[FL-2627] Flipper applications: SDK, build and debug system (#1387)
* Added support for running applications from SD card (FAPs - Flipper Application Packages) * Added plugin_dist target for fbt to build FAPs * All apps of type FlipperAppType.EXTERNAL and FlipperAppType.PLUGIN are built as FAPs by default * Updated VSCode configuration for new fbt features - re-deploy stock configuration to use them * Added debugging support for FAPs with fbt debug & VSCode * Added public firmware API with automated versioning Co-authored-by: hedger <hedger@users.noreply.github.com> Co-authored-by: SG <who.just.the.doctor@gmail.com> Co-authored-by: あく <alleteam@gmail.com>
This commit is contained in:
30
applications/system/updater/scenes/updater_scene.c
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30
applications/system/updater/scenes/updater_scene.c
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#include "updater_scene.h"
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// Generate scene on_enter handlers array
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#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_enter,
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void (*const updater_on_enter_handlers[])(void*) = {
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#include "updater_scene_config.h"
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};
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#undef ADD_SCENE
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// Generate scene on_event handlers array
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#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_event,
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bool (*const updater_on_event_handlers[])(void* context, SceneManagerEvent event) = {
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#include "updater_scene_config.h"
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};
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#undef ADD_SCENE
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// Generate scene on_exit handlers array
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#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_exit,
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void (*const updater_on_exit_handlers[])(void* context) = {
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#include "updater_scene_config.h"
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};
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#undef ADD_SCENE
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// Initialize scene handlers configuration structure
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const SceneManagerHandlers updater_scene_handlers = {
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.on_enter_handlers = updater_on_enter_handlers,
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.on_event_handlers = updater_on_event_handlers,
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.on_exit_handlers = updater_on_exit_handlers,
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.scene_num = UpdaterSceneNum,
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};
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29
applications/system/updater/scenes/updater_scene.h
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29
applications/system/updater/scenes/updater_scene.h
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#pragma once
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#include <gui/scene_manager.h>
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// Generate scene id and total number
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#define ADD_SCENE(prefix, name, id) UpdaterScene##id,
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typedef enum {
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#include "updater_scene_config.h"
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UpdaterSceneNum,
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} UpdaterScene;
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#undef ADD_SCENE
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extern const SceneManagerHandlers updater_scene_handlers;
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// Generate scene on_enter handlers declaration
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#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_enter(void*);
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#include "updater_scene_config.h"
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#undef ADD_SCENE
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// Generate scene on_event handlers declaration
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#define ADD_SCENE(prefix, name, id) \
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bool prefix##_scene_##name##_on_event(void* context, SceneManagerEvent event);
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#include "updater_scene_config.h"
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#undef ADD_SCENE
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// Generate scene on_exit handlers declaration
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#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_exit(void* context);
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#include "updater_scene_config.h"
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#undef ADD_SCENE
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@@ -0,0 +1,5 @@
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ADD_SCENE(updater, main, Main)
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#ifndef FURI_RAM_EXEC
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ADD_SCENE(updater, loadcfg, LoadCfg)
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ADD_SCENE(updater, error, Error)
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#endif
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65
applications/system/updater/scenes/updater_scene_error.c
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65
applications/system/updater/scenes/updater_scene_error.c
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#include "../updater_i.h"
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#include "updater_scene.h"
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#include <update_util/update_operation.h>
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void updater_scene_error_callback(GuiButtonType result, InputType type, void* context) {
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furi_assert(context);
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Updater* updater = context;
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if(type != InputTypeShort) {
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return;
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}
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if(result == GuiButtonTypeLeft) {
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view_dispatcher_send_custom_event(
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updater->view_dispatcher, UpdaterCustomEventCancelUpdate);
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}
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}
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void updater_scene_error_on_enter(void* context) {
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Updater* updater = (Updater*)context;
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widget_add_button_element(
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updater->widget, GuiButtonTypeLeft, "Exit", updater_scene_error_callback, updater);
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widget_add_string_multiline_element(
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updater->widget, 64, 13, AlignCenter, AlignCenter, FontPrimary, "Error");
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widget_add_string_multiline_element(
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updater->widget,
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64,
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33,
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AlignCenter,
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AlignCenter,
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FontPrimary,
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update_operation_describe_preparation_result(updater->preparation_result));
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view_dispatcher_switch_to_view(updater->view_dispatcher, UpdaterViewWidget);
