power_enable_otg();
|
||||
|
||||
while(!done) {
|
||||
if(onewire_host_search(onewire, address, NORMAL_SEARCH) != 1) {
|
||||
printf("Search finished\r\n");
|
||||
onewire_host_reset_search(onewire);
|
||||
done = true;
|
||||
} else {
|
||||
printf("Found: ");
|
||||
for(uint8_t i = 0; i < 8; i++) {
|
||||
printf("%02X", address[i]);
|
||||
}
|
||||
printf("\r\n");
|
||||
}
|
||||
furi_delay_ms(100);
|
||||
}
|
||||
|
||||
furi_hal_power_disable_otg();
|
||||
onewire_host_free(onewire);
|
||||
}
|
||||
|
||||
void onewire_cli(Cli* cli, string_t args, void* context) {
|
||||
UNUSED(context);
|
||||
string_t cmd;
|
||||
string_init(cmd);
|
||||
|
||||
if(!args_read_string_and_trim(args, cmd)) {
|
||||
string_clear(cmd);
|
||||
onewire_cli_print_usage();
|
||||
return;
|
||||
}
|
||||
|
||||
if(string_cmp_str(cmd, "search") == 0) {
|
||||
onewire_cli_search(cli);
|
||||
}
|
||||
|
||||
string_clear(cmd);
|
||||
}
|
16
applications/main/ibutton/ibutton_custom_event.h
Normal file
16
applications/main/ibutton/ibutton_custom_event.h
Normal file
@@ -0,0 +1,16 @@
|
||||
#pragma once
|
||||
|
||||
enum iButtonCustomEvent {
|
||||
// Reserve first 100 events for button types and indexes, starting from 0
|
||||
iButtonCustomEventReserved = 100,
|
||||
|
||||
iButtonCustomEventBack,
|
||||
iButtonCustomEventTextEditResult,
|
||||
iButtonCustomEventByteEditResult,
|
||||
iButtonCustomEventWorkerEmulated,
|
||||
iButtonCustomEventWorkerRead,
|
||||
|
||||
iButtonCustomEventRpcLoad,
|
||||
iButtonCustomEventRpcExit,
|
||||
iButtonCustomEventRpcSessionClose,
|
||||
};
|
86
applications/main/ibutton/ibutton_i.h
Normal file
86
applications/main/ibutton/ibutton_i.h
Normal file
@@ -0,0 +1,86 @@
|
||||
#pragma once
|
||||
|
||||
#include "ibutton.h"
|
||||
|
||||
#include <gui/gui.h>
|
||||
#include <gui/view.h>
|
||||
#include <gui/view_dispatcher.h>
|
||||
#include <gui/scene_manager.h>
|
||||
#include <notification/notification_messages.h>
|
||||
|
||||
#include <one_wire/ibutton/ibutton_worker.h>
|
||||
#include <storage/storage.h>
|
||||
#include <dialogs/dialogs.h>
|
||||
|
||||
#include <gui/modules/submenu.h>
|
||||
#include <gui/modules/popup.h>
|
||||
#include <gui/modules/dialog_ex.h>
|
||||
#include <gui/modules/text_input.h>
|
||||
#include <gui/modules/byte_input.h>
|
||||
#include <gui/modules/widget.h>
|
||||
|
||||
#include "ibutton_custom_event.h"
|
||||
#include "scenes/ibutton_scene.h"
|
||||
|
||||
#define IBUTTON_FILE_NAME_SIZE 100
|
||||
#define IBUTTON_TEXT_STORE_SIZE 128
|
||||
|
||||
#define IBUTTON_APP_FOLDER ANY_PATH("ibutton")
|
||||
#define IBUTTON_APP_EXTENSION ".ibtn"
|
||||
#define IBUTTON_APP_FILE_TYPE "Flipper iButton key"
|
||||
|
||||
struct iButton {
|
||||
SceneManager* scene_manager;
|
||||
ViewDispatcher* view_dispatcher;
|
||||
|
||||
Gui* gui;
|
||||
Storage* storage;
|
||||
DialogsApp* dialogs;
|
||||
NotificationApp* notifications;
|
||||
|
||||
iButtonWorker* key_worker;
|
||||
iButtonKey* key;
|
||||
|
||||
string_t file_path;
|
||||
char text_store[IBUTTON_TEXT_STORE_SIZE + 1];
|
||||
|
||||
Submenu* submenu;
|
||||
ByteInput* byte_input;
|
||||
TextInput* text_input;
|
||||
Popup* popup;
|
||||
Widget* widget;
|
||||
DialogEx* dialog_ex;
|
||||
|
||||
void* rpc_ctx;
|
||||
};
|
||||
|
||||
typedef enum {
|
||||
iButtonViewSubmenu,
|
||||
iButtonViewByteInput,
|
||||
iButtonViewTextInput,
|
||||
iButtonViewPopup,
|
||||
iButtonViewWidget,
|
||||
iButtonViewDialogEx,
|
||||
} iButtonView;
|
||||
|
||||
typedef enum {
|
||||
iButtonNotificationMessageError,
|
||||
iButtonNotificationMessageSuccess,
|
||||
iButtonNotificationMessageReadStart,
|
||||
iButtonNotificationMessageEmulateStart,
|
||||
iButtonNotificationMessageYellowBlink,
|
||||
iButtonNotificationMessageEmulateBlink,
|
||||
iButtonNotificationMessageRedOn,
|
||||
iButtonNotificationMessageRedOff,
|
||||
iButtonNotificationMessageGreenOn,
|
||||
iButtonNotificationMessageGreenOff,
|
||||
iButtonNotificationMessageBlinkStop,
|
||||
} iButtonNotificationMessage;
|
||||
|
||||
bool ibutton_file_select(iButton* ibutton);
|
||||
bool ibutton_load_key_data(iButton* ibutton, string_t key_path, bool show_dialog);
|
||||
bool ibutton_save_key(iButton* ibutton, const char* key_name);
|
||||
bool ibutton_delete_key(iButton* ibutton);
|
||||
void ibutton_text_store_set(iButton* ibutton, const char* text, ...);
|
||||
void ibutton_text_store_clear(iButton* ibutton);
|
||||
void ibutton_notification_message(iButton* ibutton, uint32_t message);
|
30
applications/main/ibutton/scenes/ibutton_scene.c
Normal file
30
applications/main/ibutton/scenes/ibutton_scene.c
Normal file
@@ -0,0 +1,30 @@
|
||||
#include "ibutton_scene.h"
|
||||
|
||||
// Generate scene on_enter handlers array
|
||||
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_enter,
|
||||
void (*const ibutton_on_enter_handlers[])(void*) = {
|
||||
#include "ibutton_scene_config.h"
|
||||
};
|
||||
#undef ADD_SCENE
|
||||
|
||||
// Generate scene on_event handlers array
|
||||
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_event,
|
||||
bool (*const ibutton_on_event_handlers[])(void* context, SceneManagerEvent event) = {
|
||||
#include "ibutton_scene_config.h"
|
||||
};
|
||||
#undef ADD_SCENE
|
||||
|
||||
// Generate scene on_exit handlers array
|
||||
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_exit,
|
||||
void (*const ibutton_on_exit_handlers[])(void* context) = {
|
||||
#include "ibutton_scene_config.h"
|
||||
};
|
||||
#undef ADD_SCENE
|
||||
|
||||
// Initialize scene handlers configuration structure
|
||||
const SceneManagerHandlers ibutton_scene_handlers = {
|
||||
.on_enter_handlers = ibutton_on_enter_handlers,
|
||||
.on_event_handlers = ibutton_on_event_handlers,
|
||||
.on_exit_handlers = ibutton_on_exit_handlers,
|
||||
.scene_num = iButtonSceneNum,
|
||||
};
|
29
applications/main/ibutton/scenes/ibutton_scene.h
Normal file
29
applications/main/ibutton/scenes/ibutton_scene.h
Normal file
@@ -0,0 +1,29 @@
|
||||
#pragma once
|
||||
|
||||
#include <gui/scene_manager.h>
|
||||
|
||||
// Generate scene id and total number
|
||||
#define ADD_SCENE(prefix, name, id) iButtonScene##id,
|
||||
typedef enum {
|
||||
#include "ibutton_scene_config.h"
|
||||
iButtonSceneNum,
|
||||
} iButtonScene;
|
||||
#undef ADD_SCENE
|
||||
|
||||
extern const SceneManagerHandlers ibutton_scene_handlers;
|
||||
|
||||
// Generate scene on_enter handlers declaration
|
||||
#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_enter(void*);
|
||||
#include "ibutton_scene_config.h"
|
||||
#undef ADD_SCENE
|
||||
|
||||
// Generate scene on_event handlers declaration
|
||||
#define ADD_SCENE(prefix, name, id) \
|
||||
bool prefix##_scene_##name##_on_event(void* context, SceneManagerEvent event);
|
||||
#include "ibutton_scene_config.h"
|
||||
#undef ADD_SCENE
|
||||
|
||||
// Generate scene on_exit handlers declaration
|
||||
#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_exit(void* context);
|
||||
#include "ibutton_scene_config.h"
|
||||
#undef ADD_SCENE
|
61
applications/main/ibutton/scenes/ibutton_scene_add_type.c
Normal file
61
applications/main/ibutton/scenes/ibutton_scene_add_type.c
Normal file
@@ -0,0 +1,61 @@
|
||||
#include "../ibutton_i.h"
|
||||
#include "m-string.h"
|
||||
|
||||
enum SubmenuIndex {
|
||||
SubmenuIndexCyfral,
|
||||
SubmenuIndexDallas,
|
||||
SubmenuIndexMetakom,
|
||||
};
|
||||
|
||||
void ibutton_scene_add_type_submenu_callback(void* context, uint32_t index) {
|
||||
iButton* ibutton = context;
|
||||
view_dispatcher_send_custom_event(ibutton->view_dispatcher, index);
|
||||
}
|
||||
|
||||
void ibutton_scene_add_type_on_enter(void* context) {
|
||||
iButton* ibutton = context;
|
||||
Submenu* submenu = ibutton->submenu;
|
||||
|
||||
submenu_add_item(
|
||||
submenu, "Cyfral", SubmenuIndexCyfral, ibutton_scene_add_type_submenu_callback, ibutton);
|
||||
submenu_add_item(
|
||||
submenu, "Dallas", SubmenuIndexDallas, ibutton_scene_add_type_submenu_callback, ibutton);
|
||||
