[FL-2627] Flipper applications: SDK, build and debug system (#1387)
* Added support for running applications from SD card (FAPs - Flipper Application Packages) * Added plugin_dist target for fbt to build FAPs * All apps of type FlipperAppType.EXTERNAL and FlipperAppType.PLUGIN are built as FAPs by default * Updated VSCode configuration for new fbt features - re-deploy stock configuration to use them * Added debugging support for FAPs with fbt debug & VSCode * Added public firmware API with automated versioning Co-authored-by: hedger <hedger@users.noreply.github.com> Co-authored-by: SG <who.just.the.doctor@gmail.com> Co-authored-by: あく <alleteam@gmail.com>
This commit is contained in:
18
applications/system/storage_move_to_sd/application.fam
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18
applications/system/storage_move_to_sd/application.fam
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App(
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appid="storage_move_to_sd",
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name="StorageMoveToSd",
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apptype=FlipperAppType.SYSTEM,
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entry_point="storage_move_to_sd_app",
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requires=["gui", "storage"],
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provides=["storage_move_to_sd_start"],
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stack_size=2 * 1024,
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order=30,
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)
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App(
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appid="storage_move_to_sd_start",
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apptype=FlipperAppType.STARTUP,
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entry_point="storage_move_to_sd_start",
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requires=["storage"],
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order=120,
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)
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#include "storage_move_to_sd_scene.h"
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// Generate scene on_enter handlers array
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#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_enter,
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void (*const storage_move_to_sd_on_enter_handlers[])(void*) = {
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#include "storage_move_to_sd_scene_config.h"
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};
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#undef ADD_SCENE
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// Generate scene on_event handlers array
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#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_event,
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bool (*const storage_move_to_sd_on_event_handlers[])(void* context, SceneManagerEvent event) = {
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#include "storage_move_to_sd_scene_config.h"
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};
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#undef ADD_SCENE
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// Generate scene on_exit handlers array
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#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_exit,
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void (*const storage_move_to_sd_on_exit_handlers[])(void* context) = {
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#include "storage_move_to_sd_scene_config.h"
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};
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#undef ADD_SCENE
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// Initialize scene handlers configuration structure
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const SceneManagerHandlers storage_move_to_sd_scene_handlers = {
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.on_enter_handlers = storage_move_to_sd_on_enter_handlers,
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.on_event_handlers = storage_move_to_sd_on_event_handlers,
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.on_exit_handlers = storage_move_to_sd_on_exit_handlers,
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.scene_num = StorageMoveToSdSceneNum,
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};
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#pragma once
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#include <gui/scene_manager.h>
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// Generate scene id and total number
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#define ADD_SCENE(prefix, name, id) StorageMoveToSd##id,
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typedef enum {
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#include "storage_move_to_sd_scene_config.h"
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StorageMoveToSdSceneNum,
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} StorageMoveToSdScene;
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#undef ADD_SCENE
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extern const SceneManagerHandlers storage_move_to_sd_scene_handlers;
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// Generate scene on_enter handlers declaration
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#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_enter(void*);
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#include "storage_move_to_sd_scene_config.h"
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#undef ADD_SCENE
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// Generate scene on_event handlers declaration
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#define ADD_SCENE(prefix, name, id) \
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bool prefix##_scene_##name##_on_event(void* context, SceneManagerEvent event);
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#include "storage_move_to_sd_scene_config.h"
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#undef ADD_SCENE
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// Generate scene on_exit handlers declaration
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#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_exit(void* context);
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#include "storage_move_to_sd_scene_config.h"
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#undef ADD_SCENE
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ADD_SCENE(storage_move_to_sd, confirm, Confirm)
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ADD_SCENE(storage_move_to_sd, progress, Progress)
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#include "../storage_move_to_sd.h"
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#include "gui/canvas.h"
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#include "gui/modules/widget_elements/widget_element_i.h"
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#include "storage/storage.h"
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static void storage_move_to_sd_scene_confirm_widget_callback(
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GuiButtonType result,
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InputType type,
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void* context) {
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StorageMoveToSd* app = context;
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furi_assert(app);
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if(type == InputTypeShort) {
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if(result == GuiButtonTypeRight) {
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view_dispatcher_send_custom_event(app->view_dispatcher, MoveToSdCustomEventConfirm);
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} else if(result == GuiButtonTypeLeft) {
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view_dispatcher_send_custom_event(app->view_dispatcher, MoveToSdCustomEventExit);
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}
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}
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}
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void storage_move_to_sd_scene_confirm_on_enter(void* context) {
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StorageMoveToSd* app = context;
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widget_add_button_element(
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app->widget,
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GuiButtonTypeLeft,
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"Cancel",
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storage_move_to_sd_scene_confirm_widget_callback,
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app);
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widget_add_button_element(
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app->widget,
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GuiButtonTypeRight,
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"Confirm",
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storage_move_to_sd_scene_confirm_widget_callback,
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app);
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widget_add_string_element(
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app->widget, 64, 10, AlignCenter, AlignCenter, FontPrimary, "SD card inserted");
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widget_add_string_multiline_element(
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app->widget,