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}
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bool updater_scene_error_on_event(void* context, SceneManagerEvent event) {
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Updater* updater = (Updater*)context;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeBack) {
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view_dispatcher_stop(updater->view_dispatcher);
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consumed = true;
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} else if(event.type == SceneManagerEventTypeCustom) {
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switch(event.event) {
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case UpdaterCustomEventCancelUpdate:
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view_dispatcher_stop(updater->view_dispatcher);
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consumed = true;
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break;
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default:
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break;
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}
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}
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return consumed;
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}
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void updater_scene_error_on_exit(void* context) {
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Updater* updater = (Updater*)context;
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widget_reset(updater->widget);
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free(updater->pending_update);
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}
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107
applications/system/updater/scenes/updater_scene_loadcfg.c
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107
applications/system/updater/scenes/updater_scene_loadcfg.c
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#include "../updater_i.h"
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#include "updater_scene.h"
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#include <update_util/update_operation.h>
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#include <furi_hal.h>
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void updater_scene_loadcfg_apply_callback(GuiButtonType result, InputType type, void* context) {
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furi_assert(context);
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Updater* updater = context;
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if(type != InputTypeShort) {
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return;
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}
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if(result == GuiButtonTypeRight) {
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view_dispatcher_send_custom_event(updater->view_dispatcher, UpdaterCustomEventStartUpdate);
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} else if(result == GuiButtonTypeLeft) {
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view_dispatcher_send_custom_event(
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updater->view_dispatcher, UpdaterCustomEventCancelUpdate);
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}
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}
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void updater_scene_loadcfg_on_enter(void* context) {
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Updater* updater = (Updater*)context;
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UpdaterManifestProcessingState* pending_upd = updater->pending_update =
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malloc(sizeof(UpdaterManifestProcessingState));
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pending_upd->manifest = update_manifest_alloc();
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if(update_manifest_init(pending_upd->manifest, string_get_cstr(updater->startup_arg))) {
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widget_add_string_element(
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updater->widget, 64, 12, AlignCenter, AlignCenter, FontPrimary, "Update");
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widget_add_text_box_element(
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updater->widget,
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5,
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20,
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118,
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32,
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AlignCenter,
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AlignCenter,
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string_get_cstr(pending_upd->manifest->version),
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true);
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widget_add_button_element(
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updater->widget,
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GuiButtonTypeRight,
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"Install",
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updater_scene_loadcfg_apply_callback,
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updater);
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} else {
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widget_add_string_element(
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updater->widget, 64, 24, AlignCenter, AlignCenter, FontPrimary, "Invalid manifest");
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}
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widget_add_button_element(
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updater->widget,
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GuiButtonTypeLeft,
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"Cancel",
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updater_scene_loadcfg_apply_callback,
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updater);
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view_dispatcher_switch_to_view(updater->view_dispatcher, UpdaterViewWidget);
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}
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bool updater_scene_loadcfg_on_event(void* context, SceneManagerEvent event) {
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Updater* updater = (Updater*)context;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeBack) {
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view_dispatcher_stop(updater->view_dispatcher);
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consumed = true;
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} else if(event.type == SceneManagerEventTypeCustom) {
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switch(event.event) {
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case UpdaterCustomEventStartUpdate:
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updater->preparation_result =
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update_operation_prepare(string_get_cstr(updater->startup_arg));
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if(updater->preparation_result == UpdatePrepareResultOK) {
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furi_hal_power_reset();
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} else {
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#ifndef FURI_RAM_EXEC
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scene_manager_next_scene(updater->scene_manager, UpdaterSceneError);
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#endif
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}
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consumed = true;
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break;
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case UpdaterCustomEventCancelUpdate:
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view_dispatcher_stop(updater->view_dispatcher);
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consumed = true;
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break;
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default:
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break;
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}
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}
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return consumed;