submenu_add_item(
|
||||
submenu, "Metakom", SubmenuIndexMetakom, ibutton_scene_add_type_submenu_callback, ibutton);
|
||||
|
||||
submenu_set_selected_item(
|
||||
submenu, scene_manager_get_scene_state(ibutton->scene_manager, iButtonSceneAddType));
|
||||
|
||||
view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewSubmenu);
|
||||
}
|
||||
|
||||
bool ibutton_scene_add_type_on_event(void* context, SceneManagerEvent event) {
|
||||
iButton* ibutton = context;
|
||||
iButtonKey* key = ibutton->key;
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
scene_manager_set_scene_state(ibutton->scene_manager, iButtonSceneAddType, event.event);
|
||||
consumed = true;
|
||||
if(event.event == SubmenuIndexCyfral) {
|
||||
ibutton_key_set_type(key, iButtonKeyCyfral);
|
||||
} else if(event.event == SubmenuIndexDallas) {
|
||||
ibutton_key_set_type(key, iButtonKeyDS1990);
|
||||
} else if(event.event == SubmenuIndexMetakom) {
|
||||
ibutton_key_set_type(key, iButtonKeyMetakom);
|
||||
} else {
|
||||
furi_crash("Unknown key type");
|
||||
}
|
||||
|
||||
string_set_str(ibutton->file_path, IBUTTON_APP_FOLDER);
|
||||
ibutton_key_clear_data(key);
|
||||
scene_manager_next_scene(ibutton->scene_manager, iButtonSceneAddValue);
|
||||
}
|
||||
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void ibutton_scene_add_type_on_exit(void* context) {
|
||||
iButton* ibutton = context;
|
||||
submenu_reset(ibutton->submenu);
|
||||
}
|
57
applications/main/ibutton/scenes/ibutton_scene_add_value.c
Normal file
57
applications/main/ibutton/scenes/ibutton_scene_add_value.c
Normal file
@@ -0,0 +1,57 @@
|
||||
#include "../ibutton_i.h"
|
||||
|
||||
#include <dolphin/dolphin.h>
|
||||
|
||||
void ibutton_scene_add_type_byte_input_callback(void* context) {
|
||||
iButton* ibutton = context;
|
||||
view_dispatcher_send_custom_event(ibutton->view_dispatcher, iButtonCustomEventByteEditResult);
|
||||
}
|
||||
|
||||
void ibutton_scene_add_value_on_enter(void* context) {
|
||||
iButton* ibutton = context;
|
||||
iButtonKey* key = ibutton->key;
|
||||
uint8_t* new_key_data = malloc(IBUTTON_KEY_DATA_SIZE);
|
||||
|
||||
scene_manager_set_scene_state(
|
||||
ibutton->scene_manager, iButtonSceneAddValue, (uint32_t)new_key_data);
|
||||
memcpy(new_key_data, ibutton_key_get_data_p(key), ibutton_key_get_data_size(key));
|
||||
|
||||
byte_input_set_result_callback(
|
||||
ibutton->byte_input,
|
||||
ibutton_scene_add_type_byte_input_callback,
|
||||
NULL,
|
||||
ibutton,
|
||||
new_key_data,
|
||||
ibutton_key_get_data_size(key));
|
||||
|
||||
byte_input_set_header_text(ibutton->byte_input, "Enter the key");
|
||||
view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewByteInput);
|
||||
}
|
||||
|
||||
bool ibutton_scene_add_value_on_event(void* context, SceneManagerEvent event) {
|
||||
iButton* ibutton = context;
|
||||
uint8_t* new_key_data =
|
||||
(uint8_t*)scene_manager_get_scene_state(ibutton->scene_manager, iButtonSceneAddValue);
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
consumed = true;
|
||||
if(event.event == iButtonCustomEventByteEditResult) {
|
||||
ibutton_key_set_data(ibutton->key, new_key_data, IBUTTON_KEY_DATA_SIZE);
|
||||
DOLPHIN_DEED(DolphinDeedIbuttonAdd);
|
||||
scene_manager_next_scene(ibutton->scene_manager, iButtonSceneSaveName);
|
||||
}
|
||||
}
|
||||
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void ibutton_scene_add_value_on_exit(void* context) {
|
||||
iButton* ibutton = context;
|
||||
uint8_t* new_key_data =
|
||||
(uint8_t*)scene_manager_get_scene_state(ibutton->scene_manager, iButtonSceneAddValue);
|
||||
|
||||
byte_input_set_result_callback(ibutton->byte_input, NULL, NULL, NULL, NULL, 0);
|
||||
byte_input_set_header_text(ibutton->byte_input, NULL);
|
||||
free(new_key_data);
|
||||
}
|
21
applications/main/ibutton/scenes/ibutton_scene_config.h
Normal file
21
applications/main/ibutton/scenes/ibutton_scene_config.h
Normal file
@@ -0,0 +1,21 @@
|
||||
ADD_SCENE(ibutton, start, Start)
|
||||
ADD_SCENE(ibutton, emulate, Emulate)
|
||||
ADD_SCENE(ibutton, write, Write)
|
||||
ADD_SCENE(ibutton, write_success, WriteSuccess)
|
||||
ADD_SCENE(ibutton, info, Info)
|
||||
ADD_SCENE(ibutton, read, Read)
|
||||
ADD_SCENE(ibutton, read_key_menu, ReadKeyMenu)
|
||||
ADD_SCENE(ibutton, read_success, ReadSuccess)
|
||||
ADD_SCENE(ibutton, read_crc_error, ReadCRCError)
|
||||
ADD_SCENE(ibutton, read_not_key_error, ReadNotKeyError)
|
||||
ADD_SCENE(ibutton, select_key, SelectKey)
|
||||
ADD_SCENE(ibutton, add_type, AddType)
|
||||
ADD_SCENE(ibutton, add_value, AddValue)
|
||||
ADD_SCENE(ibutton, saved_key_menu, SavedKeyMenu)
|
||||
ADD_SCENE(ibutton, save_name, SaveName)
|
||||
ADD_SCENE(ibutton, save_success, SaveSuccess)
|
||||
ADD_SCENE(ibutton, delete_confirm, DeleteConfirm)
|
||||
ADD_SCENE(ibutton, delete_success, DeleteSuccess)
|
||||
ADD_SCENE(ibutton, retry_confirm, RetryConfirm)
|
||||
ADD_SCENE(ibutton, exit_confirm, ExitConfirm)
|
||||
ADD_SCENE(ibutton, rpc, Rpc)
|
@@ -0,0 +1,98 @@
|
||||
#include "../ibutton_i.h"
|
||||
#include <toolbox/path.h>
|
||||
|
||||
static void ibutton_scene_delete_confirm_widget_callback(
|
||||
GuiButtonType result,
|
||||
InputType type,
|
||||
void* context) {
|
||||
iButton* ibutton = context;
|
||||
if(type == InputTypeShort) {
|
||||
view_dispatcher_send_custom_event(ibutton->view_dispatcher, result);
|
||||
}
|
||||
}
|
||||
|
||||
void ibutton_scene_delete_confirm_on_enter(void* context) {
|
||||
iButton* ibutton = context;
|
||||
Widget* widget = ibutton->widget;
|
||||
iButtonKey* key = ibutton->key;
|
||||
const uint8_t* key_data = ibutton_key_get_data_p(key);
|
||||
|
||||
string_t key_name;
|
||||
string_init(key_name);
|
||||
path_extract_filename(ibutton->file_path, key_name, true);
|
||||
|
||||
ibutton_text_store_set(ibutton, "\e#Delete %s?\e#", string_get_cstr(key_name));
|
||||
widget_add_text_box_element(
|
||||
widget, 0, 0, 128, 27, AlignCenter, AlignCenter, ibutton->text_store, false);
|
||||
widget_add_button_element(
|
||||
widget, GuiButtonTypeLeft, "Cancel", ibutton_scene_delete_confirm_widget_callback, ibutton);
|
||||
widget_add_button_element(
|
||||
widget,
|
||||
GuiButtonTypeRight,
|
||||
"Delete",
|
||||
ibutton_scene_delete_confirm_widget_callback,
|
||||
ibutton);
|
||||
|
||||
switch(ibutton_key_get_type(key)) {
|
||||
case iButtonKeyDS1990:
|
||||
ibutton_text_store_set(
|
||||
ibutton,
|
||||
"%02X %02X %02X %02X %02X %02X %02X %02X",
|
||||
key_data[0],
|
||||
key_data[1],
|
||||
key_data[2],
|
||||
key_data[3],
|
||||
key_data[4],
|
||||
key_data[5],
|
||||
key_data[6],
|
||||
key_data[7]);
|
||||
widget_add_string_element(
|
||||
widget, 64, 45, AlignCenter, AlignBottom, FontSecondary, "Dallas");
|
||||
break;
|
||||
|
||||
case iButtonKeyCyfral:
|
||||
ibutton_text_store_set(ibutton, "%02X %02X", key_data[0], key_data[1]);
|
||||
widget_add_string_element(
|
||||
widget, 64, 45, AlignCenter, AlignBottom, FontSecondary, "Cyfral");
|
||||
break;
|
||||
|
||||
case iButtonKeyMetakom:
|
||||
ibutton_text_store_set(
|
||||
ibutton, "%02X %02X %02X %02X", key_data[0], key_data[1], key_data[2], key_data[3]);
|
||||
widget_add_string_element(
|
||||
widget, 64, 45, AlignCenter, AlignBottom, FontSecondary, "Metakom");
|
||||
break;
|
||||
}
|
||||
widget_add_string_element(
|
||||
widget, 64, 33, AlignCenter, AlignBottom, FontSecondary, ibutton->text_store);
|
||||
|
||||
view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewWidget);
|
||||
|
||||
string_clear(key_name);
|
||||
}
|
||||
|
||||
bool ibutton_scene_delete_confirm_on_event(void* context, SceneManagerEvent event) {
|
||||
iButton* ibutton = context;
|
||||
SceneManager* scene_manager = ibutton->scene_manager;
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
consumed = true;
|
||||
if(event.event == GuiButtonTypeRight) {
|
||||
if(ibutton_delete_key(ibutton)) {
|
||||
scene_manager_next_scene(scene_manager, iButtonSceneDeleteSuccess);
|
||||
}
|
||||
//TODO: What if the key could not be deleted?
