Support for setting all screen orientations (#1928)
* Support for setting all screen orientations * Gui: add flipped orientation to view * Gui: correct assert conditions in gui_add_view_port Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
This commit is contained in:
committed by
GitHub
parent
a8edb41eae
commit
ebaa84b0c2
@@ -371,16 +371,39 @@ void canvas_set_bitmap_mode(Canvas* canvas, bool alpha) {
|
||||
void canvas_set_orientation(Canvas* canvas, CanvasOrientation orientation) {
|
||||
furi_assert(canvas);
|
||||
if(canvas->orientation != orientation) {
|
||||
canvas->orientation = orientation;
|
||||
if(canvas->orientation == CanvasOrientationHorizontal) {
|
||||
FURI_SWAP(canvas->width, canvas->height);
|
||||
switch(orientation) {
|
||||
case CanvasOrientationHorizontal:
|
||||
if(canvas->orientation == CanvasOrientationVertical ||
|
||||
canvas->orientation == CanvasOrientationVerticalFlip) {
|
||||
FURI_SWAP(canvas->width, canvas->height);
|
||||
}
|
||||
u8g2_SetDisplayRotation(&canvas->fb, U8G2_R0);
|
||||
} else if(canvas->orientation == CanvasOrientationVertical) {
|
||||
FURI_SWAP(canvas->width, canvas->height);
|
||||
break;
|
||||
case CanvasOrientationHorizontalFlip:
|
||||
if(canvas->orientation == CanvasOrientationVertical ||
|
||||
canvas->orientation == CanvasOrientationVerticalFlip) {
|
||||
FURI_SWAP(canvas->width, canvas->height);
|
||||
}
|
||||
u8g2_SetDisplayRotation(&canvas->fb, U8G2_R2);
|
||||
break;
|
||||
case CanvasOrientationVertical:
|
||||
if(canvas->orientation == CanvasOrientationHorizontal ||
|
||||
canvas->orientation == CanvasOrientationHorizontalFlip) {
|
||||
FURI_SWAP(canvas->width, canvas->height);
|
||||
};
|
||||
u8g2_SetDisplayRotation(&canvas->fb, U8G2_R3);
|
||||
} else {
|
||||
break;
|
||||
case CanvasOrientationVerticalFlip:
|
||||
if(canvas->orientation == CanvasOrientationHorizontal ||
|
||||
canvas->orientation == CanvasOrientationHorizontalFlip) {
|
||||
FURI_SWAP(canvas->width, canvas->height);
|
||||
}
|
||||
u8g2_SetDisplayRotation(&canvas->fb, U8G2_R1);
|
||||
break;
|
||||
default:
|
||||
furi_assert(0);
|
||||
}
|
||||
canvas->orientation = orientation;
|
||||
}
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user