[FL-1401] Add Universal TV remote (#539)
* Remove excess headers * Add ButtonPanel * Add Popup * Move FileReader to standalone object * Universal remote (part 1) * Universal remote (part 2) * Global rename tranciever/file_parser * Compile assets * syntax fix * English: rename tranceiver to transceiver. Co-authored-by: あく <alleteam@gmail.com>
This commit is contained in:
409
applications/gui/modules/button_panel.c
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409
applications/gui/modules/button_panel.c
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#include "button_panel.h"
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#include "api-hal-resources.h"
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#include "gui/canvas.h"
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#include <m-array.h>
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#include <m-i-list.h>
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#include <m-list.h>
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#include <furi.h>
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#include <gui/elements.h>
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#include <stdint.h>
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typedef struct {
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// uint16_t to support multi-screen, wide button panel
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uint16_t x;
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uint16_t y;
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Font font;
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const char* str;
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} LabelElement;
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LIST_DEF(LabelList, LabelElement, M_POD_OPLIST)
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#define M_OPL_LabelList_t() LIST_OPLIST(LabelList)
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typedef struct {
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uint16_t x;
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uint16_t y;
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IconName name;
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IconName name_selected;
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} IconElement;
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typedef struct ButtonItem {
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uint32_t index;
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ButtonItemCallback callback;
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IconElement icon;
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void* callback_context;
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} ButtonItem;
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ARRAY_DEF(ButtonArray, ButtonItem*, M_PTR_OPLIST);
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#define M_OPL_ButtonArray_t() ARRAY_OPLIST(ButtonArray, M_PTR_OPLIST)
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ARRAY_DEF(ButtonMatrix, ButtonArray_t);
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#define M_OPL_ButtonMatrix_t() ARRAY_OPLIST(ButtonMatrix, M_OPL_ButtonArray_t())
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struct ButtonPanel {
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View* view;
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ButtonPanelInputCallback input_callback;
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void* input_context;
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};
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typedef struct {
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ButtonMatrix_t button_matrix;
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LabelList_t labels;
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uint16_t reserve_x;
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uint16_t reserve_y;
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uint16_t selected_item_x;
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uint16_t selected_item_y;
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ButtonPanelDrawCallback draw_callback;
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void* draw_context;
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} ButtonPanelModel;
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static ButtonItem** button_panel_get_item(ButtonPanelModel* model, size_t x, size_t y);
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static void button_panel_process_up(ButtonPanel* button_panel);
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static void button_panel_process_down(ButtonPanel* button_panel);
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static void button_panel_process_left(ButtonPanel* button_panel);
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static void button_panel_process_right(ButtonPanel* button_panel);
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static void button_panel_process_ok(ButtonPanel* button_panel);
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static void button_panel_view_draw_callback(Canvas* canvas, void* _model);
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static bool button_panel_view_input_callback(InputEvent* event, void* context);
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ButtonPanel* button_panel_alloc() {
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ButtonPanel* button_panel = furi_alloc(sizeof(ButtonPanel));
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button_panel->view = view_alloc();
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view_set_orientation(button_panel->view, ViewOrientationVertical);
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view_set_context(button_panel->view, button_panel);
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view_allocate_model(button_panel->view, ViewModelTypeLocking, sizeof(ButtonPanelModel));
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view_set_draw_callback(button_panel->view, button_panel_view_draw_callback);
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view_set_input_callback(button_panel->view, button_panel_view_input_callback);
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button_panel->input_callback = NULL;
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with_view_model(
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button_panel->view, (ButtonPanelModel * model) {
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model->reserve_x = 0;
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model->reserve_y = 0;
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model->selected_item_x = 0;
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model->selected_item_y = 0;
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model->draw_callback = NULL;
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ButtonMatrix_init(model->button_matrix);
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LabelList_init(model->labels);
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return true;
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});
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return button_panel;
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}
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void button_panel_reserve(ButtonPanel* button_panel, size_t reserve_x, size_t reserve_y) {
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furi_check(reserve_x > 0);
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furi_check(reserve_y > 0);
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with_view_model(
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button_panel->view, (ButtonPanelModel * model) {
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model->reserve_x = reserve_x;
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model->reserve_y = reserve_y;
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ButtonMatrix_reserve(model->button_matrix, model->reserve_y);
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for(size_t i = 0; i > model->reserve_y; ++i) {
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ButtonArray_t* array = ButtonMatrix_get(model->button_matrix, i);
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ButtonArray_init(*array);
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ButtonArray_reserve(*array, reserve_x);
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// TODO: do we need to clear allocated memory of ptr-s to ButtonItem ??