|
||||
} else if(event.event == GuiButtonTypeLeft) {
|
||||
scene_manager_previous_scene(scene_manager);
|
||||
}
|
||||
}
|
||||
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void ibutton_scene_delete_confirm_on_exit(void* context) {
|
||||
iButton* ibutton = context;
|
||||
ibutton_text_store_clear(ibutton);
|
||||
widget_reset(ibutton->widget);
|
||||
}
|
@@ -0,0 +1,48 @@
|
||||
#include "../ibutton_i.h"
|
||||
|
||||
static void ibutton_scene_delete_success_popup_callback(void* context) {
|
||||
iButton* ibutton = context;
|
||||
view_dispatcher_send_custom_event(ibutton->view_dispatcher, iButtonCustomEventBack);
|
||||
}
|
||||
|
||||
void ibutton_scene_delete_success_on_enter(void* context) {
|
||||
iButton* ibutton = context;
|
||||
Popup* popup = ibutton->popup;
|
||||
|
||||
popup_set_icon(popup, 0, 2, &I_DolphinMafia_115x62);
|
||||
popup_set_header(popup, "Deleted", 83, 19, AlignLeft, AlignBottom);
|
||||
|
||||
popup_set_callback(popup, ibutton_scene_delete_success_popup_callback);
|
||||
popup_set_context(popup, ibutton);
|
||||
popup_set_timeout(popup, 1500);
|
||||
popup_enable_timeout(popup);
|
||||
|
||||
view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewPopup);
|
||||
}
|
||||
|
||||
bool ibutton_scene_delete_success_on_event(void* context, SceneManagerEvent event) {
|
||||
iButton* ibutton = context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
consumed = true;
|
||||
if(event.event == iButtonCustomEventBack) {
|
||||
scene_manager_search_and_switch_to_previous_scene(
|
||||
ibutton->scene_manager, iButtonSceneSelectKey);
|
||||
}
|
||||
}
|
||||
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void ibutton_scene_delete_success_on_exit(void* context) {
|
||||
iButton* ibutton = context;
|
||||
Popup* popup = ibutton->popup;
|
||||
|
||||
popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
|
||||
popup_set_icon(popup, 0, 0, NULL);
|
||||
|
||||
popup_disable_timeout(popup);
|
||||
popup_set_context(popup, NULL);
|
||||
popup_set_callback(popup, NULL);
|
||||
}
|
131
applications/main/ibutton/scenes/ibutton_scene_emulate.c
Normal file
131
applications/main/ibutton/scenes/ibutton_scene_emulate.c
Normal file
@@ -0,0 +1,131 @@
|
||||
#include "../ibutton_i.h"
|
||||
#include <core/log.h>
|
||||
#include <dolphin/dolphin.h>
|
||||
#include <toolbox/path.h>
|
||||
|
||||
#define EMULATE_TIMEOUT_TICKS 10
|
||||
|
||||
static void ibutton_scene_emulate_callback(void* context, bool emulated) {
|
||||
iButton* ibutton = context;
|
||||
if(emulated) {
|
||||
view_dispatcher_send_custom_event(
|
||||
ibutton->view_dispatcher, iButtonCustomEventWorkerEmulated);
|
||||
}
|
||||
}
|
||||
|
||||
void ibutton_scene_emulate_on_enter(void* context) {
|
||||
iButton* ibutton = context;
|
||||
Popup* popup = ibutton->popup;
|
||||
iButtonKey* key = ibutton->key;
|
||||
|
||||
const uint8_t* key_data = ibutton_key_get_data_p(key);
|
||||
|
||||
string_t key_name;
|
||||
string_init(key_name);
|
||||
if(string_end_with_str_p(ibutton->file_path, IBUTTON_APP_EXTENSION)) {
|
||||
path_extract_filename(ibutton->file_path, key_name, true);
|
||||
}
|
||||
|
||||
uint8_t line_count = 2;
|
||||
DOLPHIN_DEED(DolphinDeedIbuttonEmulate);
|
||||
|
||||
// check that stored key has name
|
||||
if(!string_empty_p(key_name)) {
|
||||
ibutton_text_store_set(ibutton, "emulating\n%s", string_get_cstr(key_name));
|
||||
line_count = 2;
|
||||
} else {
|
||||
// if not, show key data
|
||||
switch(ibutton_key_get_type(key)) {
|
||||
case iButtonKeyDS1990:
|
||||
ibutton_text_store_set(
|
||||
ibutton,
|
||||
"emulating\n%02X %02X %02X %02X\n%02X %02X %02X %02X",
|
||||
key_data[0],
|
||||
key_data[1],
|
||||
key_data[2],
|
||||
key_data[3],
|
||||
key_data[4],
|
||||
key_data[5],
|
||||
key_data[6],
|
||||
key_data[7]);
|
||||
line_count = 3;
|
||||
break;
|
||||
case iButtonKeyCyfral:
|
||||
ibutton_text_store_set(ibutton, "emulating\n%02X %02X", key_data[0], key_data[1]);
|
||||
line_count = 2;
|
||||
break;
|
||||
case iButtonKeyMetakom:
|
||||
ibutton_text_store_set(
|
||||
ibutton,
|
||||
"emulating\n%02X %02X %02X %02X",
|
||||
key_data[0],
|
||||
key_data[1],
|
||||
key_data[2],
|
||||
key_data[3]);
|
||||
line_count = 2;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
switch(line_count) {
|
||||
case 3:
|
||||
popup_set_header(popup, "iButton", 82, 18, AlignCenter, AlignBottom);
|
||||
popup_set_text(popup, ibutton->text_store, 82, 22, AlignCenter, AlignTop);
|
||||
break;
|
||||
|
||||
default:
|
||||
popup_set_header(popup, "iButton", 82, 24, AlignCenter, AlignBottom);
|
||||
popup_set_text(popup, ibutton->text_store, 82, 28, AlignCenter, AlignTop);
|
||||
break;
|
||||
}
|
||||
|
||||
popup_set_icon(popup, 2, 10, &I_iButtonKey_49x44);
|
||||
|
||||
view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewPopup);
|
||||
|
||||
ibutton_worker_emulate_set_callback(
|
||||
ibutton->key_worker, ibutton_scene_emulate_callback, ibutton);
|
||||
ibutton_worker_emulate_start(ibutton->key_worker, key);
|
||||
|
||||
string_clear(key_name);
|
||||
|
||||
ibutton_notification_message(ibutton, iButtonNotificationMessageEmulateStart);
|
||||
}
|
||||
|
||||
bool ibutton_scene_emulate_on_event(void* context, SceneManagerEvent event) {
|
||||
iButton* ibutton = context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeTick) {
|
||||
uint32_t cnt = scene_manager_get_scene_state(ibutton->scene_manager, iButtonSceneEmulate);
|
||||
if(cnt > 0) {
|
||||
cnt--;
|
||||
if(cnt == 0) {
|
||||
ibutton_notification_message(ibutton, iButtonNotificationMessageEmulateBlink);
|
||||
}
|
||||
scene_manager_set_scene_state(ibutton->scene_manager, iButtonSceneEmulate, cnt);
|
||||
}
|
||||
consumed = true;
|
||||
} else if(event.type == SceneManagerEventTypeCustom) {
|
||||
consumed = true;
|
||||
if(event.event == iButtonCustomEventWorkerEmulated) {
|
||||
if(scene_manager_get_scene_state(ibutton->scene_manager, iButtonSceneEmulate) == 0) {
|
||||
ibutton_notification_message(ibutton, iButtonNotificationMessageYellowBlink);
|
||||
}
|
||||
scene_manager_set_scene_state(
|
||||
ibutton->scene_manager, iButtonSceneEmulate, EMULATE_TIMEOUT_TICKS);
|
||||
}
|
||||
}
|
||||
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void ibutton_scene_emulate_on_exit(void* context) {
|
||||
iButton* ibutton = context;
|
||||
Popup* popup = ibutton->popup;
|
||||
ibutton_worker_stop(ibutton->key_worker);
|
||||
popup_set_header(popup, NULL, 0, 0, AlignCenter, AlignBottom);
|
||||
popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
|
||||
popup_set_icon(popup, 0, 0, NULL);
|
||||
ibutton_notification_message(ibutton, iButtonNotificationMessageBlinkStop);
|
||||
}
|
@@ -0,0 +1,51 @@
|
||||
#include "../ibutton_i.h"
|
||||
|
||||
static void ibutton_scene_exit_confirm_widget_callback(
|
||||
GuiButtonType result,
|
||||
InputType type,
|
||||
void* context) {
|
||||
iButton* ibutton = context;
|
||||
if(type == InputTypeShort) {
|
||||
view_dispatcher_send_custom_event(ibutton->view_dispatcher, result);
|
||||
}
|
||||
}
|
||||
|
||||
void ibutton_scene_exit_confirm_on_enter(void* context) {
|
||||
iButton* ibutton = context;
|
||||
Widget* widget = ibutton->widget;
|
||||
|
||||
widget_add_button_element(
|
||||
widget, GuiButtonTypeLeft, "Exit", ibutton_scene_exit_confirm_widget_callback, ibutton);
|
||||
widget_add_button_element(
|
||||
widget, GuiButtonTypeRight, "Stay", ibutton_scene_exit_confirm_widget_callback, ibutton);
|
||||
widget_add_string_element(
|
||||
widget, 64, 19, AlignCenter, AlignBottom, FontPrimary, "Exit to iButton menu?");
|
||||
widget_add_string_element(
|
||||
widget, 64, 31, AlignCenter, AlignBottom, FontSecondary, "All unsaved data will be lost!");
|
||||
|
||||
view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewWidget);
|
||||
}
|
||||
|
||||
bool ibutton_scene_exit_confirm_on_event(void* context, SceneManagerEvent event) {
