[FL-2627] Flipper applications: SDK, build and debug system (#1387)
* Added support for running applications from SD card (FAPs - Flipper Application Packages) * Added plugin_dist target for fbt to build FAPs * All apps of type FlipperAppType.EXTERNAL and FlipperAppType.PLUGIN are built as FAPs by default * Updated VSCode configuration for new fbt features - re-deploy stock configuration to use them * Added debugging support for FAPs with fbt debug & VSCode * Added public firmware API with automated versioning Co-authored-by: hedger <hedger@users.noreply.github.com> Co-authored-by: SG <who.just.the.doctor@gmail.com> Co-authored-by: あく <alleteam@gmail.com>
This commit is contained in:
111
applications/services/gui/gui.h
Normal file
111
applications/services/gui/gui.h
Normal file
@@ -0,0 +1,111 @@
|
||||
/**
|
||||
* @file gui.h
|
||||
* GUI: main API
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "view_port.h"
|
||||
#include "canvas.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/** Gui layers */
|
||||
typedef enum {
|
||||
GuiLayerDesktop, /**< Desktop layer for internal use. Like fullscreen but with status bar */
|
||||
|
||||
GuiLayerWindow, /**< Window layer, status bar is shown */
|
||||
|
||||
GuiLayerStatusBarLeft, /**< Status bar left-side layer, auto-layout */
|
||||
GuiLayerStatusBarRight, /**< Status bar right-side layer, auto-layout */
|
||||
|
||||
GuiLayerFullscreen, /**< Fullscreen layer, no status bar */
|
||||
|
||||
GuiLayerMAX /**< Don't use or move, special value */
|
||||
} GuiLayer;
|
||||
|
||||
/** Gui Canvas Commit Callback */
|
||||
typedef void (*GuiCanvasCommitCallback)(uint8_t* data, size_t size, void* context);
|
||||
|
||||
#define RECORD_GUI "gui"
|
||||
|
||||
typedef struct Gui Gui;
|
||||
|
||||
/** Add view_port to view_port tree
|
||||
*
|
||||
* @remark thread safe
|
||||
*
|
||||
* @param gui Gui instance
|
||||
* @param view_port ViewPort instance
|
||||
* @param[in] layer GuiLayer where to place view_port
|
||||
*/
|
||||
void gui_add_view_port(Gui* gui, ViewPort* view_port, GuiLayer layer);
|
||||
|
||||
/** Remove view_port from rendering tree
|
||||
*
|
||||
* @remark thread safe
|
||||
*
|
||||
* @param gui Gui instance
|
||||
* @param view_port ViewPort instance
|
||||
*/
|
||||
void gui_remove_view_port(Gui* gui, ViewPort* view_port);
|
||||
|
||||
/** Send ViewPort to the front
|
||||
*
|
||||
* Places selected ViewPort to the top of the drawing stack
|
||||
*
|
||||
* @param gui Gui instance
|
||||
* @param view_port ViewPort instance
|
||||
*/
|
||||
void gui_view_port_send_to_front(Gui* gui, ViewPort* view_port);
|
||||
|
||||
/** Send ViewPort to the back
|
||||
*
|
||||
* Places selected ViewPort to the bottom of the drawing stack
|
||||
*
|
||||
* @param gui Gui instance
|
||||
* @param view_port ViewPort instance
|
||||
*/
|
||||
void gui_view_port_send_to_back(Gui* gui, ViewPort* view_port);
|
||||
|
||||
/** Add gui canvas commit callback
|
||||
*
|
||||
* This callback will be called upon Canvas commit Callback dispatched from GUI
|
||||
* thread and is time critical
|
||||
*
|
||||
* @param gui Gui instance
|
||||
* @param callback GuiCanvasCommitCallback
|
||||
* @param context GuiCanvasCommitCallback context
|
||||
*/
|
||||
void gui_add_framebuffer_callback(Gui* gui, GuiCanvasCommitCallback callback, void* context);
|
||||
|
||||
/** Remove gui canvas commit callback
|
||||
*
|
||||
* @param gui Gui instance
|
||||
* @param callback GuiCanvasCommitCallback
|
||||
* @param context GuiCanvasCommitCallback context
|
||||
*/
|
||||
void gui_remove_framebuffer_callback(Gui* gui, GuiCanvasCommitCallback callback, void* context);
|
||||
|
||||
/** Get gui canvas frame buffer size
|
||||
* *
|
||||
* @param gui Gui instance
|
||||
* @return size_t size of frame buffer in bytes
|
||||
*/
|
||||
size_t gui_get_framebuffer_size(Gui* gui);
|
||||
|
||||
/** Set lockdown mode
|
||||
*
|
||||
* When lockdown mode is enabled, only GuiLayerDesktop is shown.
|
||||
* This feature prevents services from showing sensitive information when flipper is locked.
|
||||
*
|
||||
* @param gui Gui instance
|
||||
* @param lockdown bool, true if enabled
|
||||
*/
|
||||
void gui_set_lockdown(Gui* gui, bool lockdown);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
Reference in New Issue
Block a user