[FL-2393][FL-2381] iButton, OneWire: move to plain C (#1068)
* iButton: getting started on the worker concept * Hal delay: added global instructions_per_us variable * iButton: one wire slave * iButton: ibutton key setter * iButton: one wire host, use ibutton_hal * iButton\RFID: common pulse decoder concept * iButton: cyfral decoder * iButton: worker thread concept * iButton: metakom decoder * iButton: write key through worker * iButton: worker mode holder * iButton: worker improvements * iButton: Cyfral encoder * iButton: Metakom encoder * lib: pulse protocol helpers * iButton: Metakom decoder * iButton: Cyfral decoder * iButton worker: separate modes * iButton: libs documentation * HAL: iButton gpio modes * iButton worker: rename modes file * iButton worker, hal: move to LL * iButton CLI: worker for reading and emulation commands * iButton HAL: correct init and emulation sequence * iButton cli: moved to plain C * iButton: move to worker, small step to plain C * Libs, one wire: move to plain C * Libs: added forgotten files to compilation * iButton writer: get rid of manual disable/enable irq
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@@ -1,18 +1,21 @@
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#include "ibutton_scene_save_name.h"
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#include "../ibutton_app.h"
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#include "../ibutton_view_manager.h"
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#include "../ibutton_event.h"
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#include "../ibutton_key.h"
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#include <callback-connector.h>
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#include <lib/toolbox/random_name.h>
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static void text_input_callback(void* context) {
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iButtonApp* app = static_cast<iButtonApp*>(context);
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iButtonEvent event;
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event.type = iButtonEvent::Type::EventTypeTextEditResult;
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app->get_view_manager()->send_event(&event);
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}
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void iButtonSceneSaveName::on_enter(iButtonApp* app) {
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iButtonAppViewManager* view_manager = app->get_view_manager();
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TextInput* text_input = view_manager->get_text_input();
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auto callback = cbc::obtain_connector(this, &iButtonSceneSaveName::text_input_callback);
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iButtonKey* key = app->get_key();
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const char* key_name = key->get_name();
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const char* key_name = ibutton_key_get_name_p(app->get_key());
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bool key_name_empty = !strcmp(key_name, "");
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if(key_name_empty) {
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@@ -23,7 +26,12 @@ void iButtonSceneSaveName::on_enter(iButtonApp* app) {
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text_input_set_header_text(text_input, "Name the key");
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text_input_set_result_callback(
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text_input, callback, app, app->get_text_store(), IBUTTON_KEY_NAME_SIZE, key_name_empty);
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text_input,
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text_input_callback,
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app,
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app->get_text_store(),
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IBUTTON_KEY_NAME_SIZE,
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key_name_empty);
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ValidatorIsFile* validator_is_file =
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validator_is_file_alloc_init(app->app_folder, app->app_extension);
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@@ -59,12 +67,3 @@ void iButtonSceneSaveName::on_exit(iButtonApp* app) {
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text_input_reset(text_input);
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}
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void iButtonSceneSaveName::text_input_callback(void* context) {
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iButtonApp* app = static_cast<iButtonApp*>(context);
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iButtonEvent event;
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event.type = iButtonEvent::Type::EventTypeTextEditResult;
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app->get_view_manager()->send_event(&event);
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}
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