|
||||
iButton* ibutton = context;
|
||||
SceneManager* scene_manager = ibutton->scene_manager;
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeBack) {
|
||||
consumed = true; // Ignore Back button presses
|
||||
} else if(event.type == SceneManagerEventTypeCustom) {
|
||||
consumed = true;
|
||||
if(event.event == GuiButtonTypeLeft) {
|
||||
scene_manager_search_and_switch_to_previous_scene(scene_manager, iButtonSceneStart);
|
||||
} else if(event.event == GuiButtonTypeRight) {
|
||||
scene_manager_previous_scene(scene_manager);
|
||||
}
|
||||
}
|
||||
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void ibutton_scene_exit_confirm_on_exit(void* context) {
|
||||
iButton* ibutton = context;
|
||||
widget_reset(ibutton->widget);
|
||||
}
|
68
applications/main/ibutton/scenes/ibutton_scene_info.c
Normal file
68
applications/main/ibutton/scenes/ibutton_scene_info.c
Normal file
@@ -0,0 +1,68 @@
|
||||
#include "../ibutton_i.h"
|
||||
#include <toolbox/path.h>
|
||||
|
||||
void ibutton_scene_info_on_enter(void* context) {
|
||||
iButton* ibutton = context;
|
||||
Widget* widget = ibutton->widget;
|
||||
iButtonKey* key = ibutton->key;
|
||||
|
||||
const uint8_t* key_data = ibutton_key_get_data_p(key);
|
||||
|
||||
string_t key_name;
|
||||
string_init(key_name);
|
||||
path_extract_filename(ibutton->file_path, key_name, true);
|
||||
|
||||
ibutton_text_store_set(ibutton, "%s", string_get_cstr(key_name));
|
||||
widget_add_text_box_element(
|
||||
widget, 0, 0, 128, 28, AlignCenter, AlignCenter, ibutton->text_store, false);
|
||||
|
||||
switch(ibutton_key_get_type(key)) {
|
||||
case iButtonKeyDS1990:
|
||||
ibutton_text_store_set(
|
||||
ibutton,
|
||||
"%02X %02X %02X %02X %02X %02X %02X %02X",
|
||||
key_data[0],
|
||||
key_data[1],
|
||||
key_data[2],
|
||||
key_data[3],
|
||||
key_data[4],
|
||||
key_data[5],
|
||||
key_data[6],
|
||||
key_data[7]);
|
||||
widget_add_string_element(
|
||||
widget, 64, 51, AlignCenter, AlignBottom, FontSecondary, "Dallas");
|
||||
break;
|
||||
|
||||
case iButtonKeyMetakom:
|
||||
ibutton_text_store_set(
|
||||
ibutton, "%02X %02X %02X %02X", key_data[0], key_data[1], key_data[2], key_data[3]);
|
||||
widget_add_string_element(
|
||||
widget, 64, 51, AlignCenter, AlignBottom, FontSecondary, "Metakom");
|
||||
break;
|
||||
|
||||
case iButtonKeyCyfral:
|
||||
ibutton_text_store_set(ibutton, "%02X %02X", key_data[0], key_data[1]);
|
||||
widget_add_string_element(
|
||||
widget, 64, 51, AlignCenter, AlignBottom, FontSecondary, "Cyfral");
|
||||
break;
|
||||
}
|
||||
|
||||
widget_add_string_element(
|
||||
widget, 64, 35, AlignCenter, AlignBottom, FontPrimary, ibutton->text_store);
|
||||
|
||||
view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewWidget);
|
||||
|
||||
string_clear(key_name);
|
||||
}
|
||||
|
||||
bool ibutton_scene_info_on_event(void* context, SceneManagerEvent event) {
|
||||
UNUSED(context);
|
||||
UNUSED(event);
|
||||
return false;
|
||||
}
|
||||
|
||||
void ibutton_scene_info_on_exit(void* context) {
|
||||
iButton* ibutton = context;
|
||||
ibutton_text_store_clear(ibutton);
|
||||
widget_reset(ibutton->widget);
|
||||
}
|
75
applications/main/ibutton/scenes/ibutton_scene_read.c
Normal file
75
applications/main/ibutton/scenes/ibutton_scene_read.c
Normal file
@@ -0,0 +1,75 @@
|
||||
#include "../ibutton_i.h"
|
||||
#include <dolphin/dolphin.h>
|
||||
|
||||
static void ibutton_scene_read_callback(void* context) {
|
||||
iButton* ibutton = context;
|
||||
view_dispatcher_send_custom_event(ibutton->view_dispatcher, iButtonCustomEventWorkerRead);
|
||||
}
|
||||
|
||||
void ibutton_scene_read_on_enter(void* context) {
|
||||
iButton* ibutton = context;
|
||||
Popup* popup = ibutton->popup;
|
||||
iButtonKey* key = ibutton->key;
|
||||
iButtonWorker* worker = ibutton->key_worker;
|
||||
DOLPHIN_DEED(DolphinDeedIbuttonRead);
|
||||
|
||||
popup_set_header(popup, "iButton", 95, 26, AlignCenter, AlignBottom);
|
||||
popup_set_text(popup, "Waiting\nfor key ...", 95, 30, AlignCenter, AlignTop);
|
||||
popup_set_icon(popup, 0, 5, &I_DolphinWait_61x59);
|
||||
|
||||
view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewPopup);
|
||||
string_set_str(ibutton->file_path, IBUTTON_APP_FOLDER);
|
||||
|
||||
ibutton_worker_read_set_callback(worker, ibutton_scene_read_callback, ibutton);
|
||||
ibutton_worker_read_start(worker, key);
|
||||
|
||||
ibutton_notification_message(ibutton, iButtonNotificationMessageReadStart);
|
||||
}
|
||||
|
||||
bool ibutton_scene_read_on_event(void* context, SceneManagerEvent event) {
|
||||
iButton* ibutton = context;
|
||||
SceneManager* scene_manager = ibutton->scene_manager;
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeTick) {
|
||||
consumed = true;
|
||||
} else if(event.type == SceneManagerEventTypeCustom) {
|
||||
consumed = true;
|
||||
if(event.event == iButtonCustomEventWorkerRead) {
|
||||
bool success = false;
|
||||
iButtonKey* key = ibutton->key;
|
||||
|
||||
if(ibutton_key_get_type(key) == iButtonKeyDS1990) {
|
||||
if(!ibutton_key_dallas_crc_is_valid(key)) {
|
||||
scene_manager_next_scene(scene_manager, iButtonSceneReadCRCError);
|
||||
} else if(!ibutton_key_dallas_is_1990_key(key)) {
|
||||
scene_manager_next_scene(scene_manager, iButtonSceneReadNotKeyError);
|
||||
} else {
|
||||
success = true;
|
||||
}
|
||||
} else {
|
||||
success = true;
|
||||
}
|
||||
|
||||
if(success) {
|
||||
ibutton_notification_message(ibutton, iButtonNotificationMessageSuccess);
|
||||
ibutton_notification_message(ibutton, iButtonNotificationMessageGreenOn);
|
||||
DOLPHIN_DEED(DolphinDeedIbuttonReadSuccess);
|
||||
scene_manager_next_scene(scene_manager, iButtonSceneReadSuccess);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void ibutton_scene_read_on_exit(void* context) {
|
||||
iButton* ibutton = context;
|
||||
Popup* popup = ibutton->popup;
|
||||
ibutton_worker_stop(ibutton->key_worker);
|
||||
popup_set_header(popup, NULL, 0, 0, AlignCenter, AlignBottom);
|
||||
popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
|
||||
popup_set_icon(popup, 0, 0, NULL);
|
||||
|
||||
ibutton_notification_message(ibutton, iButtonNotificationMessageBlinkStop);
|
||||
}
|
@@ -0,0 +1,70 @@
|
||||
#include "../ibutton_i.h"
|
||||
#include <one_wire/maxim_crc.h>
|
||||
|
||||
static void ibutton_scene_read_crc_error_dialog_ex_callback(DialogExResult result, void* context) {
|
||||
iButton* ibutton = context;
|
||||
view_dispatcher_send_custom_event(ibutton->view_dispatcher, result);
|
||||
}
|
||||
|
||||
void ibutton_scene_read_crc_error_on_enter(void* context) {
|
||||
iButton* ibutton = context;
|
||||
DialogEx* dialog_ex = ibutton->dialog_ex;
|
||||
iButtonKey* key = ibutton->key;
|
||||
const uint8_t* key_data = ibutton_key_get_data_p(key);
|
||||
|
||||
ibutton_text_store_set(
|
||||
ibutton,
|
||||
"%02X %02X %02X %02X %02X %02X %02X %02X\nExpected CRC: %X",
|
||||
key_data[0],
|
||||
key_data[1],
|
||||
key_data[2],
|
||||
key_data[3],
|
||||
key_data[4],
|
||||
key_data[5],
|
||||
key_data[6],
|
||||
key_data[7],
|
||||
maxim_crc8(key_data, 7, MAXIM_CRC8_INIT));
|
||||
|
||||
dialog_ex_set_header(dialog_ex, "CRC ERROR", 64, 10, AlignCenter, AlignCenter);
|
||||
dialog_ex_set_text(dialog_ex, ibutton->text_store, 64, 19, AlignCenter, AlignTop);
|
||||
dialog_ex_set_left_button_text(dialog_ex, "Retry");
|
||||
dialog_ex_set_right_button_text(dialog_ex, "More");
|
||||
dialog_ex_set_result_callback(dialog_ex, ibutton_scene_read_crc_error_dialog_ex_callback);
|
||||
dialog_ex_set_context(dialog_ex, ibutton);
|
||||
|
||||
view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewDialogEx);
|
||||
|
||||
ibutton_notification_message(ibutton, iButtonNotificationMessageError);
|
||||
ibutton_notification_message(ibutton, iButtonNotificationMessageRedOn);
|
||||
}
|
||||
|
||||
