Code cleanup: srand, PVS warnings (#1974)
* Remove srand invocation * PVS High priority fixes * PVS High errors part 2 * Furi: heap tracing inheritance * Furi add __builtin_unreachable to furi_thread_catch
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@@ -318,7 +318,6 @@ static void
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int32_t snake_game_app(void* p) {
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UNUSED(p);
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srand(DWT->CYCCNT);
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FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(SnakeEvent));
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