[FL-1781] Desktop: change first start logic, show only if factory provisioned. (#727)

* Desktop: change first start logic, show only if factory provisioned.
* Desktop: code cleanup, correct first start scene position in scene stack.
* Desktop: Remove unused include
This commit is contained in:
あく
2021-09-28 17:42:52 +03:00
committed by GitHub
parent 61c8f3325a
commit ec18c1a92a
10 changed files with 45 additions and 37 deletions

View File

@@ -6,14 +6,14 @@ void desktop_scene_lock_menu_callback(DesktopLockMenuEvent event, void* context)
view_dispatcher_send_custom_event(desktop->view_dispatcher, event);
}
const void desktop_scene_lock_menu_on_enter(void* context) {
void desktop_scene_lock_menu_on_enter(void* context) {
Desktop* desktop = (Desktop*)context;
desktop_lock_menu_set_callback(desktop->lock_menu, desktop_scene_lock_menu_callback, desktop);
view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewLockMenu);
}
const bool desktop_scene_lock_menu_on_event(void* context, SceneManagerEvent event) {
bool desktop_scene_lock_menu_on_event(void* context, SceneManagerEvent event) {
Desktop* desktop = (Desktop*)context;
bool consumed = false;
@@ -36,7 +36,7 @@ const bool desktop_scene_lock_menu_on_event(void* context, SceneManagerEvent eve
return consumed;
}
const void desktop_scene_lock_menu_on_exit(void* context) {
void desktop_scene_lock_menu_on_exit(void* context) {
Desktop* desktop = (Desktop*)context;
desktop_lock_menu_reset_idx(desktop->lock_menu);
}