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64,
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32,
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AlignCenter,
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AlignCenter,
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FontSecondary,
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"Move data from\ninternal storage to SD card?");
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view_dispatcher_switch_to_view(app->view_dispatcher, StorageMoveToSdViewWidget);
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}
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bool storage_move_to_sd_scene_confirm_on_event(void* context, SceneManagerEvent event) {
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StorageMoveToSd* app = context;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == MoveToSdCustomEventConfirm) {
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scene_manager_next_scene(app->scene_manager, StorageMoveToSdProgress);
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consumed = true;
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} else if(event.event == MoveToSdCustomEventExit) {
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view_dispatcher_stop(app->view_dispatcher);
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}
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}
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return consumed;
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}
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void storage_move_to_sd_scene_confirm_on_exit(void* context) {
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StorageMoveToSd* app = context;
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widget_reset(app->widget);
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}
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@@ -0,0 +1,31 @@
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#include "../storage_move_to_sd.h"
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void storage_move_to_sd_scene_progress_on_enter(void* context) {
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StorageMoveToSd* app = context;
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widget_add_string_element(
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app->widget, 64, 10, AlignCenter, AlignCenter, FontPrimary, "Moving...");
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view_dispatcher_switch_to_view(app->view_dispatcher, StorageMoveToSdViewWidget);
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storage_move_to_sd_perform();
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view_dispatcher_send_custom_event(app->view_dispatcher, MoveToSdCustomEventExit);
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}
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bool storage_move_to_sd_scene_progress_on_event(void* context, SceneManagerEvent event) {
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StorageMoveToSd* app = context;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeCustom) {
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view_dispatcher_stop(app->view_dispatcher);
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} else if(event.type == SceneManagerEventTypeBack) {
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consumed = true;
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}
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return consumed;
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}
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void storage_move_to_sd_scene_progress_on_exit(void* context) {
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StorageMoveToSd* app = context;
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widget_reset(app->widget);
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}
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188
applications/system/storage_move_to_sd/storage_move_to_sd.c
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188
applications/system/storage_move_to_sd/storage_move_to_sd.c
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@@ -0,0 +1,188 @@
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#include "storage_move_to_sd.h"
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#include <core/common_defines.h>
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#include <core/log.h>
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#include "loader/loader.h"
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#include "m-string.h"
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#include <stdint.h>
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#include <toolbox/dir_walk.h>
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#include <toolbox/path.h>
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#define TAG "MoveToSd"
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#define MOVE_SRC STORAGE_INT_PATH_PREFIX
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#define MOVE_DST STORAGE_EXT_PATH_PREFIX
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static bool storage_move_to_sd_check_entry(const char* name, FileInfo* fileinfo, void* ctx) {
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UNUSED(ctx);
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if((fileinfo->flags & FSF_DIRECTORY) != 0) {
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return true;
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}
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return (name && (*name != '.'));
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}
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bool storage_move_to_sd_perform(void) {
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Storage* storage = furi_record_open(RECORD_STORAGE);
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DirWalk* dir_walk = dir_walk_alloc(storage);
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dir_walk_set_recursive(dir_walk, false);
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dir_walk_set_filter_cb(dir_walk, storage_move_to_sd_check_entry, NULL);
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string_t path_src, path_dst;
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string_init(path_dst);
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string_init(path_src);
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if(dir_walk_open(dir_walk, STORAGE_INT_PATH_PREFIX)) {
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while(dir_walk_read(dir_walk, path_src, NULL) == DirWalkOK) {
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string_set(path_dst, path_src);
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string_replace_at(
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path_dst, 0, strlen(STORAGE_INT_PATH_PREFIX), STORAGE_EXT_PATH_PREFIX);
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storage_common_merge(storage, string_get_cstr(path_src), string_get_cstr(path_dst));
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storage_simply_remove_recursive(storage, string_get_cstr(path_src));
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}
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}
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dir_walk_free(dir_walk);
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string_clear(path_dst);
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string_clear(path_src);
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furi_record_close(RECORD_STORAGE);
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return false;
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}
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static bool storage_move_to_sd_check(void) {
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Storage* storage = furi_record_open(RECORD_STORAGE);
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bool should_migrate = false;
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DirWalk* dir_walk = dir_walk_alloc(storage);
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dir_walk_set_recursive(dir_walk, false);
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dir_walk_set_filter_cb(dir_walk, storage_move_to_sd_check_entry, NULL);
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string_t name;
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string_init(name);
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if(dir_walk_open(dir_walk, STORAGE_INT_PATH_PREFIX)) {
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// if at least 1 entry is present, we should migrate
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should_migrate = (dir_walk_read(dir_walk, name, NULL) == DirWalkOK);
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}
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dir_walk_free(dir_walk);
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string_clear(name);
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furi_record_close(RECORD_STORAGE);
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return should_migrate;
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}
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static bool storage_move_to_sd_custom_event_callback(void* context, uint32_t event) {
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furi_assert(context);
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StorageMoveToSd* app = context;
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return scene_manager_handle_custom_event(app->scene_manager, event);
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}
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static bool storage_move_to_sd_back_event_callback(void* context) {
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furi_assert(context);
