[FL-1542], [FL-1603] Generate random name (#602)

* Lib: add random name library
* Text_input: add default text clearing
* All: rework all applications with new text_input API
* Nfc: fix removing dev file on save_name scene enter
* Lib: move all free radicals to toolbox and update API usage.

Co-authored-by: あく <alleteam@gmail.com>
This commit is contained in:
gornekich
2021-07-25 14:34:54 +03:00
committed by GitHub
parent 0c7a8edf51
commit ebd158a823
39 changed files with 142 additions and 132 deletions

View File

@@ -1,11 +1,12 @@
#include "lfrfid-app-scene-save-name.h"
#include "../helpers/rfid-name-generator.h"
#include <lib/toolbox/random_name.h>
void LfRfidAppSceneSaveName::on_enter(LfRfidApp* app, bool need_restore) {
const char* key_name = app->worker.key.get_name();
if(strcmp(key_name, "") == 0) {
rfid_generate_random_name(app->text_store.text, app->text_store.text_size);
bool key_name_empty = !strcmp(key_name, "");
if(key_name_empty) {
set_random_name(app->text_store.text, app->text_store.text_size);
} else {
app->text_store.set("%s", key_name);
}
@@ -14,7 +15,11 @@ void LfRfidAppSceneSaveName::on_enter(LfRfidApp* app, bool need_restore) {
text_input->set_header_text("Name the card");
text_input->set_result_callback(
save_callback, app, app->text_store.text, app->worker.key.get_name_length());
save_callback,
app,
app->text_store.text,
app->worker.key.get_name_length(),
key_name_empty);
app->view_controller.switch_to<TextInputVM>();
}