[FL-1542], [FL-1603] Generate random name (#602)

* Lib: add random name library
* Text_input: add default text clearing
* All: rework all applications with new text_input API
* Nfc: fix removing dev file on save_name scene enter
* Lib: move all free radicals to toolbox and update API usage.

Co-authored-by: あく <alleteam@gmail.com>
This commit is contained in:
gornekich
2021-07-25 14:34:54 +03:00
committed by GitHub
parent 0c7a8edf51
commit ebd158a823
39 changed files with 142 additions and 132 deletions

View File

@@ -4,6 +4,7 @@
#include "../ibutton-event.h"
#include "../ibutton-key.h"
#include <callback-connector.h>
#include <lib/toolbox/random_name.h>
void iButtonSceneSaveName::on_enter(iButtonApp* app) {
iButtonAppViewManager* view_manager = app->get_view_manager();
@@ -12,16 +13,17 @@ void iButtonSceneSaveName::on_enter(iButtonApp* app) {
iButtonKey* key = app->get_key();
const char* key_name = key->get_name();
bool key_name_empty = !strcmp(key_name, "");
if(strcmp(key_name, "") == 0) {
app->generate_random_name(app->get_text_store(), app->get_text_store_size());
if(key_name_empty) {
set_random_name(app->get_text_store(), app->get_text_store_size());
} else {
app->set_text_store("%s", key_name);
}
text_input_set_header_text(text_input, "Name the key");
text_input_set_result_callback(
text_input, callback, app, app->get_text_store(), IBUTTON_KEY_NAME_SIZE);
text_input, callback, app, app->get_text_store(), IBUTTON_KEY_NAME_SIZE, key_name_empty);
view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewTextInput);
}
@@ -47,7 +49,7 @@ bool iButtonSceneSaveName::on_event(iButtonApp* app, iButtonEvent* event) {
void iButtonSceneSaveName::on_exit(iButtonApp* app) {
TextInput* text_input = app->get_view_manager()->get_text_input();
text_input_set_header_text(text_input, "");
text_input_set_result_callback(text_input, NULL, NULL, NULL, 0);
text_input_set_result_callback(text_input, NULL, NULL, NULL, 0, false);
}
void iButtonSceneSaveName::text_input_callback(void* context) {