bool ibutton_scene_read_crc_error_on_event(void* context, SceneManagerEvent event) {
|
||||
iButton* ibutton = context;
|
||||
SceneManager* scene_manager = ibutton->scene_manager;
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeBack) {
|
||||
consumed = true;
|
||||
scene_manager_next_scene(scene_manager, iButtonSceneExitConfirm);
|
||||
} else if(event.type == SceneManagerEventTypeCustom) {
|
||||
consumed = true;
|
||||
if(event.event == DialogExResultRight) {
|
||||
scene_manager_next_scene(scene_manager, iButtonSceneReadKeyMenu);
|
||||
} else if(event.event == DialogExResultLeft) {
|
||||
scene_manager_previous_scene(scene_manager);
|
||||
}
|
||||
}
|
||||
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void ibutton_scene_read_crc_error_on_exit(void* context) {
|
||||
iButton* ibutton = context;
|
||||
DialogEx* dialog_ex = ibutton->dialog_ex;
|
||||
|
||||
ibutton_text_store_clear(ibutton);
|
||||
|
||||
dialog_ex_reset(dialog_ex);
|
||||
|
||||
ibutton_notification_message(ibutton, iButtonNotificationMessageRedOff);
|
||||
}
|
@@ -0,0 +1,63 @@
|
||||
#include "../ibutton_i.h"
|
||||
|
||||
typedef enum {
|
||||
SubmenuIndexSave,
|
||||
SubmenuIndexEmulate,
|
||||
SubmenuIndexWrite,
|
||||
} SubmenuIndex;
|
||||
|
||||
void ibutton_scene_read_key_menu_submenu_callback(void* context, uint32_t index) {
|
||||
iButton* ibutton = context;
|
||||
view_dispatcher_send_custom_event(ibutton->view_dispatcher, index);
|
||||
}
|
||||
|
||||
void ibutton_scene_read_key_menu_on_enter(void* context) {
|
||||
iButton* ibutton = context;
|
||||
Submenu* submenu = ibutton->submenu;
|
||||
|
||||
submenu_add_item(
|
||||
submenu, "Save", SubmenuIndexSave, ibutton_scene_read_key_menu_submenu_callback, ibutton);
|
||||
submenu_add_item(
|
||||
submenu,
|
||||
"Emulate",
|
||||
SubmenuIndexEmulate,
|
||||
ibutton_scene_read_key_menu_submenu_callback,
|
||||
ibutton);
|
||||
if(ibutton_key_get_type(ibutton->key) == iButtonKeyDS1990) {
|
||||
submenu_add_item(
|
||||
submenu,
|
||||
"Write",
|
||||
SubmenuIndexWrite,
|
||||
ibutton_scene_read_key_menu_submenu_callback,
|
||||
ibutton);
|
||||
}
|
||||
submenu_set_selected_item(
|
||||
submenu, scene_manager_get_scene_state(ibutton->scene_manager, iButtonSceneReadKeyMenu));
|
||||
|
||||
view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewSubmenu);
|
||||
}
|
||||
|
||||
bool ibutton_scene_read_key_menu_on_event(void* context, SceneManagerEvent event) {
|
||||
iButton* ibutton = context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
scene_manager_set_scene_state(
|
||||
ibutton->scene_manager, iButtonSceneReadKeyMenu, event.event);
|
||||
consumed = true;
|
||||
if(event.event == SubmenuIndexSave) {
|
||||
scene_manager_next_scene(ibutton->scene_manager, iButtonSceneSaveName);
|
||||
} else if(event.event == SubmenuIndexEmulate) {
|
||||
scene_manager_next_scene(ibutton->scene_manager, iButtonSceneEmulate);
|
||||
} else if(event.event == SubmenuIndexWrite) {
|
||||
scene_manager_next_scene(ibutton->scene_manager, iButtonSceneWrite);
|
||||
}
|
||||
}
|
||||
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void ibutton_scene_read_key_menu_on_exit(void* context) {
|
||||
iButton* ibutton = context;
|
||||
submenu_reset(ibutton->submenu);
|
||||
}
|
@@ -0,0 +1,71 @@
|
||||
#include "../ibutton_i.h"
|
||||
#include <one_wire/maxim_crc.h>
|
||||
|
||||
static void
|
||||
ibutton_scene_read_not_key_error_dialog_ex_callback(DialogExResult result, void* context) {
|
||||
iButton* ibutton = context;
|
||||
view_dispatcher_send_custom_event(ibutton->view_dispatcher, result);
|
||||
}
|
||||
|
||||
void ibutton_scene_read_not_key_error_on_enter(void* context) {
|
||||
iButton* ibutton = context;
|
||||
DialogEx* dialog_ex = ibutton->dialog_ex;
|
||||
iButtonKey* key = ibutton->key;
|
||||
const uint8_t* key_data = ibutton_key_get_data_p(key);
|
||||
|
||||
ibutton_text_store_set(
|
||||
ibutton,
|
||||
"THIS IS NOT A KEY\n%02X %02X %02X %02X %02X %02X %02X %02X",
|
||||
key_data[0],
|
||||
key_data[1],
|
||||
key_data[2],
|
||||
key_data[3],
|
||||
key_data[4],
|
||||
key_data[5],
|
||||
key_data[6],
|
||||
key_data[7],
|
||||
maxim_crc8(key_data, 7, MAXIM_CRC8_INIT));
|
||||
|
||||
dialog_ex_set_header(dialog_ex, "CRC ERROR", 64, 10, AlignCenter, AlignCenter);
|
||||
dialog_ex_set_text(dialog_ex, ibutton->text_store, 64, 19, AlignCenter, AlignTop);
|
||||
dialog_ex_set_left_button_text(dialog_ex, "Retry");
|
||||
dialog_ex_set_right_button_text(dialog_ex, "More");
|
||||
dialog_ex_set_result_callback(dialog_ex, ibutton_scene_read_not_key_error_dialog_ex_callback);
|
||||
dialog_ex_set_context(dialog_ex, ibutton);
|
||||
|
||||
view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewDialogEx);
|
||||
|
||||
ibutton_notification_message(ibutton, iButtonNotificationMessageError);
|
||||
ibutton_notification_message(ibutton, iButtonNotificationMessageRedOn);
|
||||
}
|
||||
|
||||
bool ibutton_scene_read_not_key_error_on_event(void* context, SceneManagerEvent event) {
|
||||
iButton* ibutton = context;
|
||||
SceneManager* scene_manager = ibutton->scene_manager;
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeBack) {
|
||||
consumed = true;
|
||||
scene_manager_next_scene(scene_manager, iButtonSceneExitConfirm);
|
||||
} else if(event.type == SceneManagerEventTypeCustom) {
|
||||
consumed = true;
|
||||
if(event.event == DialogExResultRight) {
|
||||
scene_manager_next_scene(scene_manager, iButtonSceneReadKeyMenu);
|
||||
} else if(event.event == DialogExResultLeft) {
|
||||
scene_manager_previous_scene(scene_manager);
|
||||
}
|
||||
}
|
||||
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void ibutton_scene_read_not_key_error_on_exit(void* context) {
|
||||
iButton* ibutton = context;
|
||||
DialogEx* dialog_ex = ibutton->dialog_ex;
|
||||
|
||||
ibutton_text_store_clear(ibutton);
|
||||
|
||||
dialog_ex_reset(dialog_ex);
|
||||
|
||||
ibutton_notification_message(ibutton, iButtonNotificationMessageRedOff);
|
||||
}
|
@@ -0,0 +1,82 @@
|
||||
#include "../ibutton_i.h"
|
||||
#include <dolphin/dolphin.h>
|
||||
|
||||
static void ibutton_scene_read_success_dialog_ex_callback(DialogExResult result, void* context) {
|
||||
iButton* ibutton = context;
|
||||
view_dispatcher_send_custom_event(ibutton->view_dispatcher, result);
|
||||
}
|
||||
|
||||
void ibutton_scene_read_success_on_enter(void* context) {
|
||||
iButton* ibutton = context;
|
||||
DialogEx* dialog_ex = ibutton->dialog_ex;
|
||||
iButtonKey* key = ibutton->key;
|
||||
const uint8_t* key_data = ibutton_key_get_data_p(key);
|
||||
|
||||
switch(ibutton_key_get_type(key)) {
|
||||
case iButtonKeyDS1990:
|
||||
ibutton_text_store_set(
|
||||
ibutton,
|
||||
"Dallas\n%02X %02X %02X %02X\n%02X %02X %02X %02X",
|
||||
key_data[0],
|
||||
key_data[1],
|
||||
key_data[2],
|
||||
key_data[3],
|
||||
key_data[4],
|
||||
key_data[5],
|
||||
key_data[6],
|
||||
key_data[7]);
|
||||
break;
|
||||
case iButtonKeyCyfral:
|
||||
ibutton_text_store_set(ibutton, "Cyfral\n%02X %02X", key_data[0], key_data[1]);
|
||||
break;
|
||||
case iButtonKeyMetakom:
|
||||
ibutton_text_store_set(
|
||||
ibutton,
|
||||
"Metakom\n%02X %02X %02X %02X",
|
||||
key_data[0],
|
||||
key_data[1],
|
||||
key_data[2],
|
||||
key_data[3]);
|
||||
break;
|
||||
}
|
||||
|
||||
dialog_ex_set_text(dialog_ex, ibutton->text_store, 95, 30, AlignCenter, AlignCenter);
|
||||
dialog_ex_set_left_button_text(dialog_ex, "Retry");
|
||||
dialog_ex_set_right_button_text(dialog_ex, "More");
|
||||
dialog_ex_set_icon(dialog_ex, 0, 1, &I_DolphinReadingSuccess_59x63);
|
||||
dialog_ex_set_result_callback(dialog_ex, ibutton_scene_read_success_dialog_ex_callback);
|
||||
dialog_ex_set_context(dialog_ex, ibutton);
|
||||
|
||||
view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewDialogEx);
|
||||
}
|
||||
|
||||
bool ibutton_scene_read_success_on_event(void* context, SceneManagerEvent event) {
|
||||
