[FL-2911] IR Universal Audio Remote (#1942)

* Add Audio universal remote
* Add signal library for Audio Universal Remote
* Update UniversalRemotes.md
* Added IR profile for Samsung K450 soundbar (#1892)
* Add symbols to API file
* Rearrange Audio remote buttons
* Add new icons, remove old ones
* Remove old signals, add new ones
* Add universal audio remote to CLI, refactor code
* Improve help text
* Correct formatting
* Update UniversalRemotes.md
* Furi: restore correct api_symbols.csv version

Co-authored-by: Alexei Humeniy <yo@ahumeniy.net>
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
This commit is contained in:
Georgii Surkov
2022-10-28 19:43:54 +03:00
committed by GitHub
parent 93a6e17ce5
commit d5f791b1fa
14 changed files with 486 additions and 127 deletions

View File

@@ -16,6 +16,7 @@ ADD_SCENE(infrared, remote_list, RemoteList)
ADD_SCENE(infrared, universal, Universal)
ADD_SCENE(infrared, universal_tv, UniversalTV)
ADD_SCENE(infrared, universal_ac, UniversalAC)
ADD_SCENE(infrared, universal_audio, UniversalAudio)
ADD_SCENE(infrared, debug, Debug)
ADD_SCENE(infrared, error_databases, ErrorDatabases)
ADD_SCENE(infrared, rpc, Rpc)

View File

@@ -21,6 +21,12 @@ void infrared_scene_universal_on_enter(void* context) {
SubmenuIndexUniversalTV,
infrared_scene_universal_submenu_callback,
context);
submenu_add_item(
submenu,
"Audio Players",
SubmenuIndexUniversalAudio,
infrared_scene_universal_submenu_callback,
context);
submenu_add_item(
submenu,
"Air Conditioners",
@@ -45,7 +51,7 @@ bool infrared_scene_universal_on_event(void* context, SceneManagerEvent event) {
scene_manager_next_scene(scene_manager, InfraredSceneUniversalAC);
consumed = true;
} else if(event.event == SubmenuIndexUniversalAudio) {
//TODO Implement Audio universal remote
scene_manager_next_scene(scene_manager, InfraredSceneUniversalAudio);
consumed = true;
}
}

View File

@@ -0,0 +1,133 @@
#include "../infrared_i.h"
#include "common/infrared_scene_universal_common.h"
void infrared_scene_universal_audio_on_enter(void* context) {
infrared_scene_universal_common_on_enter(context);
Infrared* infrared = context;
ButtonPanel* button_panel = infrared->button_panel;
InfraredBruteForce* brute_force = infrared->brute_force;
infrared_brute_force_set_db_filename(brute_force, EXT_PATH("infrared/assets/audio.ir"));
button_panel_reserve(button_panel, 2, 4);
uint32_t i = 0;
button_panel_add_item(
button_panel,
i,
0,
0,
3,
11,
&I_Power_25x27,
&I_Power_hvr_25x27,
infrared_scene_universal_common_item_callback,
context);
infrared_brute_force_add_record(brute_force, i++, "Power");
button_panel_add_item(
button_panel,
i,
1,
0,
36,
11,
&I_Mute_25x27,
&I_Mute_hvr_25x27,
infrared_scene_universal_common_item_callback,
context);
infrared_brute_force_add_record(brute_force, i++, "Mute");
button_panel_add_item(
button_panel,
i,
0,
1,
3,
41,
&I_Play_25x27,
&I_Play_hvr_25x27,
infrared_scene_universal_common_item_callback,
context);
infrared_brute_force_add_record(brute_force, i++, "Play");
button_panel_add_item(
button_panel,
i,
1,
1,
36,
41,
&I_Pause_25x27,
&I_Pause_hvr_25x27,
infrared_scene_universal_common_item_callback,
context);
infrared_brute_force_add_record(brute_force, i++, "Pause");
button_panel_add_item(
button_panel,
i,
0,
2,
3,
71,
&I_TrackPrev_25x27,
&I_TrackPrev_hvr_25x27,
infrared_scene_universal_common_item_callback,
context);
infrared_brute_force_add_record(brute_force, i++, "Prev");
button_panel_add_item(
button_panel,
i,
1,
2,
36,
71,
&I_TrackNext_25x27,
&I_TrackNext_hvr_25x27,
infrared_scene_universal_common_item_callback,
context);
infrared_brute_force_add_record(brute_force, i++, "Next");
button_panel_add_item(
button_panel,
i,
0,
3,
3,
101,
&I_Vol_down_25x27,
&I_Vol_down_hvr_25x27,
infrared_scene_universal_common_item_callback,
context);
infrared_brute_force_add_record(brute_force, i++, "Vol_dn");
button_panel_add_item(
button_panel,
i,
1,
3,
36,
101,
&I_Vol_up_25x27,
&I_Vol_up_hvr_25x27,
infrared_scene_universal_common_item_callback,
context);
infrared_brute_force_add_record(brute_force, i++, "Vol_up");
button_panel_add_label(button_panel, 1, 8, FontPrimary, "Mus. remote");
view_set_orientation(view_stack_get_view(infrared->view_stack), ViewOrientationVertical);
view_dispatcher_switch_to_view(infrared->view_dispatcher, InfraredViewStack);
infrared_show_loading_popup(infrared, true);
bool success = infrared_brute_force_calculate_messages(brute_force);
infrared_show_loading_popup(infrared, false);
if(!success) {
scene_manager_next_scene(infrared->scene_manager, InfraredSceneErrorDatabases);
}
}
bool infrared_scene_universal_audio_on_event(void* context, SceneManagerEvent event) {
return infrared_scene_universal_common_on_event(context, event);
}
void infrared_scene_universal_audio_on_exit(void* context) {
infrared_scene_universal_common_on_exit(context);
}