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}
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void updater_scene_loadcfg_on_exit(void* context) {
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Updater* updater = (Updater*)context;
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if(updater->pending_update) {
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update_manifest_free(updater->pending_update->manifest);
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string_clear(updater->pending_update->message);
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}
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widget_reset(updater->widget);
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free(updater->pending_update);
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}
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101
applications/system/updater/scenes/updater_scene_main.c
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applications/system/updater/scenes/updater_scene_main.c
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#include <furi.h>
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#include <furi_hal.h>
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#include <applications.h>
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#include <storage/storage.h>
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#include "../updater_i.h"
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#include "../views/updater_main.h"
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#include "updater_scene.h"
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static void sd_mount_callback(const void* message, void* context) {
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Updater* updater = context;
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const StorageEvent* new_event = message;
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switch(new_event->type) {
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case StorageEventTypeCardMount:
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view_dispatcher_send_custom_event(updater->view_dispatcher, UpdaterCustomEventStartUpdate);
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break;
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case StorageEventTypeCardUnmount:
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view_dispatcher_send_custom_event(updater->view_dispatcher, UpdaterCustomEventSdUnmounted);
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break;
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default:
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break;
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}
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}
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void updater_scene_main_on_enter(void* context) {
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Updater* updater = (Updater*)context;
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notification_message(updater->notification, &sequence_display_backlight_enforce_on);
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UpdaterMainView* main_view = updater->main_view;
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FuriPubSubSubscription* sub =
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furi_pubsub_subscribe(storage_get_pubsub(updater->storage), &sd_mount_callback, updater);
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updater_main_set_storage_pubsub(main_view, sub);
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/* FIXME: there's a misbehavior in storage subsystem. If we produce heavy load on it before it
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* fires an SD card event, it'll never do that until the load is lifted. Meanwhile SD card icon
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* will be missing from UI, however, /ext will be fully operational. So, until it's fixed, this
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* should remain commented out. */
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// If (somehow) we started after SD card is mounted, initiate update immediately
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if(storage_sd_status(updater->storage) == FSE_OK) {
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view_dispatcher_send_custom_event(updater->view_dispatcher, UpdaterCustomEventStartUpdate);
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}
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updater_main_set_view_dispatcher(main_view, updater->view_dispatcher);
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view_dispatcher_switch_to_view(updater->view_dispatcher, UpdaterViewMain);
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}
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static void updater_scene_cancel_update() {
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update_operation_disarm();
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furi_hal_power_reset();
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}
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bool updater_scene_main_on_event(void* context, SceneManagerEvent event) {
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Updater* updater = (Updater*)context;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeTick) {
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if(!update_task_is_running(updater->update_task)) {
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if(updater->idle_ticks++ >= (UPDATE_DELAY_OPERATION_ERROR / UPDATER_APP_TICK)) {
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updater_scene_cancel_update();
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}
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} else {
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updater->idle_ticks = 0;
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}
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} else if(event.type == SceneManagerEventTypeCustom) {
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switch(event.event) {
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case UpdaterCustomEventStartUpdate:
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case UpdaterCustomEventRetryUpdate:
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if(!update_task_is_running(updater->update_task) &&
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(update_task_get_state(updater->update_task)->stage != UpdateTaskStageCompleted))
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update_task_start(updater->update_task);
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consumed = true;
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break;
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case UpdaterCustomEventCancelUpdate:
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if(!update_task_is_running(updater->update_task)) {
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updater_scene_cancel_update();
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}
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consumed = true;
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break;
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case UpdaterCustomEventSdUnmounted:
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// TODO: error out, stop worker (it's probably dead actually)
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break;
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default:
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break;
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}
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}
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return consumed;
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}
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void updater_scene_main_on_exit(void* context) {
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Updater* updater = (Updater*)context;
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notification_message(updater->notification, &sequence_display_backlight_enforce_auto);
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furi_pubsub_unsubscribe(
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storage_get_pubsub(updater->storage), updater_main_get_storage_pubsub(updater->main_view));
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scene_manager_set_scene_state(updater->scene_manager, UpdaterSceneMain, 0);
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}
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