iButton* ibutton = context;
|
||||
SceneManager* scene_manager = ibutton->scene_manager;
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeBack) {
|
||||
consumed = true;
|
||||
scene_manager_next_scene(scene_manager, iButtonSceneExitConfirm);
|
||||
} else if(event.type == SceneManagerEventTypeCustom) {
|
||||
consumed = true;
|
||||
if(event.event == DialogExResultRight) {
|
||||
scene_manager_next_scene(scene_manager, iButtonSceneReadKeyMenu);
|
||||
} else if(event.event == DialogExResultLeft) {
|
||||
scene_manager_next_scene(scene_manager, iButtonSceneRetryConfirm);
|
||||
}
|
||||
}
|
||||
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void ibutton_scene_read_success_on_exit(void* context) {
|
||||
iButton* ibutton = context;
|
||||
DialogEx* dialog_ex = ibutton->dialog_ex;
|
||||
|
||||
ibutton_text_store_clear(ibutton);
|
||||
|
||||
dialog_ex_reset(dialog_ex);
|
||||
|
||||
ibutton_notification_message(ibutton, iButtonNotificationMessageGreenOff);
|
||||
}
|
@@ -0,0 +1,51 @@
|
||||
#include "../ibutton_i.h"
|
||||
|
||||
static void ibutton_scene_retry_confirm_widget_callback(
|
||||
GuiButtonType result,
|
||||
InputType type,
|
||||
void* context) {
|
||||
iButton* ibutton = context;
|
||||
if(type == InputTypeShort) {
|
||||
view_dispatcher_send_custom_event(ibutton->view_dispatcher, result);
|
||||
}
|
||||
}
|
||||
|
||||
void ibutton_scene_retry_confirm_on_enter(void* context) {
|
||||
iButton* ibutton = context;
|
||||
Widget* widget = ibutton->widget;
|
||||
|
||||
widget_add_button_element(
|
||||
widget, GuiButtonTypeLeft, "Exit", ibutton_scene_retry_confirm_widget_callback, ibutton);
|
||||
widget_add_button_element(
|
||||
widget, GuiButtonTypeRight, "Stay", ibutton_scene_retry_confirm_widget_callback, ibutton);
|
||||
widget_add_string_element(
|
||||
widget, 64, 19, AlignCenter, AlignBottom, FontPrimary, "Return to reading?");
|
||||
widget_add_string_element(
|
||||
widget, 64, 29, AlignCenter, AlignBottom, FontSecondary, "All unsaved data will be lost!");
|
||||
|
||||
view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewWidget);
|
||||
}
|
||||
|
||||
bool ibutton_scene_retry_confirm_on_event(void* context, SceneManagerEvent event) {
|
||||
iButton* ibutton = context;
|
||||
SceneManager* scene_manager = ibutton->scene_manager;
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeBack) {
|
||||
consumed = true; // Ignore Back button presses
|
||||
} else if(event.type == SceneManagerEventTypeCustom) {
|
||||
consumed = true;
|
||||
if(event.event == GuiButtonTypeLeft) {
|
||||
scene_manager_search_and_switch_to_previous_scene(scene_manager, iButtonSceneRead);
|
||||
} else if(event.event == GuiButtonTypeRight) {
|
||||
scene_manager_previous_scene(scene_manager);
|
||||
}
|
||||
}
|
||||
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void ibutton_scene_retry_confirm_on_exit(void* context) {
|
||||
iButton* ibutton = context;
|
||||
widget_reset(ibutton->widget);
|
||||
}
|
81
applications/main/ibutton/scenes/ibutton_scene_rpc.c
Normal file
81
applications/main/ibutton/scenes/ibutton_scene_rpc.c
Normal file
@@ -0,0 +1,81 @@
|
||||
#include "../ibutton_i.h"
|
||||
#include <toolbox/path.h>
|
||||
#include <rpc/rpc_app.h>
|
||||
|
||||
void ibutton_scene_rpc_on_enter(void* context) {
|
||||
iButton* ibutton = context;
|
||||
Popup* popup = ibutton->popup;
|
||||
|
||||
popup_set_header(popup, "iButton", 82, 28, AlignCenter, AlignBottom);
|
||||
popup_set_text(popup, "RPC mode", 82, 32, AlignCenter, AlignTop);
|
||||
|
||||
popup_set_icon(popup, 2, 14, &I_iButtonKey_49x44);
|
||||
|
||||
view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewPopup);
|
||||
|
||||
notification_message(ibutton->notifications, &sequence_display_backlight_on);
|
||||
}
|
||||
|
||||
bool ibutton_scene_rpc_on_event(void* context, SceneManagerEvent event) {
|
||||
UNUSED(context);
|
||||
UNUSED(event);
|
||||
iButton* ibutton = context;
|
||||
Popup* popup = ibutton->popup;
|
||||
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
consumed = true;
|
||||
if(event.event == iButtonCustomEventRpcLoad) {
|
||||
const char* arg = rpc_system_app_get_data(ibutton->rpc_ctx);
|
||||
bool result = false;
|
||||
if(arg && (string_empty_p(ibutton->file_path))) {
|
||||
string_set_str(ibutton->file_path, arg);
|
||||
if(ibutton_load_key_data(ibutton, ibutton->file_path, false)) {
|
||||
ibutton_worker_emulate_start(ibutton->key_worker, ibutton->key);
|
||||
string_t key_name;
|
||||
string_init(key_name);
|
||||
if(string_end_with_str_p(ibutton->file_path, IBUTTON_APP_EXTENSION)) {
|
||||
path_extract_filename(ibutton->file_path, key_name, true);
|
||||
}
|
||||
|
||||
if(!string_empty_p(key_name)) {
|
||||
ibutton_text_store_set(
|
||||
ibutton, "emulating\n%s", string_get_cstr(key_name));
|
||||
} else {
|
||||
ibutton_text_store_set(ibutton, "emulating");
|
||||
}
|
||||
popup_set_text(popup, ibutton->text_store, 82, 32, AlignCenter, AlignTop);
|
||||
|
||||
ibutton_notification_message(ibutton, iButtonNotificationMessageEmulateStart);
|
||||
|
||||
string_clear(key_name);
|
||||
result = true;
|
||||
} else {
|
||||
string_reset(ibutton->file_path);
|
||||
}
|
||||
}
|
||||
rpc_system_app_confirm(ibutton->rpc_ctx, RpcAppEventLoadFile, result);
|
||||
} else if(event.event == iButtonCustomEventRpcExit) {
|
||||
rpc_system_app_confirm(ibutton->rpc_ctx, RpcAppEventAppExit, true);
|
||||
scene_manager_stop(ibutton->scene_manager);
|
||||
view_dispatcher_stop(ibutton->view_dispatcher);
|
||||
} else if(event.event == iButtonCustomEventRpcSessionClose) {
|
||||
scene_manager_stop(ibutton->scene_manager);
|
||||
view_dispatcher_stop(ibutton->view_dispatcher);
|
||||
}
|
||||
}
|
||||
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void ibutton_scene_rpc_on_exit(void* context) {
|
||||
iButton* ibutton = context;
|
||||
Popup* popup = ibutton->popup;
|
||||
|
||||
popup_set_header(popup, NULL, 0, 0, AlignCenter, AlignBottom);
|
||||
popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
|
||||
popup_set_icon(popup, 0, 0, NULL);
|
||||
|
||||
ibutton_notification_message(ibutton, iButtonNotificationMessageBlinkStop);
|
||||
}
|
82
applications/main/ibutton/scenes/ibutton_scene_save_name.c
Normal file
82
applications/main/ibutton/scenes/ibutton_scene_save_name.c
Normal file
@@ -0,0 +1,82 @@
|
||||
#include "../ibutton_i.h"
|
||||
#include "m-string.h"
|
||||
#include <lib/toolbox/random_name.h>
|
||||
#include <toolbox/path.h>
|
||||
|
||||
static void ibutton_scene_save_name_text_input_callback(void* context) {
|
||||
iButton* ibutton = context;
|
||||
view_dispatcher_send_custom_event(ibutton->view_dispatcher, iButtonCustomEventTextEditResult);
|
||||
}
|
||||
|
||||
void ibutton_scene_save_name_on_enter(void* context) {
|
||||
iButton* ibutton = context;
|
||||
TextInput* text_input = ibutton->text_input;
|
||||
|
||||
string_t key_name;
|
||||
string_init(key_name);
|
||||
if(string_end_with_str_p(ibutton->file_path, IBUTTON_APP_EXTENSION)) {
|
||||
path_extract_filename(ibutton->file_path, key_name, true);
|
||||
}
|
||||
|
||||
const bool key_name_is_empty = string_empty_p(key_name);
|
||||
if(key_name_is_empty) {
|
||||
set_random_name(ibutton->text_store, IBUTTON_TEXT_STORE_SIZE);
|
||||
} else {
|
||||
ibutton_text_store_set(ibutton, "%s", string_get_cstr(key_name));
|
||||
}
|
||||
|
||||
text_input_set_header_text(text_input, "Name the key");
|
||||
text_input_set_result_callback(
|
||||
text_input,
|
||||
ibutton_scene_save_name_text_input_callback,
|
||||
ibutton,
|
||||
ibutton->text_store,
|
||||
IBUTTON_KEY_NAME_SIZE,
|
||||
key_name_is_empty);
|
||||
|
||||
string_t folder_path;
|
||||
string_init(folder_path);
|
||||
|
||||
path_extract_dirname(string_get_cstr(ibutton->file_path), folder_path);
|
||||
|
||||
ValidatorIsFile* validator_is_file = validator_is_file_alloc_init(
|
||||
