Support for setting all screen orientations (#1928)
* Support for setting all screen orientations * Gui: add flipped orientation to view * Gui: correct assert conditions in gui_add_view_port Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
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@@ -331,10 +331,16 @@ void view_dispatcher_set_current_view(ViewDispatcher* view_dispatcher, View* vie
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view_dispatcher->current_view = view;
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// Dispatch view enter event
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if(view_dispatcher->current_view) {
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if(view->orientation == ViewOrientationVertical)
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if(view->orientation == ViewOrientationVertical) {
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view_port_set_orientation(view_dispatcher->view_port, ViewPortOrientationVertical);
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else if(view->orientation == ViewOrientationHorizontal)
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} else if(view->orientation == ViewOrientationVerticalFlip) {
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view_port_set_orientation(view_dispatcher->view_port, ViewPortOrientationVerticalFlip);
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} else if(view->orientation == ViewOrientationHorizontal) {
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view_port_set_orientation(view_dispatcher->view_port, ViewPortOrientationHorizontal);
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} else if(view->orientation == ViewOrientationHorizontalFlip) {
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view_port_set_orientation(
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view_dispatcher->view_port, ViewPortOrientationHorizontalFlip);
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}
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view_enter(view_dispatcher->current_view);
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view_port_enabled_set(view_dispatcher->view_port, true);
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view_port_update(view_dispatcher->view_port);
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