[FL-1756, FL-1769, FL-1776, FL-1759] Gui: input events complementary V3, refactoring. SubGhz: read/emulate fixes. Cleanup. (#684)

* Gui: move rotation logic to ViewPort, replace delayed View switch in ViewDispatcher with event filtering and redirection to previous view.
* SubGhz: add function description
* Gui, Input: add event id to input events.
* SubGhz: fix "crashing on ?"
* SubGhz: add icon scanning
* SubGhz: updated interface read scene,  updated interface config scene
* Assets: update subghz assets
* SubGhz:  replaced the picture in the read scene, changed the paths to additional files
* SubGhz: fix deadlock in timer callback
* SubGhz: fix icon read scene
* SubGhz: fix icon read scene
* SubGhz: fix duble text transmitter scene
* SubGhz: correct spelling. Gui: bigger queue for ViewDispatcher.
* SubGhz: fix creation and transmission of dynamic code without the presence of a manufactory key
* SubGhz: fix keelog, setting a name in the absence of a manufactory key
* SubGhz: fix load bad keelog key
* Format sources
* Furi: remove garbage from core. GpioTester: fix memory leak and cleanup
* Accessor: remove obsolete notification code
* MusicPlayer: remove input event injection
* Input: rename id to sequence

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
This commit is contained in:
Skorpionm
2021-09-02 01:05:00 +04:00
committed by GitHub
parent 3ed26e61eb
commit e17336498d
47 changed files with 763 additions and 476 deletions

View File

@@ -23,6 +23,7 @@ inline static void input_timer_stop(osTimerId_t timer_id) {
void input_press_timer_callback(void* arg) {
InputPinState* input_pin = arg;
InputEvent event;
event.sequence = input_pin->counter;
event.key = input_pin->pin->key;
input_pin->press_counter++;
if(input_pin->press_counter == INPUT_LONG_PRESS_COUNTS) {
@@ -158,8 +159,12 @@ int32_t input_srv() {
// Short / Long / Repeat timer routine
if(state) {
input->counter++;
input->pin_states[i].counter = input->counter;
event.sequence = input->pin_states[i].counter;
input_timer_start(input->pin_states[i].press_timer, INPUT_PRESS_TICKS);
} else {
event.sequence = input->pin_states[i].counter;
input_timer_stop(input->pin_states[i].press_timer);
if(input->pin_states[i].press_counter < INPUT_LONG_PRESS_COUNTS) {
event.type = InputTypeShort;

View File

@@ -15,6 +15,7 @@ typedef enum {
/* Input Event, dispatches with PubSub */
typedef struct {
uint32_t sequence;
InputKey key;
InputType type;
} InputEvent;

View File

@@ -24,6 +24,7 @@ typedef struct {
volatile uint8_t debounce;
volatile osTimerId_t press_timer;
volatile uint8_t press_counter;
volatile uint32_t counter;
} InputPinState;
/* Input state */
@@ -32,6 +33,7 @@ typedef struct {
PubSub event_pubsub;
InputPinState* pin_states;
Cli* cli;
volatile uint32_t counter;
} Input;
/* Input press timer callback */