string_get_cstr(folder_path), IBUTTON_APP_EXTENSION, string_get_cstr(key_name));
|
||||
text_input_set_validator(text_input, validator_is_file_callback, validator_is_file);
|
||||
|
||||
view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewTextInput);
|
||||
|
||||
string_clear(key_name);
|
||||
string_clear(folder_path);
|
||||
}
|
||||
|
||||
bool ibutton_scene_save_name_on_event(void* context, SceneManagerEvent event) {
|
||||
iButton* ibutton = context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
consumed = true;
|
||||
if(event.event == iButtonCustomEventTextEditResult) {
|
||||
if(ibutton_save_key(ibutton, ibutton->text_store)) {
|
||||
scene_manager_next_scene(ibutton->scene_manager, iButtonSceneSaveSuccess);
|
||||
} else {
|
||||
const uint32_t possible_scenes[] = {
|
||||
iButtonSceneReadKeyMenu, iButtonSceneSavedKeyMenu, iButtonSceneAddType};
|
||||
scene_manager_search_and_switch_to_previous_scene_one_of(
|
||||
ibutton->scene_manager, possible_scenes, COUNT_OF(possible_scenes));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void ibutton_scene_save_name_on_exit(void* context) {
|
||||
iButton* ibutton = context;
|
||||
TextInput* text_input = ibutton->text_input;
|
||||
|
||||
void* validator_context = text_input_get_validator_callback_context(text_input);
|
||||
text_input_set_validator(text_input, NULL, NULL);
|
||||
validator_is_file_free((ValidatorIsFile*)validator_context);
|
||||
|
||||
text_input_reset(text_input);
|
||||
}
|
@@ -0,0 +1,52 @@
|
||||
#include "../ibutton_i.h"
|
||||
#include <dolphin/dolphin.h>
|
||||
|
||||
static void ibutton_scene_save_success_popup_callback(void* context) {
|
||||
iButton* ibutton = context;
|
||||
view_dispatcher_send_custom_event(ibutton->view_dispatcher, iButtonCustomEventBack);
|
||||
}
|
||||
|
||||
void ibutton_scene_save_success_on_enter(void* context) {
|
||||
iButton* ibutton = context;
|
||||
Popup* popup = ibutton->popup;
|
||||
DOLPHIN_DEED(DolphinDeedIbuttonSave);
|
||||
|
||||
popup_set_icon(popup, 32, 5, &I_DolphinNice_96x59);
|
||||
popup_set_header(popup, "Saved!", 5, 7, AlignLeft, AlignTop);
|
||||
|
||||
popup_set_callback(popup, ibutton_scene_save_success_popup_callback);
|
||||
popup_set_context(popup, ibutton);
|
||||
popup_set_timeout(popup, 1500);
|
||||
popup_enable_timeout(popup);
|
||||
|
||||
view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewPopup);
|
||||
}
|
||||
|
||||
bool ibutton_scene_save_success_on_event(void* context, SceneManagerEvent event) {
|
||||
iButton* ibutton = context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
consumed = true;
|
||||
if(event.event == iButtonCustomEventBack) {
|
||||
const uint32_t possible_scenes[] = {
|
||||
iButtonSceneReadKeyMenu, iButtonSceneSavedKeyMenu, iButtonSceneAddType};
|
||||
scene_manager_search_and_switch_to_previous_scene_one_of(
|
||||
ibutton->scene_manager, possible_scenes, COUNT_OF(possible_scenes));
|
||||
}
|
||||
}
|
||||
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void ibutton_scene_save_success_on_exit(void* context) {
|
||||
iButton* ibutton = context;
|
||||
Popup* popup = ibutton->popup;
|
||||
|
||||
popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
|
||||
popup_set_icon(popup, 0, 0, NULL);
|
||||
|
||||
popup_disable_timeout(popup);
|
||||
popup_set_context(popup, NULL);
|
||||
popup_set_callback(popup, NULL);
|
||||
}
|
@@ -0,0 +1,78 @@
|
||||
#include "../ibutton_i.h"
|
||||
|
||||
enum SubmenuIndex {
|
||||
SubmenuIndexEmulate,
|
||||
SubmenuIndexWrite,
|
||||
SubmenuIndexEdit,
|
||||
SubmenuIndexDelete,
|
||||
SubmenuIndexInfo,
|
||||
};
|
||||
|
||||
void ibutton_scene_saved_key_menu_submenu_callback(void* context, uint32_t index) {
|
||||
iButton* ibutton = context;
|
||||
view_dispatcher_send_custom_event(ibutton->view_dispatcher, index);
|
||||
}
|
||||
|
||||
void ibutton_scene_saved_key_menu_on_enter(void* context) {
|
||||
iButton* ibutton = context;
|
||||
Submenu* submenu = ibutton->submenu;
|
||||
|
||||
submenu_add_item(
|
||||
submenu,
|
||||
"Emulate",
|
||||
SubmenuIndexEmulate,
|
||||
ibutton_scene_saved_key_menu_submenu_callback,
|
||||
ibutton);
|
||||
if(ibutton_key_get_type(ibutton->key) == iButtonKeyDS1990) {
|
||||
submenu_add_item(
|
||||
submenu,
|
||||
"Write",
|
||||
SubmenuIndexWrite,
|
||||
ibutton_scene_saved_key_menu_submenu_callback,
|
||||
ibutton);
|
||||
}
|
||||
submenu_add_item(
|
||||
submenu, "Edit", SubmenuIndexEdit, ibutton_scene_saved_key_menu_submenu_callback, ibutton);
|
||||
submenu_add_item(
|
||||
submenu,
|
||||
"Delete",
|
||||
SubmenuIndexDelete,
|
||||
ibutton_scene_saved_key_menu_submenu_callback,
|
||||
ibutton);
|
||||
submenu_add_item(
|
||||
submenu, "Info", SubmenuIndexInfo, ibutton_scene_saved_key_menu_submenu_callback, ibutton);
|
||||
|
||||
submenu_set_selected_item(
|
||||
submenu, scene_manager_get_scene_state(ibutton->scene_manager, iButtonSceneSavedKeyMenu));
|
||||
|
||||
view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewSubmenu);
|
||||
}
|
||||
|
||||
bool ibutton_scene_saved_key_menu_on_event(void* context, SceneManagerEvent event) {
|
||||
iButton* ibutton = context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
scene_manager_set_scene_state(
|
||||
ibutton->scene_manager, iButtonSceneSavedKeyMenu, event.event);
|
||||
consumed = true;
|
||||
if(event.event == SubmenuIndexEmulate) {
|
||||
scene_manager_next_scene(ibutton->scene_manager, iButtonSceneEmulate);
|
||||
} else if(event.event == SubmenuIndexWrite) {
|
||||
scene_manager_next_scene(ibutton->scene_manager, iButtonSceneWrite);
|
||||
} else if(event.event == SubmenuIndexEdit) {
|
||||
scene_manager_next_scene(ibutton->scene_manager, iButtonSceneAddValue);
|
||||
} else if(event.event == SubmenuIndexDelete) {
|
||||
scene_manager_next_scene(ibutton->scene_manager, iButtonSceneDeleteConfirm);
|
||||
} else if(event.event == SubmenuIndexInfo) {
|
||||
scene_manager_next_scene(ibutton->scene_manager, iButtonSceneInfo);
|
||||
}
|
||||
}
|
||||
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void ibutton_scene_saved_key_menu_on_exit(void* context) {
|
||||
iButton* ibutton = context;
|
||||
submenu_reset(ibutton->submenu);
|
||||
}
|
22
applications/main/ibutton/scenes/ibutton_scene_select_key.c
Normal file
22
applications/main/ibutton/scenes/ibutton_scene_select_key.c
Normal file
@@ -0,0 +1,22 @@
|
||||
#include "../ibutton_i.h"
|
||||
|
||||
void ibutton_scene_select_key_on_enter(void* context) {
|
||||
iButton* ibutton = context;
|
||||
|
||||
if(!ibutton_file_select(ibutton)) {
|
||||
scene_manager_search_and_switch_to_previous_scene(
|
||||
ibutton->scene_manager, iButtonSceneStart);
|
||||
} else {
|
||||
scene_manager_next_scene(ibutton->scene_manager, iButtonSceneSavedKeyMenu);
|
||||
}
|
||||
}
|
||||
|
||||
bool ibutton_scene_select_key_on_event(void* context, SceneManagerEvent event) {
|
||||
UNUSED(context);
|
||||
UNUSED(event);
|
||||
return false;
|
||||
}
|
||||
|
||||
void ibutton_scene_select_key_on_exit(void* context) {
|
||||
UNUSED(context);
|
||||
}
|
55
applications/main/ibutton/scenes/ibutton_scene_start.c
Normal file
55
applications/main/ibutton/scenes/ibutton_scene_start.c
Normal file
@@ -0,0 +1,55 @@
|
||||
#include "../ibutton_i.h"
|
||||
#include "ibutton/scenes/ibutton_scene.h"
|
||||
|
||||
enum SubmenuIndex {
|
||||
SubmenuIndexRead,
|
||||
SubmenuIndexSaved,
|
||||
SubmenuIndexAdd,
|
||||
};
|
||||
|
||||
void ibutton_scene_start_submenu_callback(void* context, uint32_t index) {
|
||||
iButton* ibutton = context;
|
||||
view_dispatcher_send_custom_event(ibutton->view_dispatcher, index);
|
||||
}
|
||||
|
||||
void ibutton_scene_start_on_enter(void* context) {
|
||||
iButton* ibutton = context;
|
||||
Submenu* submenu = ibutton->submenu;
|
||||
|
||||
submenu_add_item(
|
||||
submenu, "Read", SubmenuIndexRead, ibutton_scene_start_submenu_callback, ibutton);
|
||||
submenu_add_item(
|
