Fix MFC bruteforce progress bar (#2203)
Co-authored-by: あく <alleteam@gmail.com>
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@ -60,7 +60,13 @@ static void dict_attack_draw_callback(Canvas* canvas, void* model) {
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if(progress > 1.0) {
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if(progress > 1.0) {
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progress = 1.0;
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progress = 1.0;
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}
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}
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snprintf(draw_str, sizeof(draw_str), "%d/%d", m->dict_keys_current, m->dict_keys_total);
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if(m->dict_keys_current == 0) {
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// Cause when people see 0 they think it's broken
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snprintf(draw_str, sizeof(draw_str), "%d/%d", 1, m->dict_keys_total);
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} else {
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snprintf(
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draw_str, sizeof(draw_str), "%d/%d", m->dict_keys_current, m->dict_keys_total);
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}
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elements_progress_bar_with_text(canvas, 0, 20, 128, dict_progress, draw_str);
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elements_progress_bar_with_text(canvas, 0, 20, 128, dict_progress, draw_str);
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canvas_set_font(canvas, FontSecondary);
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canvas_set_font(canvas, FontSecondary);
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snprintf(draw_str, sizeof(draw_str), "Keys found: %d/%d", m->keys_found, m->keys_total);
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snprintf(draw_str, sizeof(draw_str), "Keys found: %d/%d", m->keys_found, m->keys_total);
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