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StorageMoveToSd* app = context;
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return scene_manager_handle_back_event(app->scene_manager);
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}
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static void storage_move_to_sd_unmount_callback(const void* message, void* context) {
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StorageMoveToSd* app = context;
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furi_assert(app);
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const StorageEvent* storage_event = message;
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if((storage_event->type == StorageEventTypeCardUnmount) ||
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(storage_event->type == StorageEventTypeCardMountError)) {
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view_dispatcher_send_custom_event(app->view_dispatcher, MoveToSdCustomEventExit);
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}
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}
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static StorageMoveToSd* storage_move_to_sd_alloc() {
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StorageMoveToSd* app = malloc(sizeof(StorageMoveToSd));
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app->gui = furi_record_open(RECORD_GUI);
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app->notifications = furi_record_open(RECORD_NOTIFICATION);
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app->view_dispatcher = view_dispatcher_alloc();
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app->scene_manager = scene_manager_alloc(&storage_move_to_sd_scene_handlers, app);
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view_dispatcher_enable_queue(app->view_dispatcher);
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view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
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view_dispatcher_set_custom_event_callback(
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app->view_dispatcher, storage_move_to_sd_custom_event_callback);
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view_dispatcher_set_navigation_event_callback(
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app->view_dispatcher, storage_move_to_sd_back_event_callback);
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view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
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app->widget = widget_alloc();
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view_dispatcher_add_view(
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app->view_dispatcher, StorageMoveToSdViewWidget, widget_get_view(app->widget));
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scene_manager_next_scene(app->scene_manager, StorageMoveToSdConfirm);
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Storage* storage = furi_record_open(RECORD_STORAGE);
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app->sub = furi_pubsub_subscribe(
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storage_get_pubsub(storage), storage_move_to_sd_unmount_callback, app);
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furi_record_close(RECORD_STORAGE);
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return app;
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}
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static void storage_move_to_sd_free(StorageMoveToSd* app) {
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Storage* storage = furi_record_open(RECORD_STORAGE);
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furi_pubsub_unsubscribe(storage_get_pubsub(storage), app->sub);
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furi_record_close(RECORD_STORAGE);
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furi_record_close(RECORD_NOTIFICATION);
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view_dispatcher_remove_view(app->view_dispatcher, StorageMoveToSdViewWidget);
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widget_free(app->widget);
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view_dispatcher_free(app->view_dispatcher);
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scene_manager_free(app->scene_manager);
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furi_record_close(RECORD_GUI);
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free(app);
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}
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int32_t storage_move_to_sd_app(void* p) {
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UNUSED(p);
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if(storage_move_to_sd_check()) {
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StorageMoveToSd* app = storage_move_to_sd_alloc();
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notification_message(app->notifications, &sequence_display_backlight_on);
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view_dispatcher_run(app->view_dispatcher);
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storage_move_to_sd_free(app);
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} else {
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FURI_LOG_I(TAG, "Nothing to move");
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}
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return 0;
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}
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static void storage_move_to_sd_mount_callback(const void* message, void* context) {
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UNUSED(context);
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const StorageEvent* storage_event = message;
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if(storage_event->type == StorageEventTypeCardMount) {
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Loader* loader = furi_record_open(RECORD_LOADER);
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loader_start(loader, "StorageMoveToSd", NULL);
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furi_record_close(RECORD_LOADER);
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}
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}
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int32_t storage_move_to_sd_start(void* p) {
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UNUSED(p);
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Storage* storage = furi_record_open(RECORD_STORAGE);
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furi_pubsub_subscribe(storage_get_pubsub(storage), storage_move_to_sd_mount_callback, NULL);
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furi_record_close(RECORD_STORAGE);
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return 0;
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}
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49
applications/system/storage_move_to_sd/storage_move_to_sd.h
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49
applications/system/storage_move_to_sd/storage_move_to_sd.h
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@@ -0,0 +1,49 @@
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#pragma once
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#include "gui/modules/widget_elements/widget_element_i.h"
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#include <furi.h>
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#include <gui/gui.h>
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#include <gui/view.h>
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#include <gui/view_dispatcher.h>
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#include <gui/scene_manager.h>
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#include <notification/notification_messages.h>
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#include <gui/modules/widget.h>
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#include <gui/modules/popup.h>
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#include <storage/storage.h>
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#include <storage/storage_sd_api.h>
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#include "scenes/storage_move_to_sd_scene.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef enum {
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MoveToSdCustomEventExit,
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MoveToSdCustomEventConfirm,
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} MoveToSdCustomEvent;
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typedef struct {
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// records
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Gui* gui;
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Widget* widget;
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NotificationApp* notifications;
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// view managment
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SceneManager* scene_manager;
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ViewDispatcher* view_dispatcher;
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FuriPubSubSubscription* sub;
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} StorageMoveToSd;
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typedef enum {
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StorageMoveToSdViewWidget,
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} StorageMoveToSdView;
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bool storage_move_to_sd_perform(void);
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#ifdef __cplusplus
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}
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#endif
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