||||
submenu, "Saved", SubmenuIndexSaved, ibutton_scene_start_submenu_callback, ibutton);
|
||||
submenu_add_item(
|
||||
submenu, "Add Manually", SubmenuIndexAdd, ibutton_scene_start_submenu_callback, ibutton);
|
||||
|
||||
submenu_set_selected_item(
|
||||
submenu, scene_manager_get_scene_state(ibutton->scene_manager, iButtonSceneStart));
|
||||
|
||||
view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewSubmenu);
|
||||
}
|
||||
|
||||
bool ibutton_scene_start_on_event(void* context, SceneManagerEvent event) {
|
||||
iButton* ibutton = context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
scene_manager_set_scene_state(ibutton->scene_manager, iButtonSceneStart, event.event);
|
||||
consumed = true;
|
||||
if(event.event == SubmenuIndexRead) {
|
||||
scene_manager_next_scene(ibutton->scene_manager, iButtonSceneRead);
|
||||
} else if(event.event == SubmenuIndexSaved) {
|
||||
string_set_str(ibutton->file_path, IBUTTON_APP_FOLDER);
|
||||
scene_manager_next_scene(ibutton->scene_manager, iButtonSceneSelectKey);
|
||||
} else if(event.event == SubmenuIndexAdd) {
|
||||
scene_manager_next_scene(ibutton->scene_manager, iButtonSceneAddType);
|
||||
}
|
||||
}
|
||||
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void ibutton_scene_start_on_exit(void* context) {
|
||||
iButton* ibutton = context;
|
||||
submenu_reset(ibutton->submenu);
|
||||
}
|
124
applications/main/ibutton/scenes/ibutton_scene_write.c
Normal file
124
applications/main/ibutton/scenes/ibutton_scene_write.c
Normal file
@@ -0,0 +1,124 @@
|
||||
#include "../ibutton_i.h"
|
||||
#include "m-string.h"
|
||||
#include "toolbox/path.h"
|
||||
|
||||
typedef enum {
|
||||
iButtonSceneWriteStateDefault,
|
||||
iButtonSceneWriteStateBlinkYellow,
|
||||
} iButtonSceneWriteState;
|
||||
|
||||
static void ibutton_scene_write_callback(void* context, iButtonWorkerWriteResult result) {
|
||||
iButton* ibutton = context;
|
||||
view_dispatcher_send_custom_event(ibutton->view_dispatcher, result);
|
||||
}
|
||||
|
||||
void ibutton_scene_write_on_enter(void* context) {
|
||||
iButton* ibutton = context;
|
||||
Popup* popup = ibutton->popup;
|
||||
iButtonKey* key = ibutton->key;
|
||||
iButtonWorker* worker = ibutton->key_worker;
|
||||
|
||||
const uint8_t* key_data = ibutton_key_get_data_p(key);
|
||||
|
||||
string_t key_name;
|
||||
string_init(key_name);
|
||||
if(string_end_with_str_p(ibutton->file_path, IBUTTON_APP_EXTENSION)) {
|
||||
path_extract_filename(ibutton->file_path, key_name, true);
|
||||
}
|
||||
|
||||
uint8_t line_count = 2;
|
||||
|
||||
// check that stored key has name
|
||||
if(!string_empty_p(key_name)) {
|
||||
ibutton_text_store_set(ibutton, "writing\n%s", string_get_cstr(key_name));
|
||||
line_count = 2;
|
||||
} else {
|
||||
// if not, show key data
|
||||
switch(ibutton_key_get_type(key)) {
|
||||
case iButtonKeyDS1990:
|
||||
ibutton_text_store_set(
|
||||
ibutton,
|
||||
"writing\n%02X %02X %02X %02X\n%02X %02X %02X %02X",
|
||||
key_data[0],
|
||||
key_data[1],
|
||||
key_data[2],
|
||||
key_data[3],
|
||||
key_data[4],
|
||||
key_data[5],
|
||||
key_data[6],
|
||||
key_data[7]);
|
||||
line_count = 3;
|
||||
break;
|
||||
case iButtonKeyCyfral:
|
||||
ibutton_text_store_set(ibutton, "writing\n%02X %02X", key_data[0], key_data[1]);
|
||||
line_count = 2;
|
||||
break;
|
||||
case iButtonKeyMetakom:
|
||||
ibutton_text_store_set(
|
||||
ibutton,
|
||||
"writing\n%02X %02X %02X %02X",
|
||||
key_data[0],
|
||||
key_data[1],
|
||||
key_data[2],
|
||||
key_data[3]);
|
||||
line_count = 2;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
switch(line_count) {
|
||||
case 3:
|
||||
popup_set_header(popup, "iButton", 82, 18, AlignCenter, AlignBottom);
|
||||
popup_set_text(popup, ibutton->text_store, 82, 22, AlignCenter, AlignTop);
|
||||
break;
|
||||
|
||||
default:
|
||||
popup_set_header(popup, "iButton", 82, 24, AlignCenter, AlignBottom);
|
||||
popup_set_text(popup, ibutton->text_store, 82, 28, AlignCenter, AlignTop);
|
||||
break;
|
||||
}
|
||||
|
||||
popup_set_icon(popup, 2, 10, &I_iButtonKey_49x44);
|
||||
|
||||
view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewPopup);
|
||||
|
||||
ibutton_worker_write_set_callback(worker, ibutton_scene_write_callback, ibutton);
|
||||
ibutton_worker_write_start(worker, key);
|
||||
|
||||
string_clear(key_name);
|
||||
|
||||
ibutton_notification_message(ibutton, iButtonNotificationMessageEmulateStart);
|
||||
}
|
||||
|
||||
bool ibutton_scene_write_on_event(void* context, SceneManagerEvent event) {
|
||||
iButton* ibutton = context;
|
||||
SceneManager* scene_manager = ibutton->scene_manager;
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
consumed = true;
|
||||
if((event.event == iButtonWorkerWriteOK) || (event.event == iButtonWorkerWriteSameKey)) {
|
||||
scene_manager_next_scene(scene_manager, iButtonSceneWriteSuccess);
|
||||
} else if(event.event == iButtonWorkerWriteNoDetect) {
|
||||
ibutton_notification_message(ibutton, iButtonNotificationMessageEmulateBlink);
|
||||
} else if(event.event == iButtonWorkerWriteCannotWrite) {
|
||||
ibutton_notification_message(ibutton, iButtonNotificationMessageYellowBlink);
|
||||
}
|
||||
|
||||
} else if(event.type == SceneManagerEventTypeTick) {
|
||||
consumed = true;
|
||||
}
|
||||
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void ibutton_scene_write_on_exit(void* context) {
|
||||
iButton* ibutton = context;
|
||||
Popup* popup = ibutton->popup;
|
||||
ibutton_worker_stop(ibutton->key_worker);
|
||||
popup_set_header(popup, NULL, 0, 0, AlignCenter, AlignBottom);
|
||||
popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
|
||||
popup_set_icon(popup, 0, 0, NULL);
|
||||
|
||||
ibutton_notification_message(ibutton, iButtonNotificationMessageBlinkStop);
|
||||
}
|
@@ -0,0 +1,52 @@
|
||||
#include "../ibutton_i.h"
|
||||
|
||||
static void ibutton_scene_write_success_popup_callback(void* context) {
|
||||
iButton* ibutton = context;
|
||||
view_dispatcher_send_custom_event(ibutton->view_dispatcher, iButtonCustomEventBack);
|
||||
ibutton_notification_message(ibutton, iButtonNotificationMessageGreenOff);
|
||||
}
|
||||
|
||||
void ibutton_scene_write_success_on_enter(void* context) {
|
||||
iButton* ibutton = context;
|
||||
Popup* popup = ibutton->popup;
|
||||
|
||||
popup_set_icon(popup, 0, 12, &I_iButtonDolphinVerySuccess_108x52);
|
||||
popup_set_text(popup, "Successfully written!", 40, 12, AlignLeft, AlignBottom);
|
||||
|
||||
popup_set_callback(popup, ibutton_scene_write_success_popup_callback);
|
||||
popup_set_context(popup, ibutton);
|
||||
popup_set_timeout(popup, 1500);
|
||||
popup_enable_timeout(popup);
|
||||
|
||||
view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewPopup);
|
||||
ibutton_notification_message(ibutton, iButtonNotificationMessageSuccess);
|
||||
ibutton_notification_message(ibutton, iButtonNotificationMessageGreenOn);
|
||||
}
|
||||
|
||||
bool ibutton_scene_write_success_on_event(void* context, SceneManagerEvent event) {
|
||||
iButton* ibutton = context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
consumed = true;
|
||||
if(event.event == iButtonCustomEventBack) {
|
||||
const uint32_t possible_scenes[] = {iButtonSceneReadKeyMenu, iButtonSceneStart};
|
||||
scene_manager_search_and_switch_to_previous_scene_one_of(
|
||||
ibutton->scene_manager, possible_scenes, COUNT_OF(possible_scenes));
|
||||
}
|
||||
}
|
||||
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void ibutton_scene_write_success_on_exit(void* context) {
|
||||
iButton* ibutton = context;
|
||||
Popup* popup = ibutton->popup;
|
||||
|
||||
popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
|
||||
popup_set_icon(popup, 0, 0, NULL);
|
||||
|
||||
popup_disable_timeout(popup);
|
||||
popup_set_context(popup, NULL);
|
||||
popup_set_callback(popup, NULL);
|
||||
}
|
Reference in New Issue
Block a user