[FL-2556] Update complete screen (#1332)

* Desktop: slideshow implementation
* Updater: handling splashscreen installation; added format version field to slideshow binary
* Desktop: added bidirectional slideshow navigation + instant cancel by "back" button; Updater: rebalanced update stages weights
* Updater: fixed missing field init; fixed potential loop when baking slideshows
* Assets: fixed "update complete" image to match original
* Desktop: added check for slideshow file version
* Scripts: slideshow.py cleanup
* Desktop: removed first start intro sequence
* Desktop: removed first start remnants
This commit is contained in:
hedger
2022-06-21 17:11:34 +03:00
committed by GitHub
parent 4b02a404ba
commit eb31fed0e2
23 changed files with 437 additions and 266 deletions

View File

@@ -1,9 +1,9 @@
ADD_SCENE(desktop, main, Main)
ADD_SCENE(desktop, lock_menu, LockMenu)
ADD_SCENE(desktop, debug, Debug)
ADD_SCENE(desktop, first_start, FirstStart)
ADD_SCENE(desktop, hw_mismatch, HwMismatch)
ADD_SCENE(desktop, fault, Fault)
ADD_SCENE(desktop, locked, Locked)
ADD_SCENE(desktop, pin_input, PinInput)
ADD_SCENE(desktop, pin_timeout, PinTimeout)
ADD_SCENE(desktop, slideshow, Slideshow)

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@@ -1,54 +0,0 @@
#include <power/power_service/power.h>
#include <storage/storage.h>
#include "../desktop_i.h"
#include "../views/desktop_view_first_start.h"
#include "../views/desktop_events.h"
void desktop_scene_first_start_callback(DesktopEvent event, void* context) {
Desktop* desktop = (Desktop*)context;
view_dispatcher_send_custom_event(desktop->view_dispatcher, event);
}
void desktop_scene_first_start_on_enter(void* context) {
Desktop* desktop = (Desktop*)context;
DesktopFirstStartView* first_start_view = desktop->first_start_view;
desktop_first_start_set_callback(
first_start_view, desktop_scene_first_start_callback, desktop);
view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewIdFirstStart);
}
bool desktop_scene_first_start_on_event(void* context, SceneManagerEvent event) {
Desktop* desktop = (Desktop*)context;
bool consumed = false;
Storage* storage = NULL;
Power* power = NULL;
if(event.type == SceneManagerEventTypeCustom) {
switch(event.event) {
case DesktopFirstStartCompleted:
storage = furi_record_open("storage");
storage_common_remove(storage, "/int/first_start");
furi_record_close("storage");
scene_manager_previous_scene(desktop->scene_manager);
consumed = true;
break;
case DesktopFirstStartPoweroff:
power = furi_record_open("power");
power_off(power);
furi_record_close("power");
consumed = true;
break;
default:
break;
}
}
return consumed;
}
void desktop_scene_first_start_on_exit(void* context) {
UNUSED(context);
}

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@@ -0,0 +1,45 @@
#include <storage/storage.h>
#include "../desktop_i.h"
#include "../views/desktop_view_slideshow.h"
#include "../views/desktop_events.h"
void desktop_scene_slideshow_callback(DesktopEvent event, void* context) {
Desktop* desktop = (Desktop*)context;
view_dispatcher_send_custom_event(desktop->view_dispatcher, event);
}
void desktop_scene_slideshow_on_enter(void* context) {
Desktop* desktop = (Desktop*)context;
DesktopSlideshowView* slideshow_view = desktop->slideshow_view;
desktop_view_slideshow_set_callback(slideshow_view, desktop_scene_slideshow_callback, desktop);
view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewIdSlideshow);
}
bool desktop_scene_slideshow_on_event(void* context, SceneManagerEvent event) {
Desktop* desktop = (Desktop*)context;
bool consumed = false;
Storage* storage = NULL;
if(event.type == SceneManagerEventTypeCustom) {
switch(event.event) {
case DesktopSlideshowCompleted:
storage = furi_record_open("storage");
storage_common_remove(storage, "/int/slideshow");
furi_record_close("storage");
scene_manager_previous_scene(desktop->scene_manager);
consumed = true;
break;
default:
break;
}
}
return consumed;
}
void desktop_scene_slideshow_on_exit(void* context) {
UNUSED(context);
}