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}
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LabelList_init(model->labels);
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return true;
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});
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}
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void button_panel_free(ButtonPanel* button_panel) {
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furi_assert(button_panel);
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button_panel_clean(button_panel);
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with_view_model(
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button_panel->view, (ButtonPanelModel * model) {
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LabelList_clear(model->labels);
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ButtonMatrix_clear(model->button_matrix);
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return true;
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});
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view_free(button_panel->view);
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free(button_panel);
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}
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void button_panel_clean(ButtonPanel* button_panel) {
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furi_assert(button_panel);
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with_view_model(
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button_panel->view, (ButtonPanelModel * model) {
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for(size_t x = 0; x < model->reserve_x; ++x) {
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for(size_t y = 0; y < model->reserve_y; ++y) {
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ButtonItem** button_item = button_panel_get_item(model, x, y);
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free(*button_item);
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*button_item = NULL;
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}
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}
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return true;
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});
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}
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static ButtonItem** button_panel_get_item(ButtonPanelModel* model, size_t x, size_t y) {
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furi_assert(model);
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furi_check(x < model->reserve_x);
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furi_check(y < model->reserve_y);
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ButtonArray_t* button_array = ButtonMatrix_get_at(model->button_matrix, x);
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ButtonItem** button_item = ButtonArray_get_at(*button_array, y);
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return button_item;
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}
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void button_panel_add_item(
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ButtonPanel* button_panel,
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uint32_t index,
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uint16_t matrix_place_x,
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uint16_t matrix_place_y,
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uint16_t x,
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uint16_t y,
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IconName icon_name,
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IconName icon_name_selected,
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ButtonItemCallback callback,
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void* callback_context) {
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furi_assert(button_panel);
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with_view_model(
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button_panel->view, (ButtonPanelModel * model) {
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ButtonItem** button_item_ptr =
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button_panel_get_item(model, matrix_place_x, matrix_place_y);
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furi_check(*button_item_ptr == NULL);
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*button_item_ptr = furi_alloc(sizeof(ButtonItem));
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ButtonItem* button_item = *button_item_ptr;
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button_item->callback = callback;
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button_item->callback_context = callback_context;
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button_item->icon.x = x;
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button_item->icon.y = y;
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button_item->icon.name = icon_name;
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button_item->icon.name_selected = icon_name_selected;
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button_item->index = index;
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return true;
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});
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}
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View* button_panel_get_view(ButtonPanel* button_panel) {
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furi_assert(button_panel);
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return button_panel->view;
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}
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static void button_panel_view_draw_callback(Canvas* canvas, void* _model) {
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furi_assert(canvas);
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furi_assert(_model);
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ButtonPanelModel* model = _model;
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canvas_clear(canvas);
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canvas_set_color(canvas, ColorBlack);
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for(size_t x = 0; x < model->reserve_x; ++x) {
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for(size_t y = 0; y < model->reserve_y; ++y) {
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ButtonItem* button_item = *button_panel_get_item(model, x, y);
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IconName icon_name = button_item->icon.name;
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if((model->selected_item_x == x) && (model->selected_item_y == y)) {
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icon_name = button_item->icon.name_selected;
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}
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canvas_draw_icon_name(canvas, button_item->icon.x, button_item->icon.y, icon_name);
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}
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}
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for
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M_EACH(label, model->labels, LabelList_t) {
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canvas_set_font(canvas, label->font);
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canvas_draw_str(canvas, label->x, label->y, label->str);
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}
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if(model->draw_callback) model->draw_callback(canvas, model->draw_context);
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}
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static void button_panel_process_down(ButtonPanel* button_panel) {
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with_view_model(
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button_panel->view, (ButtonPanelModel * model) {
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size_t new_selected_item_x = model->selected_item_x;
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size_t new_selected_item_y = model->selected_item_y;
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size_t i;
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if(new_selected_item_y >= (model->reserve_y - 1)) return false;
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++new_selected_item_y;
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for(i = 0; i < model->reserve_x; ++i) {
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new_selected_item_x = (model->selected_item_x + i) % model->reserve_x;
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if(*button_panel_get_item(model, new_selected_item_x, new_selected_item_y)) {
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break;
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}
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}
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if(i == model->reserve_x) return false;
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model->selected_item_x = new_selected_item_x;
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model->selected_item_y = new_selected_item_y;
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return true;
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});
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}
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static void button_panel_process_up(ButtonPanel* button_panel) {
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with_view_model(
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button_panel->view, (ButtonPanelModel * model) {
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size_t new_selected_item_x = model->selected_item_x;
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size_t new_selected_item_y = model->selected_item_y;
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size_t i;
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if(new_selected_item_y <= 0) return false;
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--new_selected_item_y;
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for(i = 0; i < model->reserve_x; ++i) {
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new_selected_item_x = (model->selected_item_x + i) % model->reserve_x;
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if(*button_panel_get_item(model, new_selected_item_x, new_selected_item_y)) {
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break;
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}
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}
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if(i == model->reserve_x) return false;
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model->selected_item_x = new_selected_item_x;
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model->selected_item_y = new_selected_item_y;
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return true;
