[FL-1781] Desktop: change first start logic, show only if factory provisioned. (#727)
* Desktop: change first start logic, show only if factory provisioned. * Desktop: code cleanup, correct first start scene position in scene stack. * Desktop: Remove unused include
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@@ -6,14 +6,14 @@ void desktop_scene_lock_menu_callback(DesktopLockMenuEvent event, void* context)
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view_dispatcher_send_custom_event(desktop->view_dispatcher, event);
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}
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const void desktop_scene_lock_menu_on_enter(void* context) {
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void desktop_scene_lock_menu_on_enter(void* context) {
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Desktop* desktop = (Desktop*)context;
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desktop_lock_menu_set_callback(desktop->lock_menu, desktop_scene_lock_menu_callback, desktop);
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view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewLockMenu);
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}
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const bool desktop_scene_lock_menu_on_event(void* context, SceneManagerEvent event) {
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bool desktop_scene_lock_menu_on_event(void* context, SceneManagerEvent event) {
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Desktop* desktop = (Desktop*)context;
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bool consumed = false;
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@@ -36,7 +36,7 @@ const bool desktop_scene_lock_menu_on_event(void* context, SceneManagerEvent eve
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return consumed;
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}
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const void desktop_scene_lock_menu_on_exit(void* context) {
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void desktop_scene_lock_menu_on_exit(void* context) {
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Desktop* desktop = (Desktop*)context;
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desktop_lock_menu_reset_idx(desktop->lock_menu);
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}
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