Updater visual fixes (#2391)
* updater: removed unused code; fbt: fixed build error processing in certain cases * updater: simplified internal pre-update state * updater: rebalanced stage weights; fixed progress hiccups
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@@ -58,8 +58,12 @@ bool updater_scene_error_on_event(void* context, SceneManagerEvent event) {
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}
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void updater_scene_error_on_exit(void* context) {
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furi_assert(context);
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Updater* updater = (Updater*)context;
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widget_reset(updater->widget);
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free(updater->pending_update);
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if(updater->loaded_manifest) {
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update_manifest_free(updater->loaded_manifest);
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}
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}
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