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});
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}
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static void button_panel_process_left(ButtonPanel* button_panel) {
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with_view_model(
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button_panel->view, (ButtonPanelModel * model) {
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size_t new_selected_item_x = model->selected_item_x;
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size_t new_selected_item_y = model->selected_item_y;
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size_t i;
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if(new_selected_item_x <= 0) return false;
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--new_selected_item_x;
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for(i = 0; i < model->reserve_y; ++i) {
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new_selected_item_y = (model->selected_item_y + i) % model->reserve_y;
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if(*button_panel_get_item(model, new_selected_item_x, new_selected_item_y)) {
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break;
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}
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}
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if(i == model->reserve_y) return false;
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model->selected_item_x = new_selected_item_x;
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model->selected_item_y = new_selected_item_y;
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return true;
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});
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}
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static void button_panel_process_right(ButtonPanel* button_panel) {
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with_view_model(
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button_panel->view, (ButtonPanelModel * model) {
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size_t new_selected_item_x = model->selected_item_x;
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size_t new_selected_item_y = model->selected_item_y;
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size_t i;
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if(new_selected_item_x >= (model->reserve_x - 1)) return false;
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++new_selected_item_x;
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for(i = 0; i < model->reserve_y; ++i) {
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new_selected_item_y = (model->selected_item_y + i) % model->reserve_y;
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if(*button_panel_get_item(model, new_selected_item_x, new_selected_item_y)) {
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break;
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}
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}
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if(i == model->reserve_y) return false;
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model->selected_item_x = new_selected_item_x;
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model->selected_item_y = new_selected_item_y;
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return true;
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});
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}
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void button_panel_process_ok(ButtonPanel* button_panel) {
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ButtonItem* button_item = NULL;
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with_view_model(
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button_panel->view, (ButtonPanelModel * model) {
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button_item =
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*button_panel_get_item(model, model->selected_item_x, model->selected_item_y);
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return true;
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});
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if(button_item && button_item->callback) {
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button_item->callback(button_item->callback_context, button_item->index);
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}
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}
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static bool button_panel_view_input_callback(InputEvent* event, void* context) {
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ButtonPanel* button_panel = context;
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furi_assert(button_panel);
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bool consumed = false;
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if(button_panel->input_callback) {
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consumed = button_panel->input_callback(event, button_panel->input_context);
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} else if(event->type == InputTypeShort) {
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switch(event->key) {
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case InputKeyUp:
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consumed = true;
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button_panel_process_up(button_panel);
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break;
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case InputKeyDown:
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consumed = true;
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button_panel_process_down(button_panel);
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break;
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case InputKeyLeft:
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consumed = true;
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button_panel_process_left(button_panel);
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break;
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case InputKeyRight:
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consumed = true;
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button_panel_process_right(button_panel);
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break;
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case InputKeyOk:
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consumed = true;
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button_panel_process_ok(button_panel);
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break;
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default:
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break;
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}
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}
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return consumed;
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}
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void button_panel_add_label(
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ButtonPanel* button_panel,
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uint16_t x,
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uint16_t y,
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Font font,
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const char* label_str) {
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furi_assert(button_panel);
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with_view_model(
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button_panel->view, (ButtonPanelModel * model) {
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LabelElement* label = LabelList_push_raw(model->labels);
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label->x = x;
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label->y = y;
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label->font = font;
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label->str = label_str;
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return true;
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});
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}
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void button_panel_set_popup_draw_callback(
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ButtonPanel* button_panel,
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ButtonPanelDrawCallback callback,
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void* context) {
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with_view_model(
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button_panel->view, (ButtonPanelModel * model) {
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model->draw_callback = callback;
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model->draw_context = context;
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return true;
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});
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}
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void button_panel_set_popup_input_callback(
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ButtonPanel* button_panel,
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ButtonPanelInputCallback callback,
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void* context) {
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button_panel->input_context = context;
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button_panel->input_callback = callback;
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}
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129
applications/gui/modules/button_panel.h
Normal file
129
applications/gui/modules/button_panel.h
Normal file
@@ -0,0 +1,129 @@
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#pragma once
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#include <gui/view.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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/** Button panel module descriptor */
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typedef struct ButtonPanel ButtonPanel;
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/** Callback type to call for handling selecting button_panel items */
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typedef void (*ButtonItemCallback)(void* context, uint32_t index);
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/** Callback type for additional drawings above main button_panel screen */
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typedef void (*ButtonPanelDrawCallback)(Canvas* canvas, void* _model);
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/** Callback type to intercept input events of button_panel */
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typedef bool (*ButtonPanelInputCallback)(InputEvent* event, void* context);
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/** Allocate new button_panel module.
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*
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* @return just-created module
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*/
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ButtonPanel* button_panel_alloc(void);
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/** Free button_panel module.
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*
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* @param button_panel - module to free
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*/
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void button_panel_free(ButtonPanel* button_panel);
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/** Free items from button_panel module. Preallocated matrix stays unchanged.
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*
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* @param button_panel - module to clean
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*/
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void button_panel_clean(ButtonPanel* button_panel);
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/** Reserve space for adding items.
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*
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* One does not simply use button_panel_add_item() without this function.
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* It should be allocated space for it first.
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*
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* @param button_panel - module to modify
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* @param reserve_x - number of columns in button_panel
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* @param reserve_y - number of rows in button_panel
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*/
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void button_panel_reserve(ButtonPanel* button_panel, size_t reserve_x, size_t reserve_y);
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/** Add item to button_panel module.
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*
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* Have to set element in bounds of allocated size by X and by Y.
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*
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* @param button_panel - module
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* @param index - value to pass to callback
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* @param matrix_place_x - coordinates by x-axis on virtual grid, it
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* is only used for naviagation
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* @param matrix_place_y - coordinates by y-axis on virtual grid, it
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* is only used for naviagation
|
||||
* @param x - x-coordinate to draw icon on
|
||||
* @param y - y-coordinate to draw icon on
|
||||
* @param icon_name - name of the icon to draw
|
||||
* @param icon_name_selected - name of the icon to draw when current
|
||||
* element is selected
|
||||
* @param callback - function to call when specific element is selected
|
||||
* (pressed Ok on selected item)
|
||||
* @param callback_context - context to pass to callback
|
||||
*/
|
||||
void button_panel_add_item(
|
||||
ButtonPanel* button_panel,
|
||||
uint32_t index,
|
||||
uint16_t matrix_place_x,
|
||||
uint16_t matrix_place_y,
|
||||
uint16_t x,
|
||||
uint16_t y,
|
||||
IconName icon_name,
|
||||
IconName icon_name_selected,
|
||||
ButtonItemCallback callback,
|
||||
void* callback_context);
|
||||
|
||||
/** Get button_panel view.
|
||||
*
|
||||
* @param button_panel - module to get view from
|
||||
* @return acquired view
|
||||
*/
|
||||
View* button_panel_get_view(ButtonPanel* button_panel);
|
||||
|
||||
/** Add label to button_panel module.
|
||||
*
|
||||
* @param x - x-coordinate to place label
|
||||
* @param y - y-coordinate to place label
|
||||
* @param font - font to write label with
|
||||
* @param label_str - string label to write
|
||||
*/
|
||||
void button_panel_add_label(
|
||||
ButtonPanel* button_panel,
|
||||
uint16_t x,
|
||||
uint16_t y,
|
||||
Font font,
|
||||
const char* label_str);
|
||||
|
||||
// TODO: [FL-1445] Have to replace callbacks above with additional popup-layer
|
||||
/** Set popup draw callback for button_panel module.
|
||||
*
|
||||
* Used to add popup drawings after main draw callback is done.
|
||||
*
|
||||
* @param button_panel - module to modify
|
||||
* @param callback - callback function to set for draw event
|
||||
* @param context - context to pass to callback
|
||||
*/
|
||||
void button_panel_set_popup_draw_callback(
|
||||
ButtonPanel* button_panel,
|
||||
ButtonPanelDrawCallback callback,
|
||||
void* context);
|
||||
|
||||
/** Set popup input callback for button_panel module.
|
||||
*
|
||||
* Used to add popup input callback. It will intercept all input
|
||||
* events for current view.
|
||||
*
|
||||
* @param button_panel - module to modify
|
||||
* @param callback - function to overwrite main input callbacks
|
||||
* @param context - context to pass to callback
|
||||
*/
|
||||
void button_panel_set_popup_input_callback(
|
||||
ButtonPanel* button_panel,
|
||||
ButtonPanelInputCallback callback,
|
||||
void* context);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
Reference